Gwahlur, on 07 June 2018 - 03:07 PM, said:
Huh... I had to look that up since I couldnt recall hearing about it, and I think you are just wrong. None of them have changed their engine.
It kind of annoys me to see these threads pop up. Changing engines isn't remotely easy, and if it was possible to bet on it, i'd put a lot of money on it never happening. It just won't be worth the massive amount of time and work it would take, even before you factor in the massive outcry from the players due to lack of patches and updates while they were working on it.
It's not gonna happen guys.
It's not going to be a mere engine change. It would have to be an entirely new game using assets made for MWO and MW5. Once MW5 is out and established, an MWO sequel based on UE4 is a no-brainer so long as PGI wants to stay in the F2P mech combat game. It would be much easier to develop new features and content for both MWO and MW5 if both ran on the same engine.
Even if they're not explicitly developing MWO 2.0 alongside MW5, they're still working towards it just by finishing MW5. With MW5, they've already got about half of the mechs and weapons done, effectively infinite multiplayer maps, and some online code for co-op. They've also got functioning AI, which allows them even more options for PVP combat. This would be the chance to correct some of the mistakes they've made on the development of MWO that have been too difficult or expensive to fix.
If MW5 is successful, they'll probably brand it as a PVP component of MW5. Something like Mechwarrior 5: Online or something.
Edited by Kaeb Odellas, 07 June 2018 - 11:04 PM.