Jack Shayu Walker, on 15 October 2018 - 12:57 AM, said:
Used to play lights before clan cSPL got nerfed. I don't remember being all that sour about being fragile; that was part of the fun. Wait until the enemy is distracted, dive in and put damage into their back and bail before people start to turn and look at you, always have your escape route planned and all that. Never felt like I was at a disadvantage.
It's true enough that they get hard-countered by streaks, but it's so rare to see streakboats anywhere at the top levels of QP play. I would trade the option of that hard counter away in a heartbeat to cut the Piranhas Ballistic hardpoint count down to 8 : p .
And you must be joking about those soft counters. If you know how to make an approach in a light mech you have no right to complain about LRMs, or am I wrong?
Well, when my memory doesn't betray me the volumetric scaling happened after the SPL nerf but I could be wrong. So many of the heavier lights were in a better position than now. That and the agility of the heavier lights went down when they tried to establish baselines...but it is ok that several mediums blow lights out of the water in agility
I do not "complain" about softcounters. I just explained that if you get locked, you have to bail out. Ignoring that just for sake that your cry "Op PIR" is justified is just wrong. The grass is always greener on the other side.
And as for your "arguments"...heck, just go to one of the many older threads. I could regurgitate the same counter arguments again and again which were made then and there.