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Invasion Vs Resistance Event And Sale
#41
Posted 29 September 2018 - 02:43 AM
Solaris? Is it still existing?
Quickplay? Press...Move mouse to launch..gone...trie 4 min..OK Quickplay works..get 0:12 stomped again..WTF Matchmaker...
#42
Posted 29 September 2018 - 02:59 AM
So far I've completed Executioner, Gargoyle, Hellbringer und Ebon Jaguar, clicked redeem on the event page, played several more matches, but still haven't received the bolt-ons.
#43
Posted 29 September 2018 - 03:49 AM
Blockpirat, on 29 September 2018 - 02:59 AM, said:
So far I've completed Executioner, Gargoyle, Hellbringer und Ebon Jaguar, clicked redeem on the event page, played several more matches, but still haven't received the bolt-ons.
Try exiting and logging back into your Game Client, then going to "MechLab > Camo Spec > ALL > Bolt-On", and it should be there, provided it's compatible with the Variant of the Chassis you have.
![:o](https://static.mwomercs.com/forums//public/style_emoticons/default/ohmy.png)
By the way, which "Redeem" button did you press? If you used the website, you won't get an Injection Notice, and it's already in your stuff. If you used the In-Game Client, it would be weird that you weren't notified.
![:huh:](https://static.mwomercs.com/forums//public/style_emoticons/default/huh.png)
If you still don't have it after that, Contact MWO Support... They will be the only ones able to help you.
![:(](https://static.mwomercs.com/forums//public/style_emoticons/default/sad.png)
~D. V. "No Bolt-On Reward? Confusing to my brain..." Devnull
#44
Posted 29 September 2018 - 04:38 AM
Usually playing a match or quickly jumping into the training grounds helps with such issues, but not this time.
#45
Posted 29 September 2018 - 06:01 AM
p.s. forking out 43mil cb for a fridge, a sculpture and the hangman hurts. Would have been great if all the mechs in the event were on sale.
#46
Posted 29 September 2018 - 06:27 AM
While I don't in any way, believe that every pilot should be able to accomplish every portion of every event, I do feel the time is too short on this one, this is only reinforcing the problem stated above.
#47
Posted 29 September 2018 - 08:07 AM
#48
Posted 29 September 2018 - 10:38 AM
#49
Posted 29 September 2018 - 11:35 AM
#50
Posted 29 September 2018 - 12:02 PM
but
alot of fun
#51
Posted 29 September 2018 - 12:33 PM
thievingmagpi, on 29 September 2018 - 10:38 AM, said:
PGI in their finite wisdom... decided to both make a bolt-on that wasn't compatible with the prime variant...and then picked it for an event prize.
#52
Posted 29 September 2018 - 01:10 PM
Dee Eight, on 29 September 2018 - 12:33 PM, said:
PGI in their finite wisdom... decided to both make a bolt-on that wasn't compatible with the prime variant...and then picked it for an event prize.
Come On Mang
its only 3 paragraphs
Short ones
Edited by OZHomerOZ, 29 September 2018 - 01:10 PM.
#53
Posted 29 September 2018 - 04:41 PM
1.) I actually like the Hunchy IIC. Ended up buying one.
2.) My Timberwolf feels squishier than I remember.
Not even trying for the bolt on prizes, rather earn a few MCs and call it a day.
#54
Posted 29 September 2018 - 10:33 PM
#55
Posted 29 September 2018 - 11:22 PM
If the Bolts would be attractive I would be annoyed, because in the time it is not feasible in addition to real life and personal skills on some classes (Assaults and lights not my classes)
Edited by Old MW4 Ranger, 29 September 2018 - 11:31 PM.
#56
Posted 29 September 2018 - 11:30 PM
Even bought a bad mech and did well ...Gargoyle (Umpteen small pulse so fun)
Maybe I'll buy some moar bad mechs ....Panther etc just for the bolt ons
Edited by OZHomerOZ, 29 September 2018 - 11:31 PM.
#58
Posted 30 September 2018 - 03:18 AM
OZHomerOZ, on 29 September 2018 - 11:30 PM, said:
I did an ATM Gargoyle earlier today that was way more fun than it deserved to be, 1x ATM6 and 1x ATM9 in the left arm and 4x ERML in the side torsos using those flashy new omnipods that quietly came out last year
#59
Posted 30 September 2018 - 07:37 AM
Mighty Spike, on 28 September 2018 - 02:50 AM, said:
>They should increase the penalties for team damage during that kind of events.<
.and Sale after Sale...They must really need money... Whats up? Taken the mouth to full with " to bring you the MW game you all dreamed about" ??? Hahahhahahaahhaaaa....and oh btw: We´re still waiting to see the promised mWO
Iam going to suspend for the item reward challenges. Not going to damage my nervs again for some items with all the "high skill "lrm&mg heroes who are shooting everything that looks like a mech no matter if teammates or enemys..Stopped counting how often my SRM brawler was teamkilled be friendly lurmers cause its to hard for them to take even once al ook at mini map if the teammate is engaged with the target close..
SRMs have a 270m range, do you really need to be point-blank range to hit the enemy? Even flamers and machineguns can be used sufficient distance from enemy mechs that there is no risk of taking FF from high arc LRMs. In words of Darth Helmet fire "across her nose, not up it!".
Low arc ATMs and Streaks are more threatening to friendly brawlers. LuRMers causing problems for their own team are usually firing Clan LRMs directly into friendlies damaging the rear armor of their own firing line because they inch right up to their teamates rear.
Edited by SilentScreamer, 30 September 2018 - 07:48 AM.
#60
Posted 30 September 2018 - 09:08 AM
SilentScreamer, on 30 September 2018 - 07:37 AM, said:
Low arc ATMs and Streaks are more threatening to friendly brawlers. LuRMers causing problems for their own team are usually firing Clan LRMs directly into friendlies damaging the rear armor of their own firing line because they inch right up to their teamates rear.
I have to disagree on the problem there, to many times I'm pouring laser or ac fire into a mech from a decent distance and there is always "that guy" who for some reason is oblivious to the fire hitting the enemy mech regardless of the weapon while they for some reason have to go toe to toe and then take friendly fire.
Edited by Bwah Ha Ha, 30 September 2018 - 09:09 AM.
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