Fix Fp Population In One Month
#261
Posted 09 June 2019 - 01:39 PM
#262
Posted 09 June 2019 - 02:01 PM
then perhaps walk into the enemy spawn one or two at a time and fight them one v one and two v two (or one v three if you are an idiot like me).
it's kind of the opposite of twelve guys with meta builds all bored and standing around a dropzone disintegrating PUGs.
WE are the community. PGI don't even play.
if PGI spend time on this game i would like to see new maps, not nanny state sh*t.
Edited by BROARL, 09 June 2019 - 02:07 PM.
#263
Posted 09 June 2019 - 03:30 PM
Edited by Nightbird, 10 June 2019 - 01:09 AM.
#264
Posted 09 June 2019 - 03:40 PM
#265
Posted 09 June 2019 - 03:47 PM
BROARL, on 09 June 2019 - 02:01 PM, said:
then perhaps walk into the enemy spawn one or two at a time and fight them one v one and two v two (or one v three if you are an idiot like me).
it's kind of the opposite of twelve guys with meta builds all bored and standing around a dropzone disintegrating PUGs.
WE are the community. PGI don't even play.
if PGI spend time on this game i would like to see new maps, not nanny state sh*t.
Some people say 'gg' is rude
we don't have a monoculture I guess
#266
Posted 13 June 2019 - 07:49 AM
Edited by Nightbird, 13 June 2019 - 07:50 AM.
#267
Posted 15 June 2019 - 12:16 PM
McGoat, on 17 January 2019 - 04:58 AM, said:
No one will want to be near them. This shouldn't take much work, either.
Still not gonna happen. If you don't want to be farmed, become the farmer.
The reason they went away from OP drop ships is people would get a 1 kill lead and then camp their drop zone.
#268
Posted 15 June 2019 - 12:20 PM
Nightbird, on 06 January 2019 - 09:52 AM, said:
I LAUGHED SO HARD WHEN I READ THAT. +1
#269
Posted 18 June 2019 - 11:34 AM
#270
Posted 18 June 2019 - 12:24 PM
#271
Posted 18 June 2019 - 12:32 PM
Edited by Nightbird, 18 June 2019 - 12:33 PM.
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