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Invasion Vs Resistance Event And Sale


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#61 MW Waldorf Statler

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Posted 30 September 2018 - 09:33 AM

bad damage Events ...suicide runners ...Jump in Fireline Players...1 Gauss only Cougar Player...backstander ...all trolls of the world have her event...players thats doing nothing only stand back and looks and dies with 1 dmg

Edited by Old MW4 Ranger, 30 September 2018 - 09:44 AM.


#62 Ripper X

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Posted 30 September 2018 - 09:59 AM

A Junk Backpack for the Hellbringer? Every mech gets something much cooler. Someone hates the Hellbringer.

#63 admiralbenbow123

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Posted 30 September 2018 - 11:23 AM

View PostOld MW4 Ranger, on 30 September 2018 - 09:33 AM, said:

bad damage Events ...suicide runners ...Jump in Fireline Players...1 Gauss only Cougar Player...backstander ...all trolls of the world have her event...players thats doing nothing only stand back and looks and dies with 1 dmg


That's why I prefer loot bag events. All of these "do x damage" or "get x kills" events are making the game less enjoyable because most players only care about completeing the event and totally forget about things like teamplay, gamemode objectives etc. while loot bag events do not encourage this kind of behaviour since you have to play the game like you normally would to complete them.

#64 Arkhangel

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Posted 30 September 2018 - 01:20 PM

Course, the irony there, benbow, is you actually get more kills or KMDDs working as a team anyways.

but then, my favorite movie line (Men in Black) is pretty apt: "A person is smart. People are dumb."

#65 DarkFhoenix

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Posted 01 October 2018 - 12:43 AM

I scored my Johnny five award ".............................. In a trial mech


Edited by DarkFhoenix, 01 October 2018 - 12:44 AM.


#66 Aramuside

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Posted 01 October 2018 - 01:07 AM

View PostDarkFhoenix, on 01 October 2018 - 12:43 AM, said:

I scored my Johnny five award ".............................. In a trial mech


You've got me curious now - which one is that?

#67 Aramuside

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Posted 01 October 2018 - 01:23 AM

Overall, I have to say this event has seen the lowest standards of play in a long time. Three matches in a row last night my side had 6 people with sub 100 damage, and only 2-3 of us at 350+. All losses (1-12/3-12/3-12) but at least that was all I needed to get my completely new Warhawks damage quota. Its a bad sign when thats your mark for changing mechs. Posted Image

We also lost a match because the surviving red thunderbolt destroyed our base while we were finishing off their urbie because... damage and kills. In my defence (as I killed the urbie) I at least managed to get to our base, find him, and put two volleys into him before he finished it off. Now the other 6-7 on my team ... Sad thing is I just thought - yay 4 kills for the wolfhound event so a great first match in the Grinner who cares about the defeat. Posted Image

#68 MrKvola

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Posted 01 October 2018 - 02:20 AM

View PostAramuside, on 01 October 2018 - 01:07 AM, said:


You've got me curious now - which one is that?

5 kills achieved in a QP match.

#69 DarkFhoenix

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Posted 01 October 2018 - 03:17 AM

View PostAramuside, on 01 October 2018 - 01:07 AM, said:


You've got me curious now - which one is that?



Victor

I know i killed a light mech who looked at me 1 second too long possibly a spider . Then I mobbed a shadowcat with some buddies .
Later i was AC20 poke shooting and moving back into cover a timberwolf and marauder IIc from high ground jedi temple ? in the middle . I killed the timberwolf and the marauder had enough and turned his back to me , knocking into another mech blocking him
I cannot recall mech number 5 . Possible candidates were hellspawn and Hunchie IIC or the boob mech blocking that marauder if i have to guess .

It was just a very lucky match I imagine . It was a river city map and conquest at night .

Edited by DarkFhoenix, 01 October 2018 - 03:47 AM.


#70 Edeljoker

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Posted 01 October 2018 - 05:35 AM

Very bad event: Its so hyper boring to drop with that ultra bad trial builds in qp. Ok not all of them, but many.

Fst. time that MCs cant force me to do an event fully, because it feels like WORK not fun. And for such boring work 50 mc is not nearly enough.

Sorry thats my opinion, hope that you will bring some great FW events in the future. Without it its nearly impossible to farm mechbays, mcs etc. in FW - if you drop alone.(non scouting pl. that ruins the whole event bec. many quick play guys never drop invasion then...)

Edited by Edeljoker, 01 October 2018 - 05:39 AM.


#71 BumbaCLot

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Posted 01 October 2018 - 09:53 AM

Wow, glad I waited a few days to hop on in to this thread.

A few points..
Complaining about damage farming and > 100 damage only being done in LRMs by Tier 1 and 2 pilots? Did you guys play 1000 matches sitting in kit foxes/novas standing there passively? What do you do when it's 11-11 and you are the only one left? I can get 100 damage in the first 2 minutes of any game, and die, in any mech. It's literally the least I can do. (Not saying I haven't gotten 0 or 68 or whatever, but I get 1000 at times to offset that.

And yes, this is the only event in 2 months I haven't completed, as I have no desire to play trial mechs and I spend money on the game. I'm actually relieved. I did 2 of the CBill/mc events and haven't bothered to see if I earned any boltons. I kind of had event fatigue so I'm happy there is a harder / less reward event.
If someone really wants to completely accomplish this, it just takes time and effort, not like the 500 match score one, no random maps, etc..

So jeez people, some perspective once again, please?

#72 BumbaCLot

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Posted 01 October 2018 - 12:25 PM

View Postadmiralbenbow123, on 30 September 2018 - 11:23 AM, said:


That's why I prefer loot bag events. All of these "do x damage" or "get x kills" events are making the game less enjoyable because most players only care about completeing the event and totally forget about things like teamplay, gamemode objectives etc. while loot bag events do not encourage this kind of behaviour since you have to play the game like you normally would to complete them.

So how did you get loot bags without shooting anything? Standing there with an AMS? Conquest only? Are you racing to the cap every assault map so no one can play the shoot stuff in big robots game for 10 minutes?

#73 Aramuside

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Posted 01 October 2018 - 10:18 PM

View PostBumbaCLot, on 01 October 2018 - 12:25 PM, said:

So how did you get loot bags without shooting anything? Standing there with an AMS? Conquest only? Are you racing to the cap every assault map so no one can play the shoot stuff in big robots game for 10 minutes?


You might want to read the thread before cherry picking a bit out of context. Farming Kills/KMDD in trial/new mechs etc has been grim when you're in say a trial raven or spider and competing with 4-5 meta assaults who are ignoring the event targets (probably sensibly).

Personally I was team killed 3 times in 12 games last night before I called it a night - 2 artie deaths and a dual HGR to my back because its been such a cluster xxxx. I find it really rewarding as a light getting killed for 15 damage by an incompetent Victor pilot when I'm trying to save our Supernova....

Having to change mechs 25+ times over the event or use trial mechs has simply meant people are playing mechs that are either awful, have no skill points on or with which they have no experience with at all. Often all three together.

#74 Rip X

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Posted 01 October 2018 - 10:29 PM

I didn't get my Knuckles for the Arctic Cheetah for finishing the event. I finished that part 2 days ago.

#75 Black Ivan

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Posted 01 October 2018 - 10:33 PM

I ignore the event. Somehow the air is out for MWO for me after a long time

#76 D V Devnull

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Posted 01 October 2018 - 11:32 PM

View PostBlack Ivan, on 01 October 2018 - 10:33 PM, said:

I ignore the event. Somehow the air is out for MWO for me after a long time

Before you read the rest, I am going to note that while typing this post, my mind went into a 'depressed rant'... Please do NOT take this post as being particularly directed at you in any way/shape/form/manner... Your post which I'm quoting was merely a starting point from where my mind lit off. Anywho, onward to thoughts below... :huh:



I'm feeling almost the same way about losing the mental ability to focus into MWO. For what little chance I got during this Event to play, all I got was horribly bad teams that wouldn't communicate. One person decides to take off, the rest are lemmings, and no matter how hard another person tries to warn a team that they're messing up, teammates get left behind and killed in Mechs that can't keep up on a Nascar. This alone makes me wish that "Bad Nascaring" was a reportable offense of some kind. :mellow:

Worse, due to how the last few days have gone, all I got was basically an hour at the start or so. Just barely did 1K damage with a ShadowHawk, took too many deaths. Now, I feel broken out of MWO due to falling to 1500 deaths in the hole that are unanswered without a Kill. I looked towards fun team games when I started out around 2.5 years ago, and instead all I got was a damned repeat seal clubbing in one direction or the other. Ultimately, one thing stands out, and that's the fact that Player Skill can NOT be Nerfed, even if PGI does something. So there will always be somebody who can mercilessly stomp others and can't be stomped, forever at the top. But whatever PGI has changed between back then and now, it took some fun out of MWO that was there before, and whatever was there before did allow others to give the Top Players trouble. :unsure:

On top of this, I ended up with a sudden lack of computer access over the last weekend. Then medical issues happened that plagued more than just myself (The details of which, by the way, are not allowed to be mentioned here... Read the MWO Code Of Conduct if you don't believe me.), and wiped out even more time. So now here I am, looking at a clock just upward of "1 Day, 16 Hours, 45 Minutes" and feeling like there's no point left in trying to do any of this Event anymore. In order to have any chance at just completing the Damage Targets, which would yield only a total of 400 (MC) and 6 Million (C-Bills), I would need at least another 3 or 4 Days of available time, just to make up for everything (including stuff I didn't think of to mention) that prevented ever having a chance to try. :(

Frankly, I'm wondering what's going on at PGI. This Event seems like an intentional slap in most of the Player Base's faces, trying to make sure that only a micro-sized percentage of people would have any chance at getting most of what they might like to have, let alone managing 100% completion. For that matter, having 5.33 Days to do 208 Kills/KMDD requires an average of about 40-per-Day, and only very few can do that. Sure, having a Hard Challenge is good, but making it that way through Time Limits is HORRIBLY BAD, and PGI's Event Team really should learn how to differentiate in order to not make that error. <_<



...and now I'm going to scram again. I'm noticing my depressed feelings are starting to end up a little rage-tilted, and it's hard to make anything constructive of those after that begins happening. :wacko:

~D. V. "so totally lost in a rant encompassing far too much time that it likely makes no sense to others" Devnull

#77 Adarven

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Posted 02 October 2018 - 12:33 AM

My 20cents will be possitive - I am happy with the event. There was a lot of players who scored really low dmg (assaults with less than 100), but for me it was fun (Shadow Cat, 2x LPL - several times 700+ dmg, 4-5 kills/KMMD :D)
I will not get all the awards, but several boltons are suffitient for me :) - and thats good as well - really hardcore players will get it all, the rest will get less, but everybody can have MCs.
But I have to say I enjoyed more previous events (transmition, invasions, war between factions....)

#78 Aramuside

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Posted 02 October 2018 - 01:42 AM

View PostD V Devnull, on 01 October 2018 - 11:32 PM, said:

Before you read the rest, I am going to note that while typing this post, my mind went into a 'depressed rant'... Please do NOT take this post as being particularly directed at you in any way/shape/form/manner... Your post which I'm quoting was merely a starting point from where my mind lit off. Anywho, onward to thoughts below... Posted Image



I'm feeling almost the same way about losing the mental ability to focus into MWO. For what little chance I got during this Event to play, all I got was horribly bad teams that wouldn't communicate. One person decides to take off, the rest are lemmings, and no matter how hard another person tries to warn a team that they're messing up, teammates get left behind and killed in Mechs that can't keep up on a Nascar. This alone makes me wish that "Bad Nascaring" was a reportable offense of some kind. Posted Image

Worse, due to how the last few days have gone, all I got was basically an hour at the start or so. Just barely did 1K damage with a ShadowHawk, took too many deaths. Now, I feel broken out of MWO due to falling to 1500 deaths in the hole that are unanswered without a Kill. I looked towards fun team games when I started out around 2.5 years ago, and instead all I got was a damned repeat seal clubbing in one direction or the other. Ultimately, one thing stands out, and that's the fact that Player Skill can NOT be Nerfed, even if PGI does something. So there will always be somebody who can mercilessly stomp others and can't be stomped, forever at the top. But whatever PGI has changed between back then and now, it took some fun out of MWO that was there before, and whatever was there before did allow others to give the Top Players trouble. Posted Image

On top of this, I ended up with a sudden lack of computer access over the last weekend. Then medical issues happened that plagued more than just myself (The details of which, by the way, are not allowed to be mentioned here... Read the MWO Code Of Conduct if you don't believe me.), and wiped out even more time. So now here I am, looking at a clock just upward of "1 Day, 16 Hours, 45 Minutes" and feeling like there's no point left in trying to do any of this Event anymore. In order to have any chance at just completing the Damage Targets, which would yield only a total of 400 (MC) and 6 Million (C-Bills), I would need at least another 3 or 4 Days of available time, just to make up for everything (including stuff I didn't think of to mention) that prevented ever having a chance to try. Posted Image

Frankly, I'm wondering what's going on at PGI. This Event seems like an intentional slap in most of the Player Base's faces, trying to make sure that only a micro-sized percentage of people would have any chance at getting most of what they might like to have, let alone managing 100% completion. For that matter, having 5.33 Days to do 208 Kills/KMDD requires an average of about 40-per-Day, and only very few can do that. Sure, having a Hard Challenge is good, but making it that way through Time Limits is HORRIBLY BAD, and PGI's Event Team really should learn how to differentiate in order to not make that error. Posted Image



...and now I'm going to scram again. I'm noticing my depressed feelings are starting to end up a little rage-tilted, and it's hard to make anything constructive of those after that begins happening. Posted Image

~D. V. "so totally lost in a rant encompassing far too much time that it likely makes no sense to others" Devnull


Sorry to hear that - I didn't even have that excuse I just hit a wall of pain, losses and team kills so have gone into coasting mode for the rest of the event. Realistically it was probably good to miss this weekend as its been generally grim. Its probably not helped my attitude as I'm REALLY enjoying Pathfinder Kingmaker so I keep thinking ... I could be having fun rather than grinding this event. Posted Image

#79 General Solo

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Posted 02 October 2018 - 01:45 AM

Finished the event cept for the Zuesus
Thou now I'm bored and may not bother

Cant wait to try bolt ons ....once I find them Posted Image

Edited by OZHomerOZ, 02 October 2018 - 01:46 AM.


#80 mad kat

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Posted 02 October 2018 - 02:11 AM

View PostD V Devnull, on 01 October 2018 - 11:32 PM, said:

Before you read the rest, I am going to note that while typing this post, my mind went into a 'depressed rant'... Please do NOT take this post as being particularly directed at you in any way/shape/form/manner... Your post which I'm quoting was merely a starting point from where my mind lit off. Anywho, onward to thoughts below... Posted Image



I'm feeling almost the same way about losing the mental ability to focus into MWO. For what little chance I got during this Event to play, all I got was horribly bad teams that wouldn't communicate. One person decides to take off, the rest are lemmings, and no matter how hard another person tries to warn a team that they're messing up, teammates get left behind and killed in Mechs that can't keep up on a Nascar. This alone makes me wish that "Bad Nascaring" was a reportable offense of some kind. Posted Image

Worse, due to how the last few days have gone, all I got was basically an hour at the start or so. Just barely did 1K damage with a ShadowHawk, took too many deaths. Now, I feel broken out of MWO due to falling to 1500 deaths in the hole that are unanswered without a Kill. I looked towards fun team games when I started out around 2.5 years ago, and instead all I got was a damned repeat seal clubbing in one direction or the other. Ultimately, one thing stands out, and that's the fact that Player Skill can NOT be Nerfed, even if PGI does something. So there will always be somebody who can mercilessly stomp others and can't be stomped, forever at the top. But whatever PGI has changed between back then and now, it took some fun out of MWO that was there before, and whatever was there before did allow others to give the Top Players trouble. Posted Image

On top of this, I ended up with a sudden lack of computer access over the last weekend. Then medical issues happened that plagued more than just myself (The details of which, by the way, are not allowed to be mentioned here... Read the MWO Code Of Conduct if you don't believe me.), and wiped out even more time. So now here I am, looking at a clock just upward of "1 Day, 16 Hours, 45 Minutes" and feeling like there's no point left in trying to do any of this Event anymore. In order to have any chance at just completing the Damage Targets, which would yield only a total of 400 (MC) and 6 Million (C-Bills), I would need at least another 3 or 4 Days of available time, just to make up for everything (including stuff I didn't think of to mention) that prevented ever having a chance to try. Posted Image

Frankly, I'm wondering what's going on at PGI. This Event seems like an intentional slap in most of the Player Base's faces, trying to make sure that only a micro-sized percentage of people would have any chance at getting most of what they might like to have, let alone managing 100% completion. For that matter, having 5.33 Days to do 208 Kills/KMDD requires an average of about 40-per-Day, and only very few can do that. Sure, having a Hard Challenge is good, but making it that way through Time Limits is HORRIBLY BAD, and PGI's Event Team really should learn how to differentiate in order to not make that error. Posted Image



...and now I'm going to scram again. I'm noticing my depressed feelings are starting to end up a little rage-tilted, and it's hard to make anything constructive of those after that begins happening. Posted Image

~D. V. "so totally lost in a rant encompassing far too much time that it likely makes no sense to others" Devnull


A couple of observations.
  • The matchmaker is indeed skewed and biased. See this thread: https://mwomercs.com...__fromsearch__1 i for one will readily back this up as my experience of PSR is utter ****. The single worst thing this game has. Hit reg second and PGI's lazy arrogance third.
  • Once you've been pigeonholed buy the cleary biased matchmaker you're screwed trying to claw yourself out of the pit of idiot nascars and soloist's after that. I certainly haven't.
  • Player skill or rather the lack of is more apparent now than ever, even team damage, meat shielding, suiciding and team killing is on the rise...noticeably.
  • PGI blatantly don't play the game and you can be sure they never listen to the forums
  • They clearly think the player base is much much larger than what it is. If what steam sais is true there's on average 600-700 players active at any one point which has plummeted from 4k odd when launched on steam. this obviously doesn't count standalone clients.
  • Every event is the same they assume that everyone has 8 hours a day that they can devote to playing events this merely proves that they either don't give a **** or really do live in cloud cuckoo land. So imagine what it's like when your dropped in a team with a heavily skewed skill imbalance match after match, progress is close to snails pace and far faster if your repeatedly dropped with the 'favoured' team
  • They also repeatedly offer events that actively promote farming AND run them over weekends when people are half asleep, drunk, can't be arsed or casuals or all of the former so match quality is nothing short of abysmal.
So lets face it MWO is on borrowed time PGI clearly can't be arsed with it any more otherwise they'd actually make a concerted effort to fix things that have been wrong, broken, skewed or biased for a long time. They're hedging their bets on MW5 but even i have very little hope for that. Just go and search the forum (use google because unsurprisingly the forum search thing has never worked) for all the crying threads about the 'matchmaker' i for one have posted a couple of threads alone on that subject.





Some other game developer out there desperately needs to buy this title out before its too late and rework it. I'd be fine if they suspended it for a few weeks while they fixed it i'd just go over to Battletech for a bit.

Seeing as this is the internet this post has been brought to you with a very heavy dose of sarcasm and jest....or has it? Posted Image

Edited by mad kat, 02 October 2018 - 02:20 AM.






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