OZHomerOZ, on 09 August 2018 - 12:45 AM, said:
Like this
The people with map troubles get carried and thus go down PSR on a win, effectively placing them in different skill pool from the carriers if PSR change conditions for wins and losses are alike.
Problem currently they are not the same
I guess, initial bias is implemented to reflect simple fact, that on average when you lose - you have lesser Match Score, than when you win. Devs do it to avoid double dependence. So, nothing bad here.
But my researches show, that it's not the only problem with PSR. Initially I thought, that it was that problem, cuz I wasn't able to go down even with extremely terrible stats, but actually it's not. Rating changes are at least 2x biased towards increasing - that's the real problem.
Edited by MrMadguy, 09 August 2018 - 02:16 AM.