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Patch Notes - 1.4.176.0 - 17-Jul-2018


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#221 Conner Ward

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Posted 16 July 2018 - 10:10 AM

View PostBEARDOOM, on 16 July 2018 - 09:52 AM, said:

I want C-AC20 Buf!!!
For now is useless weaponry!
Biger velocity, or only 2 Shell's per shoot.

Pandora is opened.

Maybe Merc's 5 will give better multiplayer engine and upgraded gameplay!
But I hope that we will have some benefits fir 3000+hour's in MWO.


I would like to see ghost heat removed for both Clan and IS AC-20s and Ultras-AC/20s.

View PostD V Devnull, on 16 July 2018 - 09:58 AM, said:

<*reads Patch Notes, then facedesks*> Posted Image

Well, PGI just ALMOST had a Perfect Patch. Then they went and Increased Clan LRM Spread. Clans do NOT need nerfs against their Damage Potential. The next time I take an Inner Sphere Contract, I want ALL Clan Weapons to be both Deadly AND Useful. Those ineffective "Missile Spread" Skill Tree Nodes are going to need one hell of an enhancement now. Posted Image


Seriously, with this patch and if they put the PTS changes into the game, they might as well just make skip the whole game and just give IS the win as soon as the game starts.

Clan lasers, especially are not OP, they are all extremely hot with insanely long duration in the game as it is. Hardly anyone dies to a Clan Laser Alpha, they die from a well coordinated team focusing fire at them.

I have a Challenge for PGI: Load a Hunchback 4P up with medium lasers and optimize the skill tree for it and then load up a Hunchback II with all Clan ERMLs and also optimize the skill tree and then put them side to side and have them both alpha until they shut down, then tell us which alpha strike is "OP". If PGI won't do this, we NEED NGNG, or a non-partial streamer to do this.

Edited by Conner Ward, 16 July 2018 - 10:18 AM.


#222 BEARDOOM

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Posted 16 July 2018 - 10:27 AM

Or that. Gost heat. Great idea!

#223 Bluttrunken

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Posted 16 July 2018 - 10:29 AM

I've got the feeling PGI has gone over to a completely reactionary way of balancing without a clear vision and focus. The sudden and way too regular changes obviously leave a bad taste in everyone's mouth. I'm not sure if PGI is doing anything but adjusting numbers on a spreadsheet without really looking at the big picture and the effects on gameplay.

If this goes on the game's balance will be in such a dire situation that only a full wipe can make things passable again.

It's too many changes in a too rapid succession.

Edited by Bluttrunken, 16 July 2018 - 10:30 AM.


#224 BEARDOOM

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Posted 16 July 2018 - 10:33 AM

Sizes of hitboxes are smaller on new mechs.
When they pass to c-bills, hitbox get larger.
It's ok, but...

#225 BEARDOOM

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Posted 16 July 2018 - 10:40 AM

Maybe you will have Merc's Warrior Online, with better unreal engine.
This MWO is Cow without milk, only squeeze blood.
I played a lot, but it is like in Groundhog Day movie. Same, you gain skill, but nothing special.

But Merc's Warrior Online maybe do something new.

Untill then LRM my uninstalled game.
Summer and Rock Climbing.

#226 BEARDOOM

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Posted 16 July 2018 - 10:47 AM

Co-Op with weekly new challenges, against AI.
Elite challenges, most headshots per day. Most kills in one QP or FP game. First 10 have prizes, not all like now. Must burn the competition of solo q.

#227 MovinTarget

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Posted 16 July 2018 - 10:47 AM

We need a solid month of LRM buffs so that all the people that complain about LRM nerfs can see that its not about making them weaker, its about deterring lazy SoBs from sitting back and not trying to be part of the team*

*I know there are some players that can play as a team with LRM boats but they are about as common as single girls looking to be in a MFF couple...

Once you see that making LRMs attractive would make the game so dumbed down that no one would want to play or be motivated to play, perhaps they would stop whining...


BTW, this is NOT a straight up nerf to LRMs, you are getting a heat reduction.

#228 MovinTarget

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Posted 16 July 2018 - 11:25 AM

BTW now that I am done with the PTS I am running nonstop LRMs on the live server, in honor of the latest round of LRM tweaks...

#229 Conner Ward

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Posted 16 July 2018 - 12:24 PM

View PostMovinTarget, on 16 July 2018 - 11:25 AM, said:

BTW now that I am done with the PTS I am running nonstop LRMs on the live server, in honor of the latest round of LRM tweaks...


So is everyone else it seems.

#230 aardappelianen

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Posted 16 July 2018 - 01:47 PM

Finally updated the divisions list i see, still king crabs in div 2 and 3 sigh...

#231 Marius Evander

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Posted 16 July 2018 - 01:53 PM

View PostTina Benoit, on 16 July 2018 - 09:49 AM, said:


Sorry I forgot to clarify "The Match Maker in Comp Play..." fixed it now.
This only affect Comp Play.


>_< really =( i was so happy / excited that Solaris 1v1 was getting fixed for Oceanic vs Europe games being put on NA and its not ? =(

Edited by Cadoazreal, 16 July 2018 - 01:53 PM.


#232 Marius Evander

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Posted 16 July 2018 - 02:05 PM

View Postaardappelianen, on 16 July 2018 - 01:47 PM, said:

Finally updated the divisions list i see, still king crabs in div 2 and 3 sigh...


Thankyou for letting us know, wouldnt have checked otherwise, do I really have to manually check what has moved divisions, at a quick 1st glance I noticed Yen - lo - wang has gone from div 7 to div 6, do we all have to manually individually check the list ourselfs, pgi aren't going to tell us what has moved ?

#233 Marius Evander

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Posted 16 July 2018 - 02:14 PM

Found it, looks like the community is doing the work for PGi https://www.reddit.c...vision_changes/

#234 ShooteyMcShooterson

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Posted 16 July 2018 - 02:52 PM

I have several LRM boat builds ready for fun times.

#235 WarmasterRaptor

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Posted 16 July 2018 - 02:57 PM

The complaints about the heat reduction on LRM is just... I can't facepalm harder, it'll break the space-time continuum.

Posted Image

No kidding that PGI doesn't listen to the community all the time, look at all this overreacting!!!
We act like a bunch of hyper crazy kids on sugar that is told no for the 12th bar of chocolate, seriously, this is exasperating.


How do they put up with our bull? lol

#236 ApexSun

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Posted 16 July 2018 - 02:59 PM

Lurmegeddon II is coming! LURMS FOR THE LURMGOD! Just what we all asked for.

#237 MovinTarget

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Posted 16 July 2018 - 03:00 PM

View PostWarmasterRaptor, on 16 July 2018 - 02:57 PM, said:

The complaints about the heat reduction on LRM is just... I can't facepalm harder, it'll break the space-time continuum.

Posted Image

No kidding that PGI doesn't listen to the community all the time, look at all this overreacting!!!
We act like a bunch of hyper crazy kids on sugar that is told no for the 12th bar of chocolate, seriously, this is exasperating.


How do they put up with our bull? lol


Soooo is that a mountain of salt in the pic or the daily sugar consumption of an MWO player??? ;)

#238 WarmasterRaptor

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Posted 16 July 2018 - 03:02 PM

View PostMovinTarget, on 16 July 2018 - 03:00 PM, said:

Soooo is that a mountain of salt in the pic or the daily sugar consumption of an MWO player??? Posted Image


:P This is a double-usage picture ;) efficiency! :D

#239 PraetorGix

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Posted 16 July 2018 - 03:52 PM

Meh, keep crying about LRM buffs. At this point next month it'll be the only useful weapon Clans will have so remember that before you get too loud about the buffs.

#240 ApexSun

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Posted 16 July 2018 - 04:13 PM

Real men use ATMs.





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