Hello mechwarriors
I used to play this game a lot back in 2015. Looking to get back into it.
I played 3 or 4 games this morning and man a lot changed.
I play mostly my jagers and firebrand. I noticed a lot of new weapons... rotaries and such. What's the meta nowadays, how should I equip my mechs? What new mech should I try? Throw it at me pls!
I also have a centurion and a nova rusting somewhere.
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New Old Player Needs Help
Started by Triple Patte, Jul 07 2018 01:20 PM
8 replies to this topic
#1
Posted 07 July 2018 - 01:22 PM
#2
Posted 07 July 2018 - 01:25 PM
I am aware of ghost heat and familiar with the first batch of clan mechs.
#3
Posted 07 July 2018 - 01:36 PM
triple RAC-2, dual heavy gauss assaults and quad LBX10 Annihilators are popular with I.S. currently.
The Firebrand can be good with dual HPPC. The Assassin has completely replaced the Oxide in fast splat.
The Firebrand can be good with dual HPPC. The Assassin has completely replaced the Oxide in fast splat.
Edited by Spheroid, 07 July 2018 - 01:50 PM.
#4
Posted 07 July 2018 - 02:35 PM
Check mechs perks in the store before you buy
When you skill up mech SKILLS use historic skill points first and Mech skill points second as they can only be used on the current mech.
When you skill up mech SKILLS use historic skill points first and Mech skill points second as they can only be used on the current mech.
Edited by OZHomerOZ, 07 July 2018 - 02:37 PM.
#5
Posted 07 July 2018 - 04:14 PM
Beware the SkilTree changes:
- Mechs each have a Skill Tree which takes C-Bills and XP to unlock.
- a full Skill Tree has 91 Active Points used; you can unlocked all 200+ on each mech but that is generally a waste of c-bills.
- if you completed Basic, Expert or Master under the old system you will have a pool of grandfathered Skill Points to Transfer/Use.
- you no longer need 3 variants of each mech
As far as mechs, Jagers still do dakka:
- The old meta was 3UAC5s is still viable, but squishy due to XL engine.
- Double UAC10s work on any Jager, go great with a new Light Fusion Engine.
- Be sure to unlock Advanced Zoom on the top right of the Sensors SkillTree
- Mechs each have a Skill Tree which takes C-Bills and XP to unlock.
- a full Skill Tree has 91 Active Points used; you can unlocked all 200+ on each mech but that is generally a waste of c-bills.
- if you completed Basic, Expert or Master under the old system you will have a pool of grandfathered Skill Points to Transfer/Use.
- you no longer need 3 variants of each mech
As far as mechs, Jagers still do dakka:
- The old meta was 3UAC5s is still viable, but squishy due to XL engine.
- Double UAC10s work on any Jager, go great with a new Light Fusion Engine.
- Be sure to unlock Advanced Zoom on the top right of the Sensors SkillTree
#6
Posted 07 July 2018 - 04:40 PM
What is the advantage of the new light engine? Seems very similar to xl but with 1 more free slot in each Side torso? Anything more to it?
#7
Posted 07 July 2018 - 04:44 PM
Never mind just read about it. Awesome piece of kit.
#8
Posted 09 July 2018 - 09:15 AM
The IS light engine operates more like the clan XL engine in functionality and benefits, but weighs more. The benefits being, you can lose one side torso and not die, but losing both and you're dead (you do lose some heat cooling and engine speed to the loss of a side torso, as do the Clans).
#9
Posted 09 July 2018 - 10:57 AM
Quad AC2 works on my Rifleman. Probably would work on a Jaeger.
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