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Buff Standard Engines


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#21 ShiverMeRivets

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Posted 05 July 2018 - 04:36 AM

View Poststealthraccoon, on 04 July 2018 - 07:03 PM, said:

Give STD engines a heat dissipation bonus?

This.
Either internal, or allow an extra external heatsink slot, so all STDs start with 1 slot, at 275 they get a 2nd, while XL and LFE get their 1st, etc. IS mechs are starved for crit slots because of their huge double heatsinks. This way by going STD instead of LFE you gain 2 slots in each ST, which may or msy not help, and another slot in the engine.

#22 lazorbeamz

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Posted 05 July 2018 - 08:40 AM

What if std engines provided much better cooling when your mechs have lost a side torso? And make them occupy less slots. I think it would be a decent buff. o wait.

Edited by lazorbeamz, 05 July 2018 - 08:41 AM.


#23 Nightbird

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Posted 05 July 2018 - 08:47 AM

Standard engines are fine, great even.

#24 Skanderborg

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Posted 05 July 2018 - 09:04 AM

I think a lot of people overlook the slots required for a XL or LFE engine, on some of my laser vomit builds I sacrifice speed for a std engine just so I can cram more heat sinks in there. However, this is really only a thing for IS mechs with 3 slot DHS.

#25 RickySpanish

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Posted 05 July 2018 - 09:10 AM

Standard engines work perfectly on IS Assault 'Mechs, or when you don't fancy having your heat management / speed take a nose dive when you lose a side.

#26 IIXxXII

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Posted 05 July 2018 - 09:29 AM

Anyone that seriously thinks (without trolling) a standard engine is near equal to a LFE or XL should not be taken 100% seriously when commenting on game mechanics / balance issues imo.

Owning 500 mechs and only having 1 or 2 that use a standard engine to fit a heavy gauss doesn't mean what some think it does.

#27 Nightbird

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Posted 05 July 2018 - 09:50 AM

View PostIIXxXII, on 05 July 2018 - 09:29 AM, said:

Anyone that seriously thinks (without trolling) a standard engine is near equal to a LFE or XL should not be taken 100% seriously when commenting on game mechanics / balance issues imo.

Owning 500 mechs and only having 1 or 2 that use a standard engine to fit a heavy gauss doesn't mean what some think it does.


4 LBX10 IS, quad gauss clan, LBX20 IS, brawler with dead side IS/clan, trader with dead side IS/clan.

What's your primary account name? Hard to believe you have 500 mechs with less than 500 games on 2 month old account.

#28 Nema Nabojiv

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Posted 05 July 2018 - 10:11 AM

View PostIIXxXII, on 05 July 2018 - 09:29 AM, said:

Anyone that seriously thinks (without trolling) a standard engine is near equal to a LFE or XL should not be taken 100% seriously when commenting on game mechanics / balance issues imo.

I think tier 3 player with 500 matches should not be taken 100% seriously when commenting on game mechanics / balance issues.

#29 IIXxXII

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Posted 05 July 2018 - 10:21 AM

View PostNema Nabojiv, on 05 July 2018 - 10:11 AM, said:

I think tier 3 player with 500 matches should not be taken 100% seriously when commenting on game mechanics / balance issues.


/alt account

Can you please make fun of my KDR too?

Thx.

Posted Image

Edited by IIXxXII, 05 July 2018 - 10:22 AM.


#30 Spheroid

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Posted 05 July 2018 - 10:26 AM

I believe the ToS specifies that forum posts should made under main accounts, not alts. You might want to verify this before the topic is deleted upon your revelation.

#31 Nema Nabojiv

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Posted 05 July 2018 - 10:35 AM

View PostIIXxXII, on 05 July 2018 - 10:21 AM, said:

/alt account

Of course. Everyone have an alt account these days. Too famous and too good to reveal it, no doubt.

#32 Bud Crue

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Posted 05 July 2018 - 10:54 AM

View PostIIXxXII, on 05 July 2018 - 10:21 AM, said:


/alt account

Can you please make fun of my KDR too?

Thx.

Posted Image


TINA!!! MODS!! Someone is "disrupting" discussions by posting under an alt! You guys yelled at us before for using alts in the brown sea (now witb more greys and yellow!).




Sorry couldn't help it.

#33 Jay Leon Hart

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Posted 05 July 2018 - 11:02 AM

View PostSpheroid, on 04 July 2018 - 08:04 PM, said:

Your question is not really relevant. As I am loyalist FRR I perhaps run clan mechs five percent of my total drops.

Would adding the Kingfisher sooth your smugness?

Just pointing out that, if STD were fine, as you claim, they would be used more. As suggested by other posters, they are seldom used by IS, never mind Clan.

Sorry for the butthurt.

#34 Spheroid

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Posted 05 July 2018 - 11:32 AM

@JLH: I have no desire to equalize usage rates between equipment types. What purpose does it serve? As long as the rate is above zero that is fine with me. Making STD more attractive would just make Clan play closer to I.S. I view that as a negative.

Were does your line of thinking end? Should SHS and DHS use be equal? Should ferro and endo be equal? Long ago this game had dream of logistics integrated warfare. Equalizing everything works against this desireable goal. The junk equipment had advantages above those on the immediate tactical level.

Edited by Spheroid, 05 July 2018 - 01:05 PM.


#35 Jay Leon Hart

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Posted 05 July 2018 - 11:40 AM

View PostSpheroid, on 05 July 2018 - 11:32 AM, said:

@JLH: I have no desire to equalize usage rates between equipment types. What purpose does it serve?

It serves to give more viable build options and a less stale gameplay experience. What purpose does inferior or obsolete equipment serve?

View PostSpheroid, on 05 July 2018 - 11:32 AM, said:

Were does your line of thinking end? Should SHS and DHS use be equal? Should ferro and endo be equal?

They should be equally viable options and require player choice. Not just "DHS > SHS, so DHS (almost) all the time" and "Endo >>> Ferro, so always Endo first".


View PostSpheroid, on 05 July 2018 - 11:32 AM, said:

Long ago this game had dream of a logistics integrated warfare. Equalizing everything works against this desireable goal. The junk equipment had advantages above those on the immediate tactical level.

But it doesn't anymore, so having inferior or obsolete equipment is just another new player trap, which this game doesn't need more of.

#36 MechaBattler

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Posted 05 July 2018 - 01:04 PM

I like options in the games I play. I don't like straight upgrades. That's why World of Tanks got boring fast. The only real option you got was which gun to take. Often enough one was plainly better. So I agree with buffing the standard engine to create more options. Crit reduction, additional structure, a twist speed modifier. It fits in keeping with it being the most durable engine.

While we're at it buff IS XL. It has the exact same weight savings as the Clan XL but dies on a torso loss. So why not give it something in return? Perhaps speed tweak, accel/decel. Make it the 'performance' engine. It would certainly be a nice buff for Light mechs that miss their former agility.

Edited by MechaBattler, 05 July 2018 - 01:10 PM.


#37 IIXxXII

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Posted 05 July 2018 - 01:09 PM

View PostNema Nabojiv, on 05 July 2018 - 10:35 AM, said:

Of course. Everyone have an alt account these days. Too famous and too good to reveal it, no doubt.


Original account is I Zeratul I.

Would use it but got forum banned around a year ago.

I can still make good threads like this one though am I right? ((((:

AFAIK a lot of ppl got forum banned and continue to post on alts.

View PostSpheroid, on 05 July 2018 - 11:32 AM, said:

Were does your line of thinking end? Should SHS and DHS use be equal? Should ferro and endo be equal? Long ago this game had dream of a logistics integrated warfare. Equalizing everything works against this desireable goal. The junk equipment had advantages above those on the immediate tactical level.


Standard engines shouldn't be equal to XL or LF anymore than SHS should be equal to DHS imo.

But I do think standard engines should be improved to where they're not worthless 9/10ths of the time. Especially for new players who grind and save cbills to buy a new IS mech. Only to find they need to grind the price of another brand new mech to afford a decent engine that isnt a standard. Then hate everything as they're stuck with a standard engine that is substantially inferior to what everyone else is using.

Edited by IIXxXII, 05 July 2018 - 01:10 PM.


#38 Lances107

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Posted 05 July 2018 - 01:25 PM

Standard engines are fine, but I dont use them on my battlemechs why? Simply put I am used to XL and all the downsides, along with the upsides that come with them. You tare off the side torso of a mech that's using XL, than put a few rounds into that side, and watch mech go boom. Also if you lose a side torso you lose speed. On a standard engine you do not suffer either one of these drawbacks, however, you do not get mega speed numbers for tonnage like you do with a XL. My point is both have their downside and both have their upside. You rookies should know this already. If you don't then you have no business making a thread like this, if you do know this then you are trolling plain and simple.

#39 Mcgral18

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Posted 05 July 2018 - 01:47 PM

View PostSpheroid, on 05 July 2018 - 11:32 AM, said:

@JLH: I have no desire to equalize usage rates between equipment types. What purpose does it serve? As long as the rate is above zero that is fine with me. Making STD more attractive would just make Clan play closer to I.S. I view that as a negative.

Were does your line of thinking end? Should SHS and DHS use be equal? Should ferro and endo be equal? Long ago this game had dream of logistics integrated warfare. Equalizing everything works against this desireable goal. The junk equipment had advantages above those on the immediate tactical level.



Why the heck shouldn't there be a choice between Endo and Ferro?
It's Super Simple Stuff™ to make them viable, after all.

Is it because it's written in some 30 year old book?

This is Game, not Board
For Balance, CoreRule ignore



More viable options make for a better game
PGI has got a hard on for reducing viable options, and making the game feel continuously worse and worse.
Good work PGI

#40 Tarl Cabot

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Posted 05 July 2018 - 03:38 PM

WGAF? A number of players do but PGI? Over a year since release of the new skill tree with Chris saying he wanted to do something about engines, to bring them more in line with each other, more flavor than using the archaic TT rules where only a piece of it is being used, as in the isXL gaining the same benefits of the cXL/LFE of surviving the loss of one side torso but with all having different non-lethal penalties. Who knows, maybe Chris had an outline but Russ/Paul shot it down... Tis not like Russ nor Paul regularly plays the game and when said gang does they play more like bugs than a team and communicating...

FTA..





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