Lykaon, on 28 October 2018 - 04:45 AM, said:
My problem with skirmish is frequently the match results are a forgone conclusion 30 seconds into the match. I just find it annoying to have to play through an obvious loss.
And we have all seen this happen.
2 light mechs peel off to run into the whole enemy team (because they have no sense of timing)
4 assault mechs go running in 4 directions (because why would you want to concentrate firepower in a game mode that is ALL about concentrating firepower)
the mediums and heavies blunder around trying to figure out where to go to set up a concentration of firepower but never figure out they were the only ones who remembered it's important to do so.
And then it happens. One of the two impatient light mechs from your team spots the enemy (seconds before getting killed) all nicely balled up and mobile heading straight towards your fractured team.
The match is already over.
Plus:
one dude is afk and awakes (if at all) when all others are dead...and gets even a kill
another dude is dc but has ping (surprise!)...especially Polar seems to be a map where coincidentally a lot of dcs happen

Edited by Bush Hopper, 29 October 2018 - 02:42 PM.