Viktor Drake, on 29 May 2018 - 12:27 PM, said:
So I was just curious if anyone besides me is really upset they are planning to lengthen the barrel on the ST torso mounts, which will increase the side torso hitboxs and which will indirectly nerf the Blood Asp perhaps substantially.
I don't know how anyone else feels but I added the Reinforcement Package and Hero to my purchase specifically because I had a chance to try out the Standard Pack mechs prior to my purchase. I really liked the way PGI proactively adjusted the ST mount lengths to reduce their profile thus improving the hit boxes. I can't say for sure that this was their intent when they shortened them but their intent or not, it gave us a released mech that was very good, good enough for me to add an additional $35 to my purchase.
Now they apparently are going to extend the hit boxes because alot of people were upset that the mech didn't match the concept art and I guess prefer looking cool to actual in game performance. I unfortunately don't and will probably pursue a refund for the Reinforcement Add on and Hero if the change has significant adverse effect on the performance of the Blood Asp.
Anyone aside from me feel it is kind of bait and switch to release a mech with the current in game model and after reviews have went out and people have made purchasing decisions, then decide to change the model which will result in a net nerf to the performance of the mech?
Note: I know there are alot of people pleased with the changes or else this issue wouldn't have came up so you don't have answer back that your pleased or happy about the change. I am more curious about if I am the only one really upset at the incoming nerf/geometry change on the Blood Asp.
First, no I am not.
The changes will more closely reflect the art
and first screenshots that were released.
"I really liked the way PGI proactively adjusted the ST mount lengths to reduce their profile thus improving the hit boxes."
No, it was written that it was due to the complaints about the dynamic hard point sizes, with the ballistic pod being huge and the laser pod being the
current position and size , not the hit box being a concern. Although the hit box size was mentioned in the release preview thread, only a minority of people have brought that as a concern.
It's been mentioned several times that much more people have expressed their approval and are pleased with the intended corrections to the model with a much smaller amount of players complaining about it.
Edited by Vanguard836, 29 May 2018 - 02:12 PM.