[Video] No Country For Old Flamers
#1
Posted 05 June 2018 - 12:45 PM
A long time ago in a world where there was no fun as decreed by the rule of PIG, a group of (moderately priced) mercenaries WORKed together to bring you an Ode to Old Flamers
#2
Posted 05 June 2018 - 01:12 PM
#3
Posted 05 June 2018 - 02:40 PM
#4
Posted 05 June 2018 - 06:08 PM
#6
Posted 05 June 2018 - 08:34 PM
El Bandito, on 05 June 2018 - 07:19 PM, said:
Cause the old Flamer graphics were blinding to the players and even worse for their opponents.
The entire flamer concept is whack. Flamers shouldn't be super creme brulee torches, but actual heat guns, that fire a short range projectile that heats up what they hit.
You can then ghost heat, cooldown, etc. them reasonably rather than the whacko system we have now.
#7
Posted 06 June 2018 - 02:12 AM
I thought you all quit
#8
Posted 06 June 2018 - 05:50 AM
WILL WORK FOR HEATSINKS, on 05 June 2018 - 12:45 PM, said:
A long time ago in a world where there was no fun as decreed by the rule of PIG, a group of (moderately priced) mercenaries WORKed together to bring you an Ode to Old Flamers
Wow this is the most intelligent troll thread I have ever encountered
A giant robot that can function quite comfortably on a lava planet , that can withstand multiple laser beams before exploding........... yet you somehow imagine a giant flame thrower to burn hotter ?
Congrats . You are not a nerd .
Edited by Pain G0D, 06 June 2018 - 06:14 AM.
#9
Posted 06 June 2018 - 04:02 PM
Pain G0D, on 06 June 2018 - 05:50 AM, said:
Wow this is the most intelligent troll thread I have ever encountered
A giant robot that can function quite comfortably on a lava planet , that can withstand multiple laser beams before exploding........... yet you somehow imagine a giant flame thrower to burn hotter ?
Congrats . You are not a nerd .
You're in a robot that can be taken down by shooting machine guns at it and having your heat exchangers bathed in superheated plasma courtesy of flamer fire. Yeah, it's hot enough.
#10
Posted 06 June 2018 - 08:27 PM
El Bandito wasn't blinding people kind of a perk?
Edited by Popcat, 06 June 2018 - 08:28 PM.
#11
Posted 06 June 2018 - 08:44 PM
Pardo Kerensky, on 06 June 2018 - 02:12 AM, said:
I thought you all quit
We're still around! We come and go but some of us did take an extended leave
Popcat, on 06 June 2018 - 08:27 PM, said:
El Bandito wasn't blinding people kind of a perk?
It was the best of perks!
But it's not that bad really, if you can lock on a person you can still 'see' roughly where they are, it does however help obfuscate shots against specific components a little which really helped
#12
Posted 07 June 2018 - 01:01 PM
Basically though, you wanted to chain fire however many pairs of flamers you had to constantly reset the heat bar. Hence the new persistent bar we've currently got. I do terribly miss the visuals though.
~Leone.
Edited by Leone, 07 June 2018 - 01:13 PM.
#13
Posted 08 June 2018 - 05:24 AM
Leone, on 07 June 2018 - 01:01 PM, said:
Basically though, you wanted to chain fire however many pairs of flamers you had to constantly reset the heat bar. Hence the new persistent bar we've currently got. I do terribly miss the visuals though.
~Leone.
Ah, yes the good old flamer exploit!
We knew about it but it’s not very fun to use it like that, didn’t really want to just exploit/cheat the heat altogether and miss out on the damage we were dealing (even if only a relatively small part of 0.7 x 8 vs 0.7 x 4 from ‘chaining’)
Although I suppose one could argue for sustained damage over a long period of time too
Either way to each their own! So long as they all burn screaming amirite? lol
Edited by WILL WORK FOR HEATSINKS, 08 June 2018 - 05:52 AM.
#14
Posted 10 June 2018 - 05:03 AM
#15
Posted 10 June 2018 - 05:57 AM
Magnus Santini, on 10 June 2018 - 05:03 AM, said:
That 90% threshold was put in for good reason, to prevent stun locking. The same reason knockdown was removed...
The whole heat-bar thing is a pile of slag though, all it does is ruin flamers for the user.
#16
Posted 10 June 2018 - 04:46 PM
PGI decided to make them some kind of weird flame sprayer that first had to have it's graphics altered to prevent blinding, then got the 90% overheat lock and overload mechanic to boot just to make it even MORE awkward.
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