Or rather we eliminate the heatscale system, but add a corresponding heat penalty for every extra weapon in the set. Every weapon is LINKED.
The 6 CERML produces 37.8 heat yeah? What if, firing 3 CERML after another 3 CERML produces even lesser heat? that as opposed of the expected 18.9 heat, it would have been only 16.065 heat?
That means you can have more damage/heat when you are chain-firing.
I'm not that good with math, but here's transform values. Subject to change. The transform values is just there to translate current heat, to the new system, but it does not mean the new heat value, and the heat penalty should be just directly translated.
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For example, CERML at GH of 6, and at 6.3 Heat. HNV constant is 1.5.
37.8 / 9 = 4.2
So 4.2 is now the heat of each individual CERML.
Now while that may seem OP, that really only means that you are only doing 4.2 Heat when shooting only 1 CERML at a time.
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To figure out the new Heat Penalty that goes with the new system, the difference of the new and old heat values at the old GH is divided to the square of the current GH.
With CERML doing 38.7 heat before, now 25.2:
12.6 / 36 = 0.35
And now the new Heat Penalty is 0.35
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Each weapon will produce extra heat multiplied to the amount of weapons fired within a single volley.
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This is how we calculate individual heat penalty. This applies the heat penalty with the square of the current weapon group that was shot.
Suppose that CERML fired two, that means each CERML will incur 0.7 heat, or a total of 1.4 heat penalty, at a total of 9.8 heat.
Simmilarly, Three CERMLs would produce 1.05 heat each, and will net heat penalty of 3.15, or a total of 15.75 heat.
Now at 6 ERMLs, it would produce 2.1 heat for each, and will net 12.6 penalty heat, at a total of 37.8 heat -- which is the same as the original CERML.
Now here's the catch, while the old system would produce 7.06 extra heat for firing 7 CERML, at a total of 51.16, the new system would be cooler;
7 x .35 = 2.45 x 7 = 17.15 extra heat. 29.4 + 17.15 = 46.55. It's waaay cooler than before right?
Also when firing 12, you incur 118.19 extra heat, at a total of 193.79 heat. but with my system it would be at 12 x .35 = 4.2 x 6 = 50.4 + 50.4 = 100.8 heat. It's literally waaay tamed than it was before.
As you notice, why am i not just squaring instead? Because the system takes account of weapon differences. Lets say 2x CGauss + CERPPC.
Current system would put the heat at 61.77, regardless of whether you are shooting 2x CGauss, + CERPPC, or 2x CERPPC + Gauss.
CERPPC New Heat = 29 / 3 = 9.6667
CERPPC SWHP = 2.4168
Individually, the CERPPC should still produce 9.6667 heat, but would produce total of 29 heat when firing two. But when firing 3, would net 7.2504 heat each, and produce a total of 50.7513 heat. Compare that to the 61.77 as with before. Firing 4, would make each CERPPC do 19.3339 heat, and produces 77.3356 heat, compare that with 106.72.
Now what about gauss?
CGR New Heat = 2 / 3 = 0.6667
CGR SWHP = 0.1668
Simmilar case before, that at 2 Gauss Rifles, it would still produce 2 Heat.
But what I am interested to show you is that, how could the 2x GR + PPC and 2 PPC + GR would work.
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0.1668 x 3 = 0.5004
PPC Extra Heat = SWHP x Group Count
2.4168 x 3 = 7.2504
That means, 2x GR + PPC, would only produce 1.0008 + 7.2504 = 8.2512 Extra heat, at a total of 19.2513 heat.
But the 2x PPC + GR would produce 15.0012 extra heat to the system, at a total of 35.0013 heat.
Compare that to the static 61.77.
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0.1668 x 4 = 0.6672
PPC Extra Heat = SWHP x Group Count
2.4168 x 4 = 9.6672
Now lets suppose 2x Gauss + 2x PPC:
The heat penalty would be (19.3344 + 0.6672) x 2 = 20.6688 heat penalty + 20.6668 = 41.3356 heat.
Now compare that to the static mind-numbing 106.72 heat with GH. But as opposed of just having 31 heat when there's no heatscale, there is still penalty of 10.3356. If that's the case, we can assume that Gauss Rifle is no longer heatless as it does 6.16373 heat instead of just 1.
What about if we did 6x ERML + 2x HLL?
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CERML SWHP = (38.7 - 25.2) / 6 = .35
CHLL New Heat = 32 / 3 = 10.6667
CHLL SWHP = (32 - 21.3333) / 4 = 2.666675
Total of 8 group would mean that each ERML would produce 2.8 extra heat, simmilarly the HLL would produce 21.3334 extra heat.
25.2 + 21.3333 + (6 x 2.8 = 16.8) + (2 x 21.334 = 42.668) = 106.0013 - that is the total of 6x ERML + 2x HLL.
Originally, that would have been 32 + 38.7 = 70.7 heat. This means, now you can't just rely on the old GH limit to stack so much weapons to get so much alpha.
Suppose that we do 4x ERML + 2x HLL instead?
A total of 6 group would mean that ERML would produce 2.1 extra heat for every ERML, while the HLL would produce 16.00005 extra heat for every HLL:
That means the total is such.
16.8 + 21.3333 + (2.1 x 4 = 8.4) + (16.00005 x 2 = 32.0001) = 78.5334. Compare that to 57.2 heat as it was before.
Now i know, this will completely discourage laser-vomiting. But i suppose that HLL, in that mix would at least have lower heat penalty to adjust.
In Conclusion
This system incentivizes chain-firing by having exponential heatscale in place, by making weapons more heat efficient when fired in volleys than all at once. This should put a much more tamed heat-scale, discourages boating but not outright eliminate it, and as opposed of creating loopholes in which people can make the most efficient weapon combinations due to different GH limit by stacking different weapons, this only calculates weapons all fired at once.
Now i understand, what about those with 0 Ghost heat limit? As in like the iSL or iERSL, or the LBXs? I think they can have arbitrary GH for the sake of calculation. Maybe the 1 GH limit, would result into simply doubling the heat -- well their GH should be adjusted in the first place.
Given to newbies, as opposed of having to show the heatscale table, we can just say "Weapon will do x extra heat for every weapon in your volley". Sure, it's less intuitive than Energy Draw, but at least we eliminate the loopholes in Ghost-Heat, does not completely discourage boating with extreme heat penalty and is neutralized by being incentivized in chainfiring in the first place.
What do you think?
Edited by The6thMessenger, 01 August 2018 - 04:52 PM.