The first thing I did after the PTS went live was to buy the Deathstrike and load it up with 2Gauss/2HLL/4erML for an Alpha of 94 XL355, 17DHS, apply skills and hit Terra Therma testing grounds. When I fired the Alpha strike at full speed I was able to hit for 94 damage and then immediately fire either the two Gauss off of cooldown or the four erML off of cooldown. That means that within about 5 seconds I was able to do either 124 damage or 122 damage while moving on one the the hottest maps in the game. After that huge Alpha you can keep firing the Gauss off of cooldown for 30 damage over and over until the Mech cools to the point that you can throw out the 94 Alpha again. The increased dissipation just makes that happen even faster.
I then switched to 2Gauss/6erML/20 DHS for an Alpha of 72. Firing this while moving at full speed on Terra Therma resulted in a 60% heat spike but dissipation was so fast that I could immediately fire a 2nd Alpha off of cooldown and just hit 85% heat. So that is 144 damage in about 5.5 seconds.
Next I took out a HBR with 2HLL/5erML/24 DHS and an Alpha of 71. Moving at full speed on Terra Therma and firing the Alpha resulted in 94% heat. I was able to then fire 3 erML off cooldown followed by the 2HLL/2erML. 24 DHS cools the Mech incredibly fast.
My first impression of this latest change is that I do not believe that these setting will do anything to control huge Alphas nor will they increase TTK. Perhaps a 45 heat cap plus reduce damage to 16 on HLL and 6 on erML would be a workable compromise.
Edited by Rampage, 24 August 2018 - 05:30 PM.