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Do Light Ppcs Have A Place?


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#21 Snowbluff

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Posted 24 September 2018 - 01:17 PM

Snowbluff would like some more light PPC builds, as they've never fired one.

#22 Viking Yelling

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Posted 24 September 2018 - 01:48 PM

View PostEisenhorne, on 24 September 2018 - 10:53 AM, said:

LPPC's and LGauss are both garbage-tier weapons, that really don't belong on any builds.


You take that back. Light Gauss DPS is great. Mechs with ballistic/gauss quirks, combined with skill tree cooldown. AC10 is only better because of more damage, faster cooldown, but with more slots.

Light PPC just isnt as good as ERML in competetive picks. There's duration to consider and range advantage, but less heat, 2 spare tons, no minimum range(not that 90m is that restricting), less slots.

#23 Eisenhorne

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Posted 24 September 2018 - 01:55 PM

View PostViking Yelling, on 24 September 2018 - 01:48 PM, said:


You take that back. Light Gauss DPS is great. Mechs with ballistic/gauss quirks, combined with skill tree cooldown. AC10 is only better because of more damage, faster cooldown, but with more slots.

Light PPC just isnt as good as ERML in competetive picks. There's duration to consider and range advantage, but less heat, 2 spare tons, no minimum range(not that 90m is that restricting), less slots.


Please name a mech that uses light gauss well... I've been wracking my brain trying to find one and coming up empty. The top contenders IMO were the Bushwacker and the Rifleman, since they have the tonnage and hardpoints to mount 2 light gauss. But every time I try them, 2 AC10 or 2 UAC10 just does better. I'll take the 2 Light Gauss BSW out, and I'm lucky if I can break 500 damage in a game with it, while the UAC10 or AC10 ones will clear 500 easily on average. I haven't tried them for a few months, but they just do more damage for the tonnage.

The heavier mechs are even more lopsided. The Marauder can do 2 Light Gauss, but 2 UAC/5 has significantly better DPS, as does 3 RAC2. The Warhammer can do 2 regular gauss for 5 tons less than the Marauder anyway, and is one of the strongest IS mechs in the game. The Fafnir can do quad light gauss, but it's outperformed by UAC10/UAC5 spam.

I've tried a lot of light gauss builds, trying to like it... but I never see the performance out of it I get from other loadouts.

#24 process

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Posted 24 September 2018 - 02:08 PM

I run 2 LPPC 2 LGauss on my Firebrand. Works okay, more fun than anything.

#25 Viking Yelling

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Posted 24 September 2018 - 02:14 PM

that's kinda my point.

In competitive picks AC10 does more damage with a 2.25 cool down. So as long as Velocity/Range isnt a considering factor, you can do better with an AC10 than you can with a Light gauss. Gauss charge is also another factor for the Light gauss.

That being said, the near 800m optimal range makes it a great pair with PPC or ERLL.
Just wish the would remove GH for light gauss with PPC.

#26 VonBruinwald

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Posted 24 September 2018 - 02:22 PM

View PostEisenhorne, on 24 September 2018 - 01:55 PM, said:


Please name a mech that uses light gauss well... I've been wracking my brain trying to find one and coming up empty. The top contenders IMO were the Bushwacker and the Rifleman, since they have the tonnage and hardpoints to mount 2 light gauss. But every time I try them, 2 AC10 or 2 UAC10 just does better. I'll take the 2 Light Gauss BSW out, and I'm lucky if I can break 500 damage in a game with it, while the UAC10 or AC10 ones will clear 500 easily on average. I haven't tried them for a few months, but they just do more damage for the tonnage.


Rifleman are good with L.Gauss. You just have to remember it's not a brawler/trader, it's a suppression weapon. You sit outside their optimum hammering anyone who thinks of poking and you can quite easily keep two sometimes three mechs behind a ridge if you're fast enough with your aim. While they're suppressed your teammates mop up the rest with impunity.

You won't be scoring the kills and damage like you would in something more meta but this is a team game. You don't have to.

#27 MechaBattler

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Posted 24 September 2018 - 03:00 PM

Aside from range and velocity. The L gauss also has the advantage of nearly no heat.

#28 Damnedtroll

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Posted 24 September 2018 - 03:06 PM

Having a lot of fun with my twin lppc Pirate Banes. Still a troll build but fun like hell.

Light Gauss need 10 damage...

Edited by Damnedtroll, 24 September 2018 - 03:07 PM.


#29 Shadowomega1

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Posted 24 September 2018 - 03:21 PM

View PostFupDup, on 24 September 2018 - 12:49 PM, said:

If you're sniping on a light/medium gundam that's what the ERLL is for usually (although it is getting nerfed quite significantly in October...).


Only the Clan ERLL their not touching IS ERLL.

As for LPPC I do see a use for it but it is pretty niche.

As for the Light Gauss that is actually quite good for extreme range sniping with its high rate of fire. For those from Battlefield 3 or 4 the Gauss Rifle is a Bolt action sniper rifle and the Light Gauss would be a semi auto sniper rifle.

#30 FupDup

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Posted 24 September 2018 - 03:23 PM

View PostShadowomega1, on 24 September 2018 - 03:21 PM, said:

Only the Clan ERLL their not touching IS ERLL.

The IS ERLL is getting a heat nerf too, up to 8.75 from the current 8.0.

#31 Shadowomega1

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Posted 24 September 2018 - 05:00 PM

Must have overlooked it due to the vast amount of stupidity in their post.

#32 Abaddun

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Posted 24 September 2018 - 05:03 PM

BL7-KNT with rotary LPPC.

#33 LordNothing

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Posted 24 September 2018 - 05:12 PM

View PostEl Bandito, on 24 September 2018 - 11:34 AM, said:

You can put 2xLPPCs on a Locust-3M with its 20% cooldown quirk for some annoying action.

LCT-3M LPPC


now i need a locust 3m. good thing i just won a mech bay, not that i needed one.

View PostShadowomega1, on 24 September 2018 - 03:21 PM, said:


Only the Clan ERLL their not touching IS ERLL.

As for LPPC I do see a use for it but it is pretty niche.

As for the Light Gauss that is actually quite good for extreme range sniping with its high rate of fire. For those from Battlefield 3 or 4 the Gauss Rifle is a Bolt action sniper rifle and the Light Gauss would be a semi auto sniper rifle.


been running an lgauss urbie and it actually works out pretty well. its complemented by a pair of ermls in the ct.

Edited by LordNothing, 24 September 2018 - 05:11 PM.


#34 panzer1b

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Posted 24 September 2018 - 05:21 PM

They are terrible imo, especially since you cant even get 20 PPFLD with em. The ONLY redeeming factor of any PPC weapon is the PPFLD, and from my experience any less then 30 is just meaningless in a actual fight. This leaves the ONLY actually solid PPC as the heavy PPC, but even that is arguably nothing when i can bring 50+ laser poke on something faster and less cooky.

Perhaps when PGI nukes like almost every laser then PPCs will see a bit of a comeback, but itd have to be insanely heavily nerfed. Still, my bet is that we will see dakka take over as king of everything if indeed lasers die off since dakka is already one of the strongest playstyles if you know how to do it and have the right mech/build. PPCs are just too damn hot, and no mech on IS side can actually bring more then 20 DHS to keep such weapons firing. Clam a few can do 25-30 DHS with PPCs but even then its really on the edge of useable and only on ranged maps where you can actually get something done with such low sustained DPS.

As for light gauss, its pretty much useless in any serious game. There is almost never a situation where the mech can bring a LGR and cannot bring a regular GR instead (which is far more useful despite less range), and the pathetic alfa damage the LGR does just doesnt help make it viable. That and to make it work, you pretty much NEED 2 of them which is 24t for a weapon system that is just a hair superior to a 15t GR (and vastly inferior to a 18t HGR). That and if you really want a fast firing weapon combo try the 3x AC5 instead, same damage per shot, but fires stupidly quick and has almost as much range as the GR. If you want something even better, try 3 UAC5s, its by no means crazy good these days (when you can do insane work with but 2 UAC10s and some good positioning), but it still beats the crap out of the fail-gauss-rifle.

#35 Bud Crue

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Posted 24 September 2018 - 05:46 PM

View PostEisenhorne, on 24 September 2018 - 01:55 PM, said:


Please name a mech that uses light gauss well...


Only thing that comes to mind is a Jagger Firebrand running 2LG and 6ERML. I also have seen a couple people make them work shockingly well on a K2. I ran a Phoenix Hawk with stealth, for a bit, with only a single LG; and while it was hilarious to just fire nonstop, at long range while peaking out from buildings and taking no fire in return, the fact that I am a crappy aim kind of made the whole experiment a bit of a waste. I suspect a good player could be down right dangerous with the same build providing overwatch or general harassment in a GP or CW setting.

Edit: and I can’t let this pass: PPCs are crap and PGI made them that way, not just LPPCs, but all of them. Since the even before the PGI dictated death of Gauss/PPCs, PPCs of all sorts were limited to niche builds with quirks that supported them. Face it: with few exceptions the only mechs folks are willing to use them on are those with significant PPC quirks. To me this is a prima facia indictment of the current state of weapons balance and the total failure of PGI’s balance team to understand their own game. These are the same people who insist that balance is so good that weapon specific quirks are “power creep” and ought to be eliminated, and yet gauss/PPC ghost heat is still a thing ffs.

Edited by Bud Crue, 24 September 2018 - 05:54 PM.


#36 Gen Lee

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Posted 24 September 2018 - 06:04 PM

View PostEisenhorne, on 24 September 2018 - 01:55 PM, said:


Please name a mech that uses light gauss well...


Already did. The MAD-3R does pretty good with it, without quirks. It's not meant for brawling, but it works pretty good...and is possibly even better at close range than a single gauss. Don't bother using other the other variants.

#37 CanadianCyrus

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Posted 24 September 2018 - 06:21 PM

Also, if PPC Capacitors ever become a thing in MWO. It'll turn the Light PPC into a 4 ton PPC that deals 10 damage for 10 heat. Making it the most cost effective PPC in MWO.

Edited by Funzo, 24 September 2018 - 06:26 PM.


#38 MW Waldorf Statler

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Posted 24 September 2018 - 06:34 PM

deleted all PPCs ...the Hitreg is to near Dicerolls as very usefull for me.

Edited by Old MW4 Ranger, 24 September 2018 - 06:35 PM.


#39 Khobai

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Posted 24 September 2018 - 07:55 PM

View PostFunzo, on 24 September 2018 - 06:21 PM, said:

Also, if PPC Capacitors ever become a thing in MWO. It'll turn the Light PPC into a 4 ton PPC that deals 10 damage for 10 heat. Making it the most cost effective PPC in MWO.


which is exactly why PPC Capacitors shouldnt be a thing and never will be.


IS players constantly cry about the CERPPC being broken when its really not

but somehow a LPPC with a PPC Capacitor, which actually would be broken, is fine?

love the double standard.

Edited by Khobai, 24 September 2018 - 07:59 PM.


#40 Shadowomega1

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Posted 24 September 2018 - 08:16 PM

View PostKhobai, on 24 September 2018 - 07:55 PM, said:


which is exactly why PPC Capacitors shouldnt be a thing and never will be.


IS players constantly cry about the CERPPC being broken when its really not

but somehow a LPPC with a PPC Capacitor, which actually would be broken, is fine?

love the double standard.


Well they could change CERPPC to its TT value of 15 direct damage if they add in IS PPC Capacitor.





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