Curccu, on 04 April 2022 - 11:31 AM, said:
Epic necro....
and Armor goes to Armor slot not Structure slot...
because this game lacks melee and other stuff that would be more devastating in BT against reflective armor, we can just do it like -50% from energy weapons but +50% from all other weapons? Fair trade?
When you get stealth armor it takes up space on your mech 2 for each part of the mech. Endo takes up space in the mech, these armor options should too. You can't have Endo steel and stealth at the same time, they are both modifications to the armor of the mech. so these other armor options should be listed here with endo and stealth if they do end up at some point getting added to the game.
and to your idea of it being 50% less but 50% more from other weapons. so lets say your in battle, you have the armor that give -50% laser damage but the +50% idea is in play, you get hit by a Fafnir with 2 heavy Gauss cannons. that 50 he just did just got upgraded to 75 damage to one spot. this just feels like it would make things all around worse.
I think it would make more sense to not take bonus damage from other weapons but when you get damaged it will still reduce the effectiveness of your armor to block some damage from the weapon type it was made for.
Example, say your fresh, the battle just started. you come around a corner and find you self walking into a hunchbacks line of fire and he nails your left side with a AC 20, your armor is set to give -50% laser damage. so you still take the full 20 damage for the AC 20 but it also lowers that sides ability to reduce laser damage. so maybe it will go from -50% to now being only -30%
so with less and less armor you get less and less protection from lasers, vice versa for ballistic armor. it would be really unfair if it was always -50% laser damage even if you only had like 10 armor left on parts of your mech.
Edit: I would love this to be added to the game but it will take a lot of coding to add this, so even if the devs like this idea and want to add it it would take a lot of time to get it working as it should. So i don't see this being added anytime soon.
Edited by EPJ, 04 April 2022 - 01:22 PM.