Why I Mute Voip (Qp)
#21
Posted 18 September 2018 - 06:51 AM
I prefer teambased play. it's the one reason -aside from this being set (losely) in the battletech-universe- that I keep playing this.
so that means fw for me, and comms are _very_ important.
OTOH, QP has kinda degraded into what it is today and.. yeah. 2 years ago I had fun in QP. while chaotic, there was mostly _some_ teamplay involved, or at least tried.
nowadays it's worse. way worse. when I do one of those rare QPs, it's mostly with music on and comms to a minimum. too much hiding & trolling in QP-matches -> too many salty comments from my side which is not good for the "team", or me.
sad, but QP is just what it is - ever (d)evolving.
#22
Posted 18 September 2018 - 07:09 AM
Mystere, on 18 September 2018 - 05:52 AM, said:
Yep, let solo fans of organized matches migrate over to GQ. Should help queue times for that mode.
#23
Posted 18 September 2018 - 07:28 AM
#24
Posted 18 September 2018 - 07:43 AM
The best thing that helps out leaving toxicity out of MWO is the fact that main pop are adults in general, and another thing is that game has no respawn system. In several other games with respawn, once there is obviously dominating and better coordinated team, they keep humiliating the other for a whole duration of a match non-stop. That doesn't happen in MWO, well at least in QP it doesn't. When you die, you're free to join another match, which can go maybe not better but differently. And with overall pace of a game, it is quite stress free and even genuinely comic at times, behind those battle-ready giant mechs. Don't know why but f.e. running animation of Urbie, always makes me chuckle, as well as some other stuff. And funny situations in combat are happening literally one after another.
No idea where people get all that negativity from in MWO... And no, I won't be turning off VOIP no matter what, too much useful, and often hilarious stuff, to be missed if I do that.
#25
Posted 18 September 2018 - 07:44 AM
Funky Bacon, on 18 September 2018 - 07:28 AM, said:
"Do you think you're impossible to find? You're a ****ing idiot mate, you don't understand who I know."
Such wonderful VOIP gems would indeed be unfortunate if missed.
Edited by Bombast, 18 September 2018 - 07:45 AM.
#26
Posted 18 September 2018 - 07:54 AM
#27
Posted 18 September 2018 - 08:47 AM
In general, I have found my w/l rate to not have changed a great deal as I have risen in pilot rank, so I suppose that the quality of play couldn't have changed all that much. I also have runaway games with 6-7 kills (but never 8, ffs) about as often (not often), so my assumption is that people do get better and become more assured of their greatness as their rank rises, but game quality starts to suck because nobody is interested in talking.
Edited by RickySpanish, 18 September 2018 - 10:36 AM.
#28
Posted 18 September 2018 - 08:53 AM
Bombast, on 18 September 2018 - 07:44 AM, said:
"Do you think you're impossible to find? You're a ****ing idiot mate, you don't understand who I know."
Such wonderful VOIP gems would indeed be unfortunate if missed.
Oh man, I've watched that video and the original one several times. I think that drama was more about accents than anything.
Says the redneck, lol.
#29
Posted 18 September 2018 - 09:29 AM
#30
Posted 18 September 2018 - 09:49 AM
Aramuside, on 18 September 2018 - 04:51 AM, said:
That said ... all those people spamming the help command or just saying "I need help" aren't much better. What do you need help with and where might be useful if you actually want help? Sometimes like last night the JM6 under attack for once did tell us he was being attacked by 2 lights after I asked and we were able to reverse, harass from range to force the lights to have to split attention and then save him. Sadly most of the time they don't bother and its unlikely we'll risk the team to try to save them. You'd think people would learn but the current Tier system doesn't in any way link to skill or appetite to improve.
You might not like it but its a team game even in the solo queue and almost always the coordinated team wins.
You know the Help Key on the Command Wheel shows who and where needs help. Right?
#31
Posted 18 September 2018 - 09:53 AM
#32
Posted 18 September 2018 - 10:12 AM
#33
Posted 18 September 2018 - 11:09 AM
I recently played with an extremely abrasive, but highly talented player and caller. I've since come to realize that I'd rather lose in peaceful silence than win while having to listen to some people. So perhaps I'd enjoy the game more without it...
#34
Posted 18 September 2018 - 11:14 AM
#35
Posted 18 September 2018 - 11:16 AM
Edited by Old MW4 Ranger, 18 September 2018 - 11:21 AM.
#36
Posted 18 September 2018 - 12:26 PM
I'm here to enjoy myself, and that means not listening to a**hats more than once.
If the a**hat is one of those who complain about bad teamwork only after they've died, then I'll probably also tell them where to put it before i mute them.
#37
Posted 18 September 2018 - 01:44 PM
Rhydderch Dyfnwal, on 18 September 2018 - 09:49 AM, said:
You know the Help Key on the Command Wheel shows who and where needs help. Right?
It's a poor substitute for vocalizing "Someone get this motherlovin stealth Commando off my leg!"
Whenever one of these threads comes up I look up the leaderboard/Jarls ranking for the No VOIP crowd... and every single one confirms my suspicions.
#38
Posted 18 September 2018 - 01:59 PM
#39
Posted 18 September 2018 - 02:32 PM
#40
Posted 18 September 2018 - 02:50 PM
Edited by Dee Eight, 18 September 2018 - 02:52 PM.
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