


The New Clan Light Mech Incubus, Why No Left Arm Weapons?
#1
Posted 02 June 2018 - 05:26 PM

#2
Posted 02 June 2018 - 05:27 PM
#3
Posted 02 June 2018 - 05:28 PM
#4
Posted 02 June 2018 - 05:30 PM
#5
Posted 02 June 2018 - 05:34 PM
Christophe Ivanov, on 02 June 2018 - 05:26 PM, said:

Why don't you ask the Centurion?
#6
Posted 02 June 2018 - 05:41 PM
#7
Posted 02 June 2018 - 06:25 PM
Christophe Ivanov, on 02 June 2018 - 05:26 PM, said:

There are plenty of mechs with no weapons on an arm/torso, or even both arms (coughBNC-3Mcough). Just roll with it.
#8
Posted 02 June 2018 - 07:41 PM
#9
Posted 02 June 2018 - 08:49 PM
If mechs were real to maintain balance they would generally need to be build in a symetrical fashion. Hence if your going to give it one arm, you would kind of need to give it two. Also if mechs were real, the second arm, while not having a weapon mounted in it could actually be used to pick up and grasp things so it would have quite a bit of utility. Then there is the face that in real life, just like in game you could easily use the arm as a shield.
Overall I guess the biggest thing to take out of this is that unlike alot of other things in the Battletech/Mechwarrior Universe, it actually make sense.
#10
Posted 03 June 2018 - 12:49 AM
Verilligo, on 02 June 2018 - 05:34 PM, said:
Or the Javelin, Panther, Wolfhound, Assassin, Cicada, Griffin, Shadow Hawk, Wolverine, Hunchback IIC, Thunderbolt, Awesome or Banshee, to name a few

I only just noticed the BT right arm bias - do we need to campaign for a PGI original, left arm only 'mech? For inclusion, or whatever...
At least the Clans aren't biased towards lefties

#11
Posted 03 June 2018 - 12:59 AM
#12
Posted 03 June 2018 - 05:12 AM
Or just more arm control, like extending the arm with the gun so the hard point is technically mounted higher, and we aren’t forced to fire them from the hip every time, I think it would improve a lot of mechs with low hard points strapped to their arms.
Edited by Moochachoo, 03 June 2018 - 05:14 AM.
#13
Posted 03 June 2018 - 07:01 AM
I do understand there are some mechs what have nothing for one arm. Yeah use it for a shield as that's all it's good for. But PGI could take this as an opportunity and create a bonus left arm (as in the case for this mech) you can get via say mastering this mech, purchase, win something, etc. Fill in the blank with your idea like a special match or whatever.
I didnt realize there was that many mechs out there with a useless arm for combat. Here is your chance to help yourself and us gamers PGI!
Edited by Christophe Ivanov, 03 June 2018 - 07:03 AM.
#14
Posted 03 June 2018 - 07:09 AM
Christophe Ivanov, on 03 June 2018 - 07:01 AM, said:
I do understand there are some mechs what have nothing for one arm. Yeah use it for a shield as that's all it's good for. But PGI could take this as an opportunity and create a bonus left arm (as in the case for this mech) you can get via say mastering this mech, purchase, win something, etc. Fill in the blank with your idea like a special match or whatever.
I didnt realize there was that many mechs out there with a useless arm for combat. Here is your chance to help yourself and us gamers PGI!
introduce melee or go bust !
#15
Posted 03 June 2018 - 07:23 AM
Christophe Ivanov, on 02 June 2018 - 05:26 PM, said:

Shield arm, One of the best features of any mech!
#16
Posted 03 June 2018 - 07:35 AM
Moochachoo, on 03 June 2018 - 05:12 AM, said:
Or just more arm control, like extending the arm with the gun so the hard point is technically mounted higher, and we aren’t forced to fire them from the hip every time, I think it would improve a lot of mechs with low hard points strapped to their arms.
Needs to come with a trade off. Probably doing this will lose you flexibility, locking the arm aim point to the torso aim point. Which is probably acceptable for players that already play with their arms locked, but I like the increased responsiveness of free arm movement.
#17
Posted 04 June 2018 - 01:53 AM
Literally the ONLY thing that gave it away was that in the loadouts, one variant carries an ATM..
PGI, can you please state if a mech is Clan or IS more clearly?
#18
Posted 04 June 2018 - 03:31 AM
Vellron2005, on 04 June 2018 - 01:53 AM, said:
Literally the ONLY thing that gave it away was that in the loadouts, one variant carries an ATM..
PGI, can you please state if a mech is Clan or IS more clearly?
You mean like putting "Clan Collection" directly below the name of the mech at the very top of the page? Yeah, that would be cool. Oh wait...
#19
Posted 04 June 2018 - 03:32 AM
Vellron2005, on 04 June 2018 - 01:53 AM, said:
Literally the ONLY thing that gave it away was that in the loadouts, one variant carries an ATM..
PGI, can you please state if a mech is Clan or IS more clearly?
https://imgur.com/a/Sm8aEYL
Edited by Cold Darkness, 04 June 2018 - 03:35 AM.
#20
Posted 04 June 2018 - 04:44 AM
Vellron2005, on 04 June 2018 - 01:53 AM, said:
Literally the ONLY thing that gave it away was that in the loadouts, one variant carries an ATM..
PGI, can you please state if a mech is Clan or IS more clearly?
It literally says at the top of the page
Quote
INCUBUS
CLAN COLLECTION
It also lists Micro lasers
You can also check the Gift Store, where it splits IS & Clan packs
Or you could check Sarna?
[Edit] Double


That'll teach me to leave tabs open

Edited by Jay Leon Hart, 04 June 2018 - 04:45 AM.
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