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Wob Celestials = New Faction?


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#21 Khobai

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Posted 05 August 2018 - 02:19 PM

View PostFupDup, on 05 August 2018 - 01:01 PM, said:

I don't care about how the jihad storyline compares to other eras in terms of writing quality because IMO most of the BT storyline is bleh. As such, all there is left for me to care about is the toys. Later eras have more toys, therefore they are more fun. It's not like the storyline even matters in MWO anyways.


jihad era has stupid weapons like plasma rifles though. and stupid mechs like celestials. they have no place in this game.

really 3069 is where they should stop. there is more than enough 3069 tech that isnt in the game yet.

#22 FupDup

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Posted 05 August 2018 - 02:21 PM

View PostKhobai, on 05 August 2018 - 02:19 PM, said:

jihad era has stupid weapons like plasma rifles though. and stupid mechs like celestials. they have no place in this game.

really 3069 is where they should stop. there is more than enough 3069 tech that isnt in the game yet.

Dude, the IS Plasma Rifle is beastmode.

Really all we need to ignore is the Celestials.

#23 Khobai

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Posted 05 August 2018 - 02:25 PM

View PostFupDup, on 05 August 2018 - 02:21 PM, said:

Dude, the IS Plasma Rifle is beastmode.

Really all we need to ignore is the Celestials.


plasma rifle would just make PPCs even more obsolete. its a dumb weapon for MWO.

#24 FupDup

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Posted 05 August 2018 - 02:28 PM

View PostKhobai, on 05 August 2018 - 02:25 PM, said:

plasma rifle would just make PPCs even more obsolete. its a dumb weapon for MWO.

That doesn't make it a dumb weapon, that just means Peepers could use a tune-up and the Plasma Rifle would more blatantly expose that.

#25 The6thMessenger

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Posted 05 August 2018 - 02:44 PM

View PostKhobai, on 05 August 2018 - 02:25 PM, said:


plasma rifle would just make PPCs even more obsolete. its a dumb weapon for MWO.

View PostFupDup, on 05 August 2018 - 02:28 PM, said:

That doesn't make it a dumb weapon, that just means Peepers could use a tune-up and the Plasma Rifle would more blatantly expose that.


I'm pretty sure Plasma Rifles uses ammo. So that's one thing PPCs have going for them. That being said, they do need tune-up even right now, LPPC is still too damn lame, SNPPC and ERPPC too damn hot, and PPC doesn't have a ******* place.

Also, I'm largely not interested in the lore of WOB, just on what it would add to this already staled game. I mean lets add overquirked IS omnimechs that looks like ******* demons, ****'s going to be sick.

And what do we really expect from faction play other than glorified QP with more time invested? aside from the place being fought, how would we really differentiate Jihad from every other era we transition in to? No lore, just new techs. So it's largely irrelevant.

Edited by The6thMessenger, 05 August 2018 - 02:45 PM.


#26 Tetatae Squawkins

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Posted 05 August 2018 - 10:15 PM

Story means nothing in this game. Only equipment. And PGI can pick and choose whatever they want.


There's also another thing to consider. MIcrosoft/PGIs license might not cover post-civil war Battletech.

Edited by Tetatae Squawkins, 05 August 2018 - 10:19 PM.


#27 Khobai

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Posted 05 August 2018 - 10:28 PM

View PostThe6thMessenger, on 05 August 2018 - 02:44 PM, said:

I'm pretty sure Plasma Rifles uses ammo.


it also weighs less so having to take ammo isnt really a big deal.

its well worth the tradeoff for no min range and heating up the target.

there really would be no reason to ever use PPCs again

and if you really think PGI is capable of balancing PPCs vs plasma rifles thats just LOL. They cant even balance the PPCs we have now.

adding more weapons PGI cant balance properly is a bad idea.


if PGI does add new weapons theyre better off adding weapons like Light ACs anyway. Because Light ACs would actually improve the diversity of builds, especially for lights and mediums. The plasma rifle doesnt really improve diversity, its just a straight upgrade to an existing weapon, or a minor sidegrade if you try to make it equal to a PPC.

id rather see weapons added that have a more profound effect on the meta.

Edited by Khobai, 05 August 2018 - 10:34 PM.


#28 KoalaBrownie

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Posted 05 August 2018 - 11:16 PM

View PostKhobai, on 05 August 2018 - 10:28 PM, said:

The plasma rifle doesnt really improve diversity, its just a straight upgrade to an existing weapon, or a minor sidegrade if you try to make it equal to a PPC.


It's not a straight upgrade, the Plasma Rifle has less range (equal to a Large Laser) and is ammo dependent. The amount of heat it inflicts can be the bare minimum or up to 3x a flamer's heat.

In MWO the Plasma would also lose the ECM nullifier that PPCs have.

#29 Vellron2005

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Posted 05 August 2018 - 11:32 PM

TBH, I would like to eventually play in the Jihad Era.. and beyond.

Why?

Because I don't know of any videogame that has ever taken me there.. and MW4: Mercs left me hanging with that "word of blake" logo ending scene.

So, I would very much like to challenge PGI to see if they can make the Jihad Era and Word of Blake actually fun.

I doubt it tho, since they have yet to make the Fedcom civil war fun..

This Kurita Vs. Davion event is a big step in the right direction towards that..

#30 The6thMessenger

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Posted 05 August 2018 - 11:33 PM

View PostKhobai, on 05 August 2018 - 10:28 PM, said:

it also weighs less so having to take ammo isnt really a big deal.

its well worth the tradeoff for no min range and heating up the target.


7 tons for PPC with unlimited ammo
6 tons for Plasma Rifle + 1 ton of ammo or about 10 shots lore, presumably 23 shots right now, or 230 damage.

No big deal?

Both weapons also need a lot of DHS for major PPC builds, now you need a lot of ammo for plasma rifle which would have been for DHS as well. For effective, games it need to be at least 2 tons for 560 damage if you could land all shots. Now double that with two plasma rifles for major PR builds. That is 4 tons that went to ammo than DHS. Also there's no ECM disruption.

With the range more simmilar to AC10, we can assume that it should be at the same range as AC10 and Large Lasers, projectile speed at 1100, compare that to 1200 of PPC. Not to mention that, lore heat at 10, with ppc heat at 9.5, means PPC would also be far more efficient.

Need i say more? Hows about look at the weapons not just by their lonesome, but how they fit in the game. This one-dimensional thinking always have been your problem.

View PostKhobai, on 05 August 2018 - 10:28 PM, said:

there really would be no reason to ever use PPCs again


More like a PPC problem than Plasma Rifle problem, PPCs just need god damn tweak period. Is there even good reasons to field PPCs right now? Not really a lot.

View PostKhobai, on 05 August 2018 - 10:28 PM, said:

and if you really think PGI is capable of balancing PPCs vs plasma rifles thats just LOL. They cant even balance the PPCs we have now.

adding more weapons PGI cant balance properly is a bad idea.


If that's the case, why bother with balance issues? If it all comes down to PGI being incapable of doing balance, then whatever input we have is irrelevant. If you really believe that, shut the hell up.

View PostKhobai, on 05 August 2018 - 10:28 PM, said:

if PGI does add new weapons theyre better off adding weapons like Light ACs anyway. Because Light ACs would actually improve the diversity of builds, especially for lights and mediums. The plasma rifle doesnt really improve diversity, its just a straight upgrade to an existing weapon, or a minor sidegrade if you try to make it equal to a PPC.

id rather see weapons added that have a more profound effect on the meta.


I'd rather see the current meta change.

Edited by The6thMessenger, 05 August 2018 - 11:41 PM.


#31 Khobai

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Posted 06 August 2018 - 12:39 AM

View PostKoalaBrownie, on 05 August 2018 - 11:16 PM, said:


It's not a straight upgrade, the Plasma Rifle has less range (equal to a Large Laser) and is ammo dependent. The amount of heat it inflicts can be the bare minimum or up to 3x a flamer's heat.

In MWO the Plasma would also lose the ECM nullifier that PPCs have.


Huh? It has the same exact range as a PPC

View PostThe6thMessenger, on 05 August 2018 - 11:33 PM, said:

If that's the case, why bother with balance issues? If it all comes down to PGI being incapable of doing balance, then whatever input we have is irrelevant. If you really believe that, shut the hell up.


Exactly. Our input is irrelevant. Now you get it lol.

Time and time again PGI has ignored the players and done whatever they wanted.

Im just here to troll people who don't understand that :P

Edited by Khobai, 06 August 2018 - 12:43 AM.


#32 The6thMessenger

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Posted 06 August 2018 - 12:43 AM

View PostKhobai, on 06 August 2018 - 12:39 AM, said:

Huh? It has the same exact range as a PPC


PPC: http://www.sarna.net...rojector_Cannon

Minimum Range 3
Short Range 1-6
Medium Range 7-12
Long Range 13-18

Plasma Rifle: http://www.sarna.net/wiki/Plasma_Rifle
AC10: http://www.sarna.net/wiki/AC/10
Large Laser: http://www.sarna.net/wiki/Large_Laser


Minimum Range 0
Short Range 1-5
Medium Range 6-10
Long Range 11-15

No, they do not.

View PostKhobai, on 06 August 2018 - 12:39 AM, said:

Exactly. Our input is irrelevant. Now you get it lol.

Time and time again PGI has ignored the players and done whatever they wanted.


Then, leave us be. Don't participate in balance discussions.

#33 KoalaBrownie

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Posted 06 August 2018 - 02:09 AM

View PostKhobai, on 06 August 2018 - 12:39 AM, said:

Huh? It has the same exact range as a PPC


That's the Plasma Cannon mate, not the Plasma Rifle. Plasma Rifle is 5/10/15 compared to PPC's 6/12/18 (min3).
Plasma Cannon is a clan weapon which inflicts heat but no damage. It's 3 tons, 1 crit, with 10 rounds per ton of ammo. Heat inflicted is 2-12 on a 2d6 (avg 7)


Other weapons with the same max range as the Plasma Rifle in tabletop are the AC/10, LL, C-ER ML and MRM.

Edited by KoalaBrownie, 06 August 2018 - 02:13 AM.


#34 jjm1

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Posted 06 August 2018 - 04:52 AM

I'm all for new toys.

They could do the civil war formula again with a four mech dump.

Forget the lore, It's been mostly ignored so far anyway. I only read the synopsis of BattleTech stories and fill in the blanks with GoT quality head cannon anyway.

#35 CanadianCyrus

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Posted 06 August 2018 - 05:33 AM

I love the aesthetic of the Celestials and definitely am for adding new toys and customization options for mechs they bring (small cockpit, compact engine/gyro, etc)

#36 Joshua McEvedy

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Posted 06 August 2018 - 06:33 AM

The WoB Celestial series of omnimechs are both beautiful and frightening, and I'd love to see both the WoB and them in the game. They'd certainly shake things up. One caveat...I'd only make them available to the WoB faction in FP, just like Clans can only field their Omnis and 2nd line battlemechs.

#37 Internal Obedience XIII-omega

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Posted 06 August 2018 - 04:48 PM

I await patiently for the Word of Blake's arrival.

#38 Y E O N N E

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Posted 06 August 2018 - 06:06 PM

WoB don't have enough unique 'Mechs to justify being a distinct faction and, TBQH, the Celestials would be hot garbage anyway.

#39 Fubl

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Posted 07 August 2018 - 03:39 AM

if they were to be added they would be fine. you take the 6 celestials plus the lightray, toyama, grand crusader, raijan, legacy, vanquisher, plus give them some classic variants. If there are any holes just backfill with other star league era designs such as shootist, spartans, lancelots





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