Paul Inouye, on 17 August 2018 - 04:28 PM, said:
A lot of what you're suggesting requires some significant investment into increasing the size of maps to allow proper pathing. The idea isn't bad... hell.. I even wanted to look into getting Rush game mode into FP.. but the size of maps would be a critical issue along with the number of respawns required to make Rush work.
I'd say that the idea isn't off the table.. there's a lot of map rework requests. It's going to be a fairly big pull on resources to drastically change the size of a map. Due to that fact, this thought process might need to take a bit of a back burner to other suggestions already made.
But that being said, that's what this discussion is about. Let's see what's on the table. We'll have to make cuts, but we'll do the best to accommodate what we can for the biggest bang for the buck. Even just now (like literally about 10 mins ago), I spoke with Russ on some of the items and we even brought up more items to think about. We just want to make sure we can get it all done in a timely manner.
Rush mode would be awesome, farm it out to the community, loads of people would be willing to build maps for it, PGI could QA them and implement from the basic wireforms and events. Everyone wins.