- the 4v4 format seems good ONLY IF both sides have similar teams; ie 4 assaults vs, 4 assaults. This makes for very lopsided battles if 2 light, 1 medium and 1 heavy face 4 assaults.
- it seems the weapon changes to Clan lasers have impacted Light and Medium classes more heavily than Heavy and Assault class mechs. The poor performance of Light and Medium classes could also be due to team imbalance as noted above, but with the only format available 4v4 it is difficult to judge accurately. If true, the proposed changes are not good as few player choose Light and Medium classes already.
- I don't think these changes will produce the desired result to reduce Clan long range Alpha advantage. Assault class mechs will simply switch builds to get similar results to Gauss+ERLasers. Other mechs/builds will be less viable if the changes are implemented.
Match footage from Assault Class tests - https://youtu.be/h8lhQp5QKek
Edited by SilentFenris, 13 July 2018 - 07:10 PM.



















