Pakhet Op For Brawls?
#1
Posted 03 September 2018 - 03:56 PM
Personally, i think what makes Pakhet really powerful is that it has a bit of armor to compensate, add in maximum durability nodes, it wrecks on scouting. The general armor-quirks of Bushwackers and Crabs, i don't even need to shoot the legs.
For comparison, Linebacker could only do 6x SRM6 builds with immense speed but doesn't have much SRMs, and the Arctic Wolf that could do 9 SRM6 builds doesn't have much heat-sinks or armor for brawling.
So the Pakhet is capable of 8 missile hardpoints, with adequate armor, okay mobility. Is this OP to you or not?
#2
Posted 03 September 2018 - 04:04 PM
(Scouting could be renamed Bushwackering. They're just about the only Mech I see in Scouting these days.)
#3
Posted 03 September 2018 - 04:04 PM
#4
Posted 03 September 2018 - 04:06 PM
Davegt27, on 03 September 2018 - 04:04 PM, said:
... Crying? I was starting a discussion.
I have a damn pakhet, I wasn't whining that I was getting wrecked by it, I am trying to ask the community what do they think it.
#5
Posted 03 September 2018 - 04:07 PM
#6
Posted 03 September 2018 - 04:10 PM
Edited by LT. HARDCASE, 03 September 2018 - 04:11 PM.
#7
Posted 03 September 2018 - 04:11 PM
Edited by Roughneck45, 03 September 2018 - 04:11 PM.
#10
Posted 03 September 2018 - 04:53 PM
I used it mostly for base defense against Light rushes, but then SSRMs got nerfed.
#11
Posted 03 September 2018 - 04:53 PM
As for scouting, the comment about renaming it to bushwackering is apt but that is due to the amount of pilots wanting to go head first into something their mech isn't good at countering. To say maybe in a better way, people not willing to play to the strength of the mech/faction that their playing. Not to mention not wanting to take precaution when forewarned of the enemies location or place not to fight the enemy. As I had many comments range from "Don't underestimate our skill" to "You're a ____moron" and a few even worse that those before engaging the enemy; only to see the person that mouthed off being the first or second to go splat while dealing about 100 damage. (Karma is a ****). In one of those cases I ended up KMDDing all 4 enemies with over 800 damage dealt. (2 Bushwackers, 1 Kintaro, 1 CN9-YLW)
#12
Posted 03 September 2018 - 06:07 PM
Shadowomega1, on 03 September 2018 - 04:53 PM, said:
The Inner Sphere's counter to Clans is its ability to run colder builds that can outlast sustained Clan firepower. The Bushwacker's (and any Inner Sphere mech with significant armour or structure bonuses) actual counter is to absorb the first alphas and heat up the enemy mechs while bringing to the table a good amount of firepower that can out dps the clans over an extended brawl.
When an Inner Sphere team can press the fight as a team and keep pressing without overheating they stand a good chance of winning, but if a Clan team can separate and eliminate an enemy quickly then pause the fight by using terrain or because they caught a mech out on its own so they can cool down for a second encounter then they have a better than average chance to win.
As for the Pakhet, no it's not OP. I've said it before and I'll say it again, if the Pakhet is Apollo Creed, the Bushwacker is Rocky Balboa. Either mech has a chance to defeat the other mech.
#13
Posted 03 September 2018 - 07:03 PM
#14
Posted 03 September 2018 - 07:04 PM
Ruccus, on 03 September 2018 - 06:07 PM, said:
When an Inner Sphere team can press the fight as a team and keep pressing without overheating they stand a good chance of winning, but if a Clan team can separate and eliminate an enemy quickly then pause the fight by using terrain or because they caught a mech out on its own so they can cool down for a second encounter then they have a better than average chance to win.
As for the Pakhet, no it's not OP. I've said it before and I'll say it again, if the Pakhet is Apollo Creed, the Bushwacker is Rocky Balboa. Either mech has a chance to defeat the other mech.
IS and Clan SRM builds tend to run at the same heat value so that isn't much of the case. While most energy build Nova's tend to be dead within the first team volly on them. This is why I pointed out of people using the clan mechs to its true strength, which is speed and range, something the Stormcrow can easily do, coupled with its large twist range. Yet even with skills it has about as much armor as a 65 or 70 ton mech and internals to much, which is far less then the Bushwacker can get up to (Slightly over an 85 ton clan assault with internals of a clan 75 tonner). Which is why I find it completely braindead for many Stormcrows, to charge into the firing range of such a mech. Running 2 ERLL heck even 2 HLL would be enough to out range SRM Bushy builds and kite the enemy till their dead.
#16
Posted 03 September 2018 - 07:26 PM
Shadowomega1, on 03 September 2018 - 04:53 PM, said:
Dunno about that. (MS) is having 80% WLR against IS Mediums with all Piranha rush.
#17
Posted 03 September 2018 - 07:27 PM
for the simple reason that 270m range + slow max speed = easy to kite
ive seen scout matches where a single locust has won because the huntsmen had zero chance of ever chasing it down.
then theres the Bushwhacker, which PGI was talking about nerfing on PTS because of how stupid it is. with its quirks, it has the same armor/structure as a clan 75 tonner! hopefully those nerfs go live.
And yeah SSRMs getting inadvertently nerfed because of PGI's attempt to nerf LRMs, which didnt really even nerf LRMs by the way, was pretty sad and pathetic. Streak huntsman got kicked in the nuts for no good reason.
Variant1, on 03 September 2018 - 07:26 PM, said:
they needed to find a way to nerf streaks vs lights while making them better vs everything else though. just flat out nerfing streaks doesnt improve the game.
Edited by Khobai, 03 September 2018 - 07:44 PM.
#18
Posted 04 September 2018 - 06:27 AM
Khobai, on 03 September 2018 - 07:27 PM, said:
An 'easy way' is to modify the amount of missiles that target the CT based on tonnage. Tonnage/2 should do the trick;
Against a 20 ton mech, 10% of missiles will focus the CT
Against a 100 ton mech, 50% of missiles will focus the CT
#19
Posted 04 September 2018 - 06:34 AM
#20
Posted 04 September 2018 - 07:22 AM
VonBruinwald, on 04 September 2018 - 06:27 AM, said:
Against a 20 ton mech, 10% of missiles will focus the CT
Against a 100 ton mech, 50% of missiles will focus the CT
Just a minor nitpick but I'd go for CT surface area instead.
Edited by Mystere, 04 September 2018 - 07:23 AM.
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