Does Pgi Have The Guts?
#1
Posted 09 October 2018 - 01:32 AM
I would like to hear your opinion on something:
Now, taking into account all that PGI has been through as a company, the current legal issues with Harmony Gold, the cooperation with Harebrained schemes, and MW5, and also this game and the complete revival of the BT fanchise, plus, the fact they have allready released 2 original mechs..
Does PGI have the guts to take this entire setting beyond the Jihad Era? Do you think they have what it takes to add to the setting, introduce it into a new era, never-before seen timeline? Change the cannon moving forward?
Do they even have the legal authority to do so?
Please, don't bash them for past mistakes.. plenty of threads about that.. Simply state your opinion.
#2
Posted 09 October 2018 - 02:19 AM
Vellron2005, on 09 October 2018 - 01:32 AM, said:
Thematically, probably. Mechanically as in the implications of new-tech, and mechs, probably not. They don't even have the guts to add the other weapons like Mech-Mortar, the other mechs as well.
Vellron2005, on 09 October 2018 - 01:32 AM, said:
Yes they can, but not in satisfactory capacity.
Vellron2005, on 09 October 2018 - 01:32 AM, said:
They added RACs before. I doubt that HVAC is that hard.
That being said, probably yes. But again, not in satisfactory capacity.
Vellron2005, on 09 October 2018 - 01:32 AM, said:
If they have license to use BT, and unless Jihad Era is technically another matter aside from BT, then yes they have the authority to do si.
Vellron2005, on 09 October 2018 - 01:32 AM, said:
That's rather hard. Mainly because past performance is a good basis of future performance.
To exclude past performance would completely prevent us from providing an accurate assessment, because without any basis our answer be it "yes" or "no" is rather meaningless. It can also falsely accuse them of having "no-guts" if they actually "have-guts", which really just ends up bashing them anyways.
#3
Posted 09 October 2018 - 03:16 AM
#4
Posted 09 October 2018 - 03:50 AM
#5
Posted 09 October 2018 - 03:57 AM
Quality versus quantity...... I rather doubt we'd see quality.
#6
Posted 09 October 2018 - 04:12 AM
Second, I don't think even the Mechwarrior fanbase has enough blind, fat, indiscriminate whales to get to beyond Jihad.
Edited by Bombast, 09 October 2018 - 04:16 AM.
#7
Posted 09 October 2018 - 06:37 AM
This game is still pretty much what it has been for seven years now, just with more models going through the same motions.
#8
Posted 09 October 2018 - 07:27 AM
Vellron2005, on 09 October 2018 - 01:32 AM, said:
You're kidding, right?
Vellron2005, on 09 October 2018 - 01:32 AM, said:
Based on MWO, I think you are indeed kidding.
Edited by Mystere, 09 October 2018 - 07:30 AM.
#9
Posted 09 October 2018 - 07:39 AM
Even if they could, I wouldn't want them setting canon anyways.
#10
Posted 09 October 2018 - 09:57 AM
#11
Posted 09 October 2018 - 10:32 AM
Vellron2005, on 09 October 2018 - 01:32 AM, said:
I would like to hear your opinion on something:
Now, taking into account all that PGI has been through as a company, the current legal issues with Harmony Gold, the cooperation with Harebrained schemes, and MW5, and also this game and the complete revival of the BT fanchise, plus, the fact they have allready released 2 original mechs..
Does PGI have the guts to take this entire setting beyond the Jihad Era? Do you think they have what it takes to add to the setting, introduce it into a new era, never-before seen timeline? Change the cannon moving forward?
Do they even have the legal authority to do so?
Please, don't bash them for past mistakes.. plenty of threads about that.. Simply state your opinion.
There is no point. The time line was always a waste of time and an anchor they didn't need.
#12
Posted 09 October 2018 - 11:23 AM
#13
Posted 09 October 2018 - 11:40 AM
Vellron2005, on 09 October 2018 - 01:32 AM, said:
I would like to hear your opinion on something:
Now, taking into account all that PGI has been through as a company, the current legal issues with Harmony Gold, the cooperation with Harebrained schemes, and MW5, and also this game and the complete revival of the BT fanchise, plus, the fact they have allready released 2 original mechs..
Does PGI have the guts to take this entire setting beyond the Jihad Era? Do you think they have what it takes to add to the setting, introduce it into a new era, never-before seen timeline? Change the cannon moving forward?
Do they even have the legal authority to do so?
Please, don't bash them for past mistakes.. plenty of threads about that.. Simply state your opinion.
Your joking right? MWO basically died just before closed beta from lack of real creativity and MWO with some insight into the BT universe could have been game of the year or even rival World of Warcraft in depth but no lets for the last 6 + years lets just stick with the (WOT) clone method and just release minimal viable game modes and more mechs.
I could post thousands of great ideas for MWO from so many past MW2-MW4 players and founders since day 1 but like everything else in this game its just ignore the player base release mechs and the circus moves on.
#14
Posted 09 October 2018 - 12:02 PM
#15
Posted 09 October 2018 - 02:00 PM
#16
Posted 09 October 2018 - 02:36 PM
Will they?, by all past events, no they will not, no new content, maps or anything else, mech packs to the death
#17
Posted 09 October 2018 - 02:48 PM
Also tech wise, there's not a whole lot of new tech to add after the Jihad. Re-engineered Lasers bypass armor resistances to laser weapons and I think Clans officially get RACs in production in 3100s. IS gets the RISC Hyper Laser, that being the highest damage laser in Battletech with 20 damage, beating out the Clan Heavy Large Laser. Mixed tech seems to be more prevalent in the 3100s and from what I've read on other forums, Inner Sphere can actually produce their own XL engines that can survive ST destruction (putting them on par with clan XL FINALLY), but still being rare and only available to high end units.
#18
Posted 09 October 2018 - 02:52 PM
Edited by kuma8877, 09 October 2018 - 02:53 PM.
#19
Posted 09 October 2018 - 04:50 PM
MechaBattler, on 09 October 2018 - 12:02 PM, said:
I'm not going to argue with you about what was possible with Cryengine go develop a game using the CryEngine SDK sandbox like I did and you will know what MWO could have been from the beginning with the $5 million USD startup money + the money they have made since. Here is a link watch https://www.cryengine.com/
You have no idea as a long time TT/BT/MechWarrior fan how disappointing MWO was when we all realized MWO was going to be a WOT clone most just left the game or uninstalled after the first year never looking back What 500,000 + players?
#20
Posted 09 October 2018 - 05:12 PM
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