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Lights Are Op, But...


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#1 Lethe Wyvern

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Posted 06 July 2018 - 02:21 AM

Light mechs are definitely OP, as we all know, but i need something to clarifiy:

- tell me another "OP" class(not even model or chassis) with such hard counter as light mechs have
- tell me another "OP" class(not even model or chassis) wich can be instagibbed to front armour with high velocity pinpoint, high splash alpha(lbx/srm) or even low duration lazor alpha at such a distance, when he can not even shoot back
- tell me another "OP" class(not even model or chassis) wich can be instagibbed by boating various no-skill homing weapons
- tell me another "OP" class(not even model or chassis) wich is least used in any of game modes
- tell me another "OP" archetype wich can be controled by foot and get top damage

Did i missed something?

#2 Yosharian

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Posted 06 July 2018 - 02:22 AM

View PostLethe Wyvern, on 06 July 2018 - 02:21 AM, said:

Light mechs are definitely OP, as we all know

Posted Image

#3 LordNothing

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Posted 06 July 2018 - 02:37 AM

its not that lights are op its that assaults are extra potato.

#4 TWIAFU

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Posted 06 July 2018 - 03:44 AM

View PostLethe Wyvern, on 06 July 2018 - 02:21 AM, said:

Light mechs are definitely OP, as we all know, but i need something to clarifiy:



Did i missed something?


The boat?

Well all should know that good pilots beat bad and that whatever beats a bad pilot is, of course, OP.

#5 Mystere

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Posted 06 July 2018 - 03:55 AM

View PostLordNothing, on 06 July 2018 - 02:37 AM, said:

its not that lights are op its that assault pilots are extra potato.


FTFY. Posted Image

#6 LordNothing

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Posted 06 July 2018 - 04:33 AM

View PostMystere, on 06 July 2018 - 03:55 AM, said:


FTFY. Posted Image


thats kind of what i meant. assaults are noob magnets. noobs who think that more tonnage means easy mode, and find that delusion promptly shattered the first time they encounter a moderately skilled locust pilot.

Edited by LordNothing, 06 July 2018 - 04:34 AM.


#7 Battlemaster56

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Posted 06 July 2018 - 05:04 AM

Posted Image

#8 Xeno Phalcon

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Posted 06 July 2018 - 05:16 AM

Me thinks the OPs sarcasm missed its mark for some people.

#9 MTier Slayed Up

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Posted 06 July 2018 - 05:26 AM

Posted Image

#10 Stinger554

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Posted 06 July 2018 - 06:28 AM

View PostXeno Phalcon, on 06 July 2018 - 05:16 AM, said:

Me thinks the OPs sarcasm missed its mark for some people.

Indeed lol. But to understand it they'd need to read OP's post which they very obviously didn't.

#11 Nightbird

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Posted 06 July 2018 - 06:33 AM

Hellsdog dat u?

#12 Bud Crue

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Posted 06 July 2018 - 06:39 AM

View PostLethe Wyvern, on 06 July 2018 - 02:21 AM, said:

Light mechs are definitely OP, as we all know, but i need something to clarifiy:

- tell me another "OP" class(not even model or chassis) with such hard counter as light mechs have
- tell me another "OP" class(not even model or chassis) wich can be instagibbed to front armour with high velocity pinpoint, high splash alpha(lbx/srm) or even low duration lazor alpha at such a distance, when he can not even shoot back
- tell me another "OP" class(not even model or chassis) wich can be instagibbed by boating various no-skill homing weapons
- tell me another "OP" class(not even model or chassis) wich is least used in any of game modes
- tell me another "OP" archetype wich can be controled by foot and get top damage

Did i missed something?


The above would have been way more fun if the sarcasm was directed to specific chassis or even variants. But by making it about “lights” (vs say Piranhas) you lost a nice opportunity for some good pseudo antagonistic tolling. Just a damn shame.

Edited by Bud Crue, 06 July 2018 - 06:40 AM.


#13 stealthraccoon

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Posted 06 July 2018 - 07:19 AM

But... machineguns?!

#14 Mystere

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Posted 06 July 2018 - 07:37 AM

View PostXeno Phalcon, on 06 July 2018 - 05:16 AM, said:

Me thinks the OPs sarcasm missed its mark for some people.


Who? Posted Image

#15 Bombast

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Posted 06 July 2018 - 08:55 AM

View PostLethe Wyvern, on 06 July 2018 - 02:21 AM, said:

Light mechs are definitely OP, as we all know...

Posted Image



#16 dario03

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Posted 06 July 2018 - 09:00 AM

Light mechs are so OP that when you leg a 160kph light it will do 40kph. That's the exact same speed that a 80kph assault does once legged, and we all know that a light shouldn't be able to do anything an assault can.

Also when you target spot a non-legged 160kph light mech that little icon on the mini map that stays there long after the light leaves sight is really distracting and causes mass confusion and hysteria.

Edited by dario03, 06 July 2018 - 09:01 AM.






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