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Locust Feedback

Bug Report

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#1 Kukulza

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Posted 20 June 2018 - 12:44 AM

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Super weird mixed mounting on LCT-PB. I assume LMG go on the torso because they're long, so the other one should, eh?


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LCT-1V(P) arm fins don't follow the same lighting rules.


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AC5/UAC2/UAC5 in top slot uses LBX


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2x RAC


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Gauss (not light), UAC20, AC20 all use LBX model. LCT-3V


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RA (2x RL20): LA (1x RL20, 1x RL10)

Edited by Kukulza, 20 June 2018 - 01:24 AM.


#2 Necronom IV

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Posted 20 June 2018 - 01:16 AM

On first look i thought one of my Pirate's Bane LMGs was missing, until i noticed its on top now. Looks stupid, pls revert this or place both on top.

#3 Alilua

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Posted 20 June 2018 - 02:44 AM

I could be wrong, but the 2x rac5 along with gauss, uac and ac 20 is pictured like that because you can't actually fit a valid load out on the locust of those weapons. I think most free space you can get is around 12.5 tons.

The pirates bane is incorrectly using the ac2 location for it's 2nd light lmg though.

#4 Kukulza

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Posted 20 June 2018 - 06:37 PM

View PostAlilua, on 20 June 2018 - 02:44 AM, said:

I could be wrong, but the 2x rac5 along with gauss, uac and ac 20 is pictured like that because you can't actually fit a valid load out on the locust of those weapons. I think most free space you can get is around 12.5 tons.

I mean you can't make a valid loadout if you throw on 6 LPPCs, but they still render properly :P

Just thought it was weird that some impossible loadouts worked and others didn't.

View PostAlilua, on 20 June 2018 - 02:44 AM, said:

The pirates bane is incorrectly using the ac2 location for it's 2nd light lmg though.


Man, the LMGs being up at the top look so much cooler.





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