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- ERuL Damage: 3
- ERuL Heat: 1.35
- ERuL Duration: 0.75s
- ERuL Cooldown: 1.65s
- ERuL Range: 150m - 300m
- ERuL GH Limit: 10
- ERSL Damage: 5
- ERSL Heat: 4
- ERSL Duration: 1.0s
- ERSL Cooldown: 3.0s
- ERSL Range: 250m - 500m
- ERML Damage: 6
- ERML Heat: 5.4
- ERML Duration: 1.25s
- ERML Cooldown: 3.5s
- ERML Range: 400m - 800m
- ERLL Damage: 10
- ERLL Heat: 9.5
- ERLL Duration: 1.45s
- ERLL Cooldown: 4.0s
- ERLL Range: 720m - 1440m
- uPL Damage: 3
- uPL Heat: 1.0
- uPL Duration: 0.4s
- uPL Cooldown: 1.40s
- uPL Range: 100m - 200m
- uPL GH Limit: 10
- SPL Damage: 5
- SPL Heat: 2
- SPL Duration: 0.6s
- SPL Cooldown: 2.4s
- SPL Range: 180m - 360m
- MPL Damage: 6
- MPL DPS: 6
- MPL Heat: 4
- MPL Duration: 0.8s
- MPL Cooldown: 3.0s
- MPL Range: 360m - 720m
- LPL Damage: 10
- LPL Heat: 8.5
- LPL Duration: 1.0s
- LPL Cooldown: 3.6s
- LPL Range: 540m - 1200m
- HSL Damage: 7
- HSL Heat: 5
- HSL Duration: 1.15s
- HSL Cooldown: 3.5s
- HSL Range: 150m - 300m
- HML Damage: 9
- HML Heat: 7
- HML Duration: 1.35s
- HML Cooldown: 4.5s
- HML Range: 270m - 540m
- HLL Damage: 16
- HLL Heat: 14
- HLL Duration: 1.55s
- HLL Cooldown: 5.5s
- HLL Range: 450m - 900m
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- SL Damage: 4
- SL Heat: 1.25
- SL Duration: 0.6s
- SL Cooldown: 2.4s
- SL Range: 150m - 300m
- ML Damage: 5
- ML Heat: 3.4
- ML Duration: 0.8s
- ML Cooldown: 3.0s
- ML Range: 270m - 540m
- LL Damage: 9
- LL Heat: 7
- LL Duration: 1.0s
- LL Cooldown: 3.6s
- LL Range: 450m - 900m
- SPL Damage: 5
- SPL Heat: 1.65
- SPL Duration: 0.5s
- SPL Cooldown: 1.8s
- SPL Range: 120m - 300m
- MPL Damage: 6
- MPL Heat: 3.80
- MPL Duration: 0.6s
- MPL Cooldown: 2.4s
- MPL Range: 220m - 540m
- LPL Damage: 10
- LPL Heat: 7.25
- LPL Duration: 0.7s
- LPL Cooldown: 3.0s
- LPL Range: 360m - 900m
- ERSL Damage: 4
- ERSL Heat: 2.0
- ERSL Duration: 0.6s
- ERSL Cooldown: 3.0s
- ERSL Range: 200m - 400m
- ERML Damage: 5
- ERML Heat: 3.8
- ERML Duration: 0.8s
- ERML Cooldown: 3.5s
- ERML Range: 360m - 720m
- ERLL Damage: 9
- ERLL Heat: 8
- ERLL Duration: 1.0s
- ERLL Cooldown: 4.0s
- ERLL Range: 600m - 1200m
Large Laser is balanced by itself with respect to other laser weapons within the faction.
Small Lasers compensate better DPS over Medium Lasers, but Medium Lasers have waaay more range. Small Lasers are just completely lame so I made them near the same damage output as Medium Lasers. The Medium Lasers would still have the immensely longer range component, which is in my experience exactly the reason why people upgrade from Smalls to Meds in the first place.
The Clan Micro-Lasers are handled by having equivalent DPS with Clan Small-Lasers. This is to make sure that Clan Small-Lasers will only be better in terms of range and alpha, because sure as hell Micro-Laser's problem is precisely range which is completely enough to deter use. They also have greater GH limit.
Clan Pulse Laser is approached by being an ergonomic version of Clan Lasers through lesser heat, faster cooldown and beam duration, they are literally the standard-laser of Clans, but they have longer range -- and you pay more for them so it's kinda fair. Now if there's a concern with ER vs Pulse, it is handled by ER being pokey long-range for passive playstyles, while pulse is DPS at mid-range which will fit aggressive playstyles.
IS Pulse Laser is approached as it was before, higher damage faster ROF lasers. They will still yield the best DPS versus Clan lasers, it's just the Clan has objectively farther reach. However to compensate, the IS Pulse Lasers have the same maximum range as the standard lasers, this is so that they are still competitive at a range. Still, standard lasers still have better damage/ton at longer ranges if one isn't going to maximize the damage efficiency of pulse lasers anyways.
Edited by The6thMessenger, 27 July 2018 - 03:42 PM.