Asym, on 23 September 2018 - 04:59 AM, said:
Yes and oh, please...... The fact is, if I target you by placing the reticle on your mech, no matter the distance, that :LOS=LOF projected energy will in fact, in not blocked by anything else physical or material, will hit you.... Twisting or ducking or hiding behind another mech only lessens the damage that is 100% guaranteed !!! the other "classes" of weapons can not even come close to that rate of success.....
OK, reaction tilne? Seriously??? It's a LOS=LOF light speed weapons... If you even catch a sliver or a target you create immediate damage.......looks at the "Skywalker" technique of shooting running lights where larger mechs use the "swinging on lasers" to hit the target because they aren't nearly good enough to actually keep the reticle on the target........that's a pilot error, no a weapons error and on;y increased the argument that lasers are the easiest weapons to use.....because you'd miss exponentially more with ballistic weapons or now, guided missiles where the lock is far easier broken *to humor the FPS brawling players whom were crying "it's not fair....")
Again, PGI is desperate to keep brawling alive because they couldn't afford the game engine combined arms large team warfare woth precision lonf range and deadly weapons requires and more importantly, PGI found the player base completely lacking in any military skills for advanced team or precision long range warfare........so, the removed it from the game......and, should you doubt this, because it isn't a theory, look at the main screen of the game..........does it not say "Solaris????"
Good luck with the arcade and silly brawling..........the rest of us can wait............
I accept your verbal diarrhea as a concession that you don't have any answer whatsoever for my points, and I will graciously allow you to bow out and admit defeat in this debate.
Get out of here and let the adults talk.