Nightbird, on 23 October 2018 - 07:03 AM, said:
1. The better team will win but it won't feel like a stomp if you tune the handicap right (no spawn camping, closer score)
of course it will still feel like a stomp
throwing extra cbills doesnt fix the problem. its just the equivalent of handing someone lube before bending them over.
great youve just made things really bad instead of completely terrible. thats not good enough to save faction play. no one is gonna sign up for tubes of lube.
the problem of elite units stomping inexperienced units/pugs needs an actual solution. if theres 6 elite players on one team and no other elite players in queue to stick on the other team, then the matchmaker needs to split all the elite players evenly between the two teams. thats the only way you can get fair teams.
will people dislike not being able to play with their friends? probably. but the games will be balanced much better than if you let them all stack on one team and stomp the !@#$ out of less experienced players. thats just the reality of what needs to happen in the current low population environment; matchmaker needs to split up groups.
Nightbird, on 23 October 2018 - 07:03 AM, said:
2. The MM doesn't need to use it, it's a tonnage adjustment, calculate it once a lobby is made
I dont like the idea of tonnage adjustments. because higher tonnage mechs arnt always better than lower tonnage mechs. especially in faction play. it wouldnt work unless you significantly reduced the tonnage available to elite units so theyd have to use mediums instead of heavies. And im not sure that would be very fun.
Unfortunately any of the solutions that would actually work are going to piss people off.
Edited by Khobai, 07 December 2018 - 10:40 PM.