

Resize Pass
#1
Posted 22 July 2018 - 10:23 AM
IS side:
FS9 needs shrinking a bit.
BLK also needs a small down size.
Urbie could stand to increase a bit for how tanky it is.
Clan side:
ACW increase.
Timber could use a shrinkage. (narrower, smaller ears)
PIR increase.
Thoughts? any other mechs that could do with a resize pass?
Also, anyone know what happened to HP inflation IS was supposed to get for the older mechs like the spider or jenner?
#2
Posted 22 July 2018 - 10:32 AM
#3
Posted 22 July 2018 - 10:32 AM
#4
Posted 22 July 2018 - 10:33 AM
#5
Posted 22 July 2018 - 10:34 AM
And Arctic Wolf? Bruh, that thing is already glass.
Edited by FupDup, 22 July 2018 - 10:34 AM.
#7
Posted 22 July 2018 - 10:35 AM
#8
Posted 22 July 2018 - 10:57 AM
It is not logical to take a more inefficient route in the resolution of a problem.
Resizing comes at the cost of other workloads. Why would you advocate this?
#9
Posted 22 July 2018 - 11:01 AM
Spheroid, on 22 July 2018 - 10:57 AM, said:
In the name of fun. Thats why.
EDIT: Also editing XML values seems to be a ton of man hours for PGI.
Edited by Johnathan Tanner, 22 July 2018 - 11:02 AM.
#11
Posted 22 July 2018 - 11:04 AM
Spheroid, on 22 July 2018 - 10:57 AM, said:
It is not logical to take a more inefficient route in the resolution of a problem.
Resizing comes at the cost of other workloads. Why would you advocate this?
Had a witty reply for this one but tis not worth it.....
Edited by Tarl Cabot, 22 July 2018 - 11:07 AM.
#12
Posted 22 July 2018 - 11:11 AM
Spheroid, on 22 July 2018 - 10:57 AM, said:
It is not logical to take a more inefficient route in the resolution of a problem.
Resizing comes at the cost of other workloads. Why would you advocate this?
Well, achieving durability via resizing helps avoid the problem of increasing health inflation that in turn may lead to firepower inflation thus creating a vicious cycle. Plus, durability via resizing can be theoretically higher than quirks often are because it's hard to quantity enemy damage that misses outright because of a smaller target.
But I would totally settle for quarks, the only issue being that PGI doesn't seem to want to use quarks sufficiently.
Edited by FupDup, 22 July 2018 - 11:15 AM.
#13
Posted 22 July 2018 - 11:20 AM
Victor. Could do with skinny-fying. bit taller, less broad torso.
And another clan.
DWF also would benefit from being slightly thinner.
and as to why id ask for this, yeah for the enjoyment factor of the game naturally. some mechs would work better, therefore be played more = more variety on the battlefield.
#15
Posted 22 July 2018 - 11:27 AM
#16
Posted 22 July 2018 - 11:32 AM
Pahrias, on 22 July 2018 - 11:27 AM, said:
Resize never had anything to do with offensive capabilities. It was always about 'Mechs supposedly needing to have consistent sizing per weight. The real sin is that PGI didn't give it adequate compensatory durability buffs for its size and even whacked its agility, and that's because they figured its offensive capabilities would counter-balance. They were wrong, but that was the logic.
#17
Posted 22 July 2018 - 11:33 AM
Also what about continuity of art assets? The mechs we have now are shared between Battltetech and MechWarrior 5. Many people would be highly annoyed by large discrepancy if a say a Jenner had a 25% difference in size between the various titles.
#18
Posted 22 July 2018 - 11:37 AM
Spheroid, on 22 July 2018 - 11:33 AM, said:
Also what about continuity of art assets? The mechs we have now are shared between Battltetech and MechWarrior 5. Many people would be highly annoyed by large discrepancy if a say a Jenner had a 25% difference in size between the various titles.
Hasn't MW5 already shown screenshots of mechs like the Shadow Hawk being way bigger than they are in MWO? And really, we're talking about entirely separate titles with different gameplay requirements (MW5 won't care about weight class balance because you're supposed to buy your way up to assaults as the end-game, MWO needs all classes to have similar gameplay impact).
#19
Posted 22 July 2018 - 11:40 AM
Spheroid, on 22 July 2018 - 11:33 AM, said:
Do you really think HBS didn't touch the models, textures, and animations at all for their game?
#20
Posted 22 July 2018 - 11:47 AM
Pahrias, on 22 July 2018 - 11:27 AM, said:
by that reasoning the Black Lanner is horribly over-sized.
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