PGI should consider having a day or two of scout level weight limits. So we can see where things are for lights and mediums.
With C-ER Mediums AND Smalls getting nerfed. It really kills their options for practical weapons.
I think if you're going to leave C-ER medium damage where they it is, you need to compensate with heat and duration reductions. To make them heat efficient and less unwieldy. Less heat, less dubs you need, which make it ideal for mediums and lights. Seems common sense. Course they could just buff the damage up so the heat to damage is better. Although there is the factor of Clan lights and mediums being a tad squishy, especially if they wont retain their firepower advantage.
As for other changes. I found my Virago to do very well with C-LPLs and C-MPLs. Like a laser drill. Using it with an all heavy laser build is not as practical obviously for brawling. But anyone slow or stationary is easier pickings. I didn't find a 3xER-LL combo that I liked. Doesn't really help that 4v4 lends itself to brawling more.
C-Gauss change was more tricky. But not unusable. They could always just nerf damage and cooldown if they want to make up that 3 ton, 1 slot disparity with the IS counterpart. Personally I think recoil is the lesser of the two evils. But that's just me. And we all know PGI is adverse to buffing IS gear. So, shhh.
So all and all. I would say the lighter weapons need some love to keep Clan mediums and lights in the game. While the heavier weapons seem to be doing well with the changes. At least on assaults and heavies. Who can afford to run heavier weapons.
Edited by MechaBattler, 16 July 2018 - 12:45 PM.