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Bane / Kraken? (Call Me D.va)


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#1 The6thMessenger

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Posted 16 June 2018 - 01:49 AM


BANE / KRAKEN

Bane is a 100 Ton Clan Battlemech
Bane 1 = 10 UAC2 + 4 MG
Bane 2 = 4 UAC10 + 4 MG
Bane 3 = 8 LRM15 + SSRM4 (One Shot)
Bane 4 = 2 UAC20 + 3 ATM6 + ERLL
Posted Image
Posted Image

Call me D.Va :P

Edited by The6thMessenger, 18 June 2018 - 12:23 AM.


#2 El Bandito

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Posted 16 June 2018 - 02:18 AM

I can't even begin to imagine just how much agility nerf PGI is gonna give to that thing.


On the other hand, Kraken-3 is gonna be fun with:

Posted Image

Edited by El Bandito, 16 June 2018 - 02:20 AM.


#3 Antares102

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Posted 16 June 2018 - 02:40 AM

Well, this would actually be a mech that I would also buy :)

#4 El Bandito

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Posted 16 June 2018 - 03:17 AM

View PostAntares102, on 16 June 2018 - 02:40 AM, said:

Well, this would actually be a mech that I would also buy Posted Image


It is gonna break Solaris. You can bet PGI is gonna put GH limit on AC2s once Kraken is released.

#5 TWIAFU

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Posted 16 June 2018 - 03:37 AM

View PostEl Bandito, on 16 June 2018 - 03:17 AM, said:


It is gonna break Solaris. You can bet PGI is gonna put GH limit on AC2s once Kraken is released.


Does anyone really care?

#6 Asym

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Posted 16 June 2018 - 05:15 AM

Really, does anyone actually care?? Noooooo...... And, if you are buying 'anything', you are just adding to the problems....

Want another mech: No....! Want to play Solaris: No - there is zero point in playing Solaris??? Absolutely no one I know is seriously playing MWO anymore !!! Just events and a drop-in once and a while. There's simply 'no value' and, it's not even remotely fun..... So, see you at the next "value added" event !!! Stop buying and PGI will start to listen.......

Good luck PGI............

#7 El Bandito

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Posted 16 June 2018 - 05:26 AM

View PostTWIAFU, on 16 June 2018 - 03:37 AM, said:

Does anyone really care?


I do, since AC2 GH might affect my UV build.

#8 Toothless

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Posted 16 June 2018 - 05:42 AM

View PostAsym, on 16 June 2018 - 05:15 AM, said:

Really, does anyone actually care?? Noooooo...... And, if you are buying 'anything', you are just adding to the problems....

Want another mech: No....! Want to play Solaris: No - there is zero point in playing Solaris??? Absolutely no one I know is seriously playing MWO anymore !!! Just events and a drop-in once and a while. There's simply 'no value' and, it's not even remotely fun..... So, see you at the next "value added" event !!! Stop buying and PGI will start to listen.......

Good luck PGI............



*cool story bro meme*

Kraken has always been a cool looking mech. Probably would not be fun to play against just in terms of sheer irritation in the way AC2 impacts are implemented currently.

#9 Vellron2005

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Posted 17 June 2018 - 11:50 PM

View PostThe6thMessenger, on 16 June 2018 - 01:49 AM, said:



So lemme get this straight..

You want a 100 ton assault that comes standard with 10 x UAC2?

So basically, you want a 100 ton Piranha...

Can you say Power Creep?

How about.. NO?

That would be broken A. F...

As if a 6 x UAC2 Anni isn't bad enough?

#10 Battlemaster56

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Posted 18 June 2018 - 12:09 AM

Haha would get this mech in a instant, 10+ lbx2 for sheer lol's then uac2 spam gosh goodbye Ultraviolet you was fun while it lasted now for the real dakka lord to walk in.

#11 The6thMessenger

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Posted 18 June 2018 - 12:16 AM

View PostVellron2005, on 17 June 2018 - 11:50 PM, said:

So lemme get this straight..

You want a 100 ton assault that comes standard with 10 x UAC2?


Yes.

View PostVellron2005, on 17 June 2018 - 11:50 PM, said:

So basically, you want a 100 ton Piranha...


No, there's different niches to be filled, all they really share is the part where they are ballistic boats. The two fill completely different roles, such as the Bane is generally used as second-line, support mech, whereas the Piranha, is that hit-and-run and scout monster.

View PostVellron2005, on 17 June 2018 - 11:50 PM, said:

Can you say Power Creep?


Tell that to FASA, as far as i'm concerned, the Bane/Kraken exists in the world. And adding pretty much anything new, to any game can instigate power creep, but then again it can be handled properly.

Unfortunately -- in the interest of transparency -- i doubt PGI would handle it properly.

View PostVellron2005, on 17 June 2018 - 11:50 PM, said:

How about.. NO?


I'll take "Yes".

View PostVellron2005, on 17 June 2018 - 11:50 PM, said:

That would be broken A. F...


Really depends on the implementation. Mayhaps the UAC2 gets GH and or Bane/Kraken would have even more horrible mobility than the dire -- or the dire would have better mobility in exchange. I mean, its really about other mechs still being a choice, so the approach of buffing other mechs enough to be a different choice -- or having it relatively lacking on one aspect on purpose and have other aspects filled in by other choice, could be an amicable approach.

IS mechs are also generally sturdier, and in contrast a completely sluggish 100-ton clan-mech not only would be terribly dependent on positioning, is counterable by effective flanking. We see this to dire-wolf, i mean for a 100-ton, it's relatively fragile in comparison, and how many times have we sought Dires being left out in a nascar, or left alone when poorly handled?

Not a lot of people would cry that Dire Wolf as OP even if it can have around 20 hardpoints all at once, for a 100 ton clan mech that can effectively boat almost anything limted only by hardpoints. This is because DW is made to be hard to use, positioning-dependent, team-support dependent mech, and is apparently a relatively fragile mech for a 100-tonner in comparision.

All it has in it's name is boating AC2s (the Bane), and a lot of LRMs for Bane 3 (8 LRM15s, i can't figure why would you be even against that). Give it nega-quirks or be even more sluggish than the dire (or make dire better at mobility) and I doubt that a 100-ton even more sluggish monster, would be that threatening as much as what we have right now. God forbid, it has low cockpit like the XR that exposes much of it's torso.

And also adding to that, given the possible fragility and sluggish movement speed, uac2 builds are generally stare-down builds. While it can out stare people, it's not exactly going to par well with the alpha meta we have.

Well, it could be as OP as Kodiak Pre-Nerf, but post-nerf as it is now, it's just okay. Like i said, it's about implementation.

View PostVellron2005, on 17 June 2018 - 11:50 PM, said:

As if a 6 x UAC2 Anni isn't bad enough?


You haven't met an 8x UAC2 Ultra Violet?

Even if it was badass, so what? Mechs excel at different things.

Edited by The6thMessenger, 18 June 2018 - 07:54 PM.


#12 SmokedJag

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Posted 18 June 2018 - 03:35 AM

View PostEl Bandito, on 16 June 2018 - 03:17 AM, said:

It is gonna break Solaris.


By doing what the ANH and Dire do but with more cannons at the expense of not having as much armor? Or if run stock, no ammo or cooling?

It's troll, very troll, but distinctly built for TT rules on heat, heat sink efficiency and ammo consumption.

Edited by SmokedJag, 18 June 2018 - 03:40 AM.


#13 Daggett

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Posted 18 June 2018 - 05:29 AM

View PostAsym, on 16 June 2018 - 05:15 AM, said:

Really, does anyone actually care?? Noooooo...... And, if you are buying 'anything', you are just adding to the problems....

Want another mech: No....! Want to play Solaris: No - there is zero point in playing Solaris??? Absolutely no one I know is seriously playing MWO anymore !!! Just events and a drop-in once and a while. There's simply 'no value' and, it's not even remotely fun..... So, see you at the next "value added" event !!! Stop buying and PGI will start to listen.......

Good luck PGI............

Seriously?

Some points to think about:

Who cares about your friends who stopped playing?
Me and my friends stopped playing LoL, does this have any implications on the game quality? Is me and my friends quitting really a sign that LoL is a bad or dying game?

You are not the only one who defines what makes fun.
I think MWO is one of the best shooters out there for MY taste. Sure, it's missing quality end-game content and has it's rough edges, but it's still tons of fun FOR ME.
So maybe you should be fair and rather write that MWO is not even remotely fun FOR YOU?
Maybe you should face reality and see that MWO will probably never become your kind of game if so many things are broken in your eyes?

Boycotts almost never work in gaming.
Why? Because we all want different things and PGI has NO chance to listen to everyone. If they listen to you, they won't listen to many others, possibly including me.

Boycotts only work on a very basic level with one unified goal and big media attention.
For example forcing a company to stop animal testing. If sales go down, such a company can immediately connect this to the protests.

However if PGI's sales go down they know no single reason why and they don't have the resources to do everything.
  • Do you want 8v8 or 12v12? Or even 16v16? Battle Royale?
  • Focus more on QP, FP or Solaris?
  • Better matchmaking despite not having enough players to keep waiting times down?
  • More maps or more/better gamemodes?
  • Why should your balance vision be the same as my own one?
  • Why should your FP vision be the same as my own one?
  • Lower or higher TTK? Or is it just right?
Good luck PGI improving MWO for the majority of protesters with so many opposite and often expensive wishes... Posted Image

Just an idea but... Could it be possible that players who spend money on the game are actually enjoying it overall and see no reason to cut down PGI's finances (and therefore their motivation to further invest into MWO at all)?

TLDR:
In my eyes it's not the people who finance the game who are adding to the problems. If any then it's rather salty forum posters who use every thread to remind us how bad the game is so that potential new players as well as veterans can't escape their hate and maybe get influenced by it.

I bet MWO would have a few more players if all this energy would have been used for productive/constructive things like... i don't know... helping new players. Posted Image

Edited by Daggett, 18 June 2018 - 09:45 AM.


#14 LordNothing

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Posted 18 June 2018 - 08:25 AM

View PostTWIAFU, on 16 June 2018 - 03:37 AM, said:


Does anyone really care?


only if they break my ultraviolet.

#15 Nightbird

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Posted 18 June 2018 - 09:12 AM

Would buy 10/10, screw the UV (I own it)

#16 Tordin

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Posted 18 June 2018 - 09:17 AM

Those mechs, YES!

Also to complete the missile mayhem, we need the Viking and Longbow aswell!

#17 Christophe Ivanov

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Posted 18 June 2018 - 10:33 AM

I like it...how about 8X Medium Pulse Laser variant? Or 4X Large Pulse and 4X Med Pulse Laser variant :)

#18 TheArisen

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Posted 18 June 2018 - 03:02 PM

View PostSmokedJag, on 18 June 2018 - 03:35 AM, said:


By doing what the ANH and Dire do but with more cannons at the expense of not having as much armor? Or if run stock, no ammo or cooling?

It's troll, very troll, but distinctly built for TT rules on heat, heat sink efficiency and ammo consumption.


Well the coming patch is buffing ammo per ton so it is possible the Bane would be able to use all 10 uac2s.

#19 The6thMessenger

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Posted 18 June 2018 - 03:05 PM

View PostTheArisen, on 18 June 2018 - 03:02 PM, said:

Well the coming patch is buffing ammo per ton so it is possible the Bane would be able to use all 10 uac2s.


I could get 10 tons of ammo with decent amount of armor, but i honestly doubt that 10 tons would last.

#20 Khobai

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Posted 18 June 2018 - 03:35 PM

10 UAC2s would be complete garbage

not only would you not have nearly enough ammo

but you would have almost no heatsinks either

and pretty much the slowest engine

youre better off just playing a kodiak





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