Solo Queue - Mm Update (30/05/2018)
#101
Posted 08 June 2018 - 05:30 AM
#102
Posted 09 June 2018 - 07:42 AM
Just noting reference to the 3/3/3/3 changes before opening up the door
Quote
Edited by Tarl Cabot, 09 June 2018 - 07:44 AM.
#103
Posted 10 June 2018 - 05:56 PM
#106
Posted 14 June 2018 - 09:25 AM
Edited by Throe, 08 November 2018 - 05:02 PM.
#107
Posted 14 June 2018 - 10:22 AM
#108
Posted 14 June 2018 - 02:28 PM
Throe, on 14 June 2018 - 09:25 AM, said:
#109
Posted 16 June 2018 - 03:41 PM
Still keeping everything within 3 tiers?
#110
Posted 18 June 2018 - 05:10 PM
My team can get completely destroyed. I can do top or second damage of like 300 (assume it was a stomp and 300 damage is good for the losing team). I will still prob lose psr because I didn't hit any magical thresholds.
But if we lose a little less slow and I'm in my rac 2 boat all I have to do is pelt peopel all over, 0 kills, 0 components destroyed, 0 assists, and I can gain psr cuz I did bloated damage numbers.
You can pulse boat light mech. sneak up on a lrm assault and solo kill it. your team gets dunked. You were the only kill. Loses psr becasue you didnt do enough damage.
All you need to do to be tier 1 is play op mechs and camp to farm damage and play enough games and you hit tier 1. I'm only 2 because I dont play enough and I don't always play broken mechs.
But it doesnt matter that I'm t2 because the games are never balanced anyway.
Yes I know this sounds mega salty but thats not the goal. I just want to get the point across that we really just need a new system that works. Tightening up the system to not have t4 and t1 hopefully will help. But that doesnt change that you can have two t1/2 players of complete unequal skill because it doesnt actually measure skill.
#111
Posted 19 June 2018 - 03:22 AM
You can't balance a match without having a system that shows the player's skill.
Current Tier system is just a joke
Edited by Doomich, 19 June 2018 - 03:22 AM.
#112
Posted 25 June 2018 - 12:48 PM
Has it been fixed lately? Any news on it?
#113
Posted 26 June 2018 - 09:24 AM
P.S
So all of that time when people were saying that it wasnt possible for t1`s to vs t5`s.... it seems they were correct?
P.P.S
I also always thought that it would be incredibly hard to balance this game as not only do you have human players that vary in ability but you also have customised mechs that massively vary in ability too.
Edited by HGAK47, 26 June 2018 - 09:26 AM.
#114
Posted 14 July 2018 - 10:19 AM
https://leaderboard....u=sushi+samurai
I don't believe he's T3, but I could be wrong.
#115
Posted 26 July 2018 - 05:08 PM
#116
Posted 26 August 2018 - 12:40 PM
#117
Posted 27 August 2018 - 01:45 PM
If there is one it must be switched off because the player base is so tiny now.
#118
Posted 20 September 2018 - 09:57 AM
#119
Posted 20 September 2018 - 04:32 PM
Xulld, on 20 September 2018 - 09:57 AM, said:
Overall you are in the top 30%.. or that the Tiers are there in an attempt to separate the new players and those who do not do well from those who do just enough plus. Since the PSR/MM has a low, static threshold for the Match score, reaching Tier 1 is more like a participating trophy, do just enough and you too can be Tier 1.
Tis okay, I am definitely not in the same league several others but I have been Tier one for a year and a half or there abouts.
Edited by Tarl Cabot, 21 September 2018 - 02:40 AM.
#120
Posted 20 September 2018 - 10:26 PM
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