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Mwo Is A Superior Game


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#81 FRAGTAST1C

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Posted 16 November 2018 - 12:33 AM

Can we perform melee attacks in this game? Posted Image

#82 Anjian

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Posted 16 November 2018 - 12:47 AM

View PostInatu Elimor, on 15 November 2018 - 11:50 PM, said:


Tanks prefer to go around hills. Hillpeeking is a no-go area. You guys should be playing steelbeasts, but that's another topic.



Not true with real tank games. There is something called Hull Down, which is a standard tactic to not just any tank player, but with real tanks as well.

http://forum.worldof...-with-pictures/

Come to think of it, this tactic would make short work of mechs in any mixed mech + tank game.

To do this, this requires tanks with sufficient gun depression. Soviet and Russian tanks are notoriously bad in this area, both historically, real life and game simulated. This is something American and German tanker players rely on against the Soviets, which are normally the tanks to beat in any WW2 to early post war era in tank games (the origins for the game terms "Russian bias" and "Stalinium".)

Edited by Anjian, 16 November 2018 - 12:47 AM.


#83 Acersecomic

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Posted 16 November 2018 - 01:45 AM

View Postthievingmagpi, on 15 November 2018 - 03:29 PM, said:


Lol, trying to pretend Waframe has done anything other than add more Hallways since open Beta. Warframe has mobile-game level gameplay with worse-than Gaijin level grind. laughable.


There is no pretending. There is simply your denial our of childish spite and misplaced fanboyism. Even when it fails, even at it ls worst (which is even then not really that bad), Warframe tries and makes effort.
It went from what looked like a PS2 game with barebone features into a massive, expansive game with a supportive and satisfied community of millions.
See the diffeence between Warframe and MWO? One has a happy audience of millions because of what Warframe does as a game, the other has been doing nothing and rotting since day one of release and milking a few players it has.
Your misguided, misplaced, false and ultimately biased opinion doesn't matter because numbers and player satisfaction speak for themselves.
You can dislike it all you want, but you cannot deny the fact that Digital Extremes works passionately and regularly communicates with their playerbase. PGI on the other hand tends to not talk at all, call lifting a finger a patch and generaly do the exact opposite of what players provide as feedback, even when that feedback was collective effort of the majority of their active player population.
Wake up aon, ans face reality. Don't pretend to be stupid when you are not, just to satisfy some petty pride.

#84 IronWatch

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Posted 16 November 2018 - 05:07 AM

View PostXeno Phalcon, on 15 November 2018 - 11:43 AM, said:


Thats the way it should be, could you imagine if everyone was okay with the crap EA and activision has been pulling? Or we were all just SO happy with Mass Effect Andromeda? No, a good game will earn its (relative) peace of mind and the bad ones get stoned - with rocks not weed.

I've been a part of enough game communities that its just really annoying. Congratulations, you're part of the vitriol when you should have just started playing something else. It's like whining about your team. You might have some great advice but nobody wamts to hear it from you anymore.

Absolutely shocked you're all still complaining about warframe too. I'm sorry OP, the thread had noble beginnings but apparently they will ***** and they will ***** hard.

Edited by IronWatch, 16 November 2018 - 05:10 AM.


#85 Elizander

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Posted 16 November 2018 - 05:45 AM

For me, the core gameplay of MWO (combat) is great and fun. The issue I have would be the support systems. The incentives for me to do more than just Quick Play aren't there, though I've tried all the stuff so far. Solaris would have been great if I could keep going. Running out of opponents just breaks the pace and I end up stopping when it happens. Adding in a filler AI opponent to Solaris would fix this.The rewards for grinding up faction ranks just doesn't do it for me either. The supply cache change is nice though.

Edited by Elizander, 16 November 2018 - 05:47 AM.


#86 thievingmagpi

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Posted 16 November 2018 - 07:15 AM

View PostThorn Hallis, on 16 November 2018 - 12:24 AM, said:

Well, I'm still waiting for a game that surpass Ultima 7. Or Ascendency. Or Strike Commander/Pacific Strike/Wings of Glory.



1) The Witcher 3, Baldur's gate 1-2, Tyranny, Icewind Dale 1 +2, Fallout New Vegasm KOTOR,

2) MOO2 is at least on par. But 4x games these days are pretty uninspired.

3) IL2, Rise of Flight, DCS

View PostAcersecomic, on 16 November 2018 - 01:45 AM, said:

There is no pretending. There is simply your denial our of childish spite and misplaced fanboyism. Even when it fails, even at it ls worst (which is even then not really that bad), Warframe tries and makes effort.
It went from what looked like a PS2 game with barebone features into a massive, expansive game with a supportive and satisfied community of millions.
See the diffeence between Warframe and MWO? One has a happy audience of millions because of what Warframe does as a game, the other has been doing nothing and rotting since day one of release and milking a few players it has.
Your misguided, misplaced, false and ultimately biased opinion doesn't matter because numbers and player satisfaction speak for themselves.
You can dislike it all you want, but you cannot deny the fact that Digital Extremes works passionately and regularly communicates with their playerbase. PGI on the other hand tends to not talk at all, call lifting a finger a patch and generaly do the exact opposite of what players provide as feedback, even when that feedback was collective effort of the majority of their active player population.
Wake up aon, ans face reality. Don't pretend to be stupid when you are not, just to satisfy some petty pride.



Tens of millions of people also play Farmville.

#87 Acersecomic

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Posted 16 November 2018 - 07:43 AM

View Postthievingmagpi, on 16 November 2018 - 07:15 AM, said:

Tens of millions of people also play Farmville.


That is a very bad and incorrect comparison as they are worlds apart in design, scope, target audience etc etc. In the same way how MWO and Farmville are different. In the same way how Sharknado and Avatar are completely different existences.

Think before you speak. I already said, speak intelligently and not because of pride. Discussion, not salty insulted fanboy reactions.

Edited by Acersecomic, 16 November 2018 - 07:48 AM.


#88 Xeno Phalcon

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Posted 16 November 2018 - 07:45 AM

View PostIronWatch, on 16 November 2018 - 05:07 AM, said:

I've been a part of enough game communities that its just really annoying. Congratulations, you're part of the vitriol when you should have just started playing something else. It's like whining about your team. You might have some great advice but nobody wamts to hear it from you anymore.

Absolutely shocked you're all still complaining about warframe too. I'm sorry OP, the thread had noble beginnings but apparently they will ***** and they will ***** hard.


And what right have you to tell me what I should be playing or how much crap I should put up with? If I order a cup of coffee with two cream no sugar and get handed a tea I am going back for my damn coffee - and if a game I want to like is circling the drain or has some crippling flaw(s) I am going to tell them why I think it is.

As for your team analogy , its more like suggesting the new guy stop firing all his four er ppcs at the same time so he dosnt constantly shut down - he dosn't have to listen but he will be better for it if he does and if he blows himself up I can say I at least tried to help him.

#89 Acersecomic

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Posted 16 November 2018 - 07:54 AM

View PostXeno Phalcon, on 16 November 2018 - 07:45 AM, said:


And what right have you to tell me what I should be playing or how much crap I should put up with? If I order a cup of coffee with two cream no sugar and get handed a tea I am going back for my damn coffee - and if a game I want to like is circling the drain or has some crippling flaw(s) I am going to tell them why I think it is.

As for your team analogy , its more like suggesting the new guy stop firing all his four er ppcs at the same time so he dosnt constantly shut down - he dosn't have to listen but he will be better for it if he does and if he blows himself up I can say I at least tried to help him.


Hear hear!

#90 IronWatch

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Posted 16 November 2018 - 08:19 AM

View PostXeno Phalcon, on 16 November 2018 - 07:45 AM, said:


And what right have you to tell me what I should be playing or how much crap I should put up with? If I order a cup of coffee with two cream no sugar and get handed a tea I am going back for my damn coffee - and if a game I want to like is circling the drain or has some crippling flaw(s) I am going to tell them why I think it is.

As for your team analogy , its more like suggesting the new guy stop firing all his four er ppcs at the same time so he dosnt constantly shut down - he dosn't have to listen but he will be better for it if he does and if he blows himself up I can say I at least tried to help him.


Well harkening back to the original post and the positive thread OP had originally tried to create, I'm at least someone who can read.

#91 Acersecomic

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Posted 16 November 2018 - 08:29 AM

View PostIronWatch, on 16 November 2018 - 08:19 AM, said:


Well harkening back to the original post and the positive thread OP had originally tried to create, I'm at least someone who can read.


Problem there lies in the falsehood of OPs... OP... Superior game?
If he asked for people to for the moment ignore all the bad and instead tell of things they find enjoyable and good, then people would have good things to say and would for the majority agree with the OPs idea.
However he starts with claims of it being a superior game? To what, a 4/10 rated game? Because that is not really a good game then.
We cannot live in lies, pretending for things to be sunshines and rainbows on grassy unicorn fields. Asking for positivity is good. Throwing falsehoods and fantasies around and then asking for it to be affirmed is not gonna go over quietly.

#92 LordNothing

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Posted 16 November 2018 - 08:37 AM

View PostYeonne Greene, on 15 November 2018 - 07:56 PM, said:


What on f***ing Earth makes you think the cash-grabby trend of more recent videogames has anything to do with millennials thinking that's a fantastic idea and not because the seasoned suits at the top are trying to satisfy a bunch of investors by maximizing monetization? Have you noticed the entry price of videogames has remained essentially static for about a decade and a half, now, but production values and team sizes to meet reasonable production deadlines have gone through the roof?

Actually have some passing knowledge about what you are talking about before you make another s**t-for-brains comment attempting to pin the blame on the very generation that grew up in the absolute best years of video gaming for making the industry into the current dumpster fire that it is.


think about it, the developers who made golden era games did not go through a diploma mill gamedev course "learn unreal engine in 18 months!". they teach you to use one peice of software and thats it. you dont learn things like applied mathematics and computer science, or effective problem solving skills. i only target millennials in particular because that's when those gamedev courses became a thing (i remember it being a thing like a year after i graduated my it course and i was rather pissed off about it).

rent-an-engine was a lot less common back then. many studios would write their own engine, and the lead programmer was pretty high up in the chain of command. they were invested in the project. f2p games hire programmers on a contract basis, they only care about fulfilling the contract, they are not invested in the game. keeping programmers around is important because not only do they know how to write code but then they learn their way around the engine. a game engine is huge, thousands of code files. a contract coder isnt going to have that experience, and any they gain will be lost as soon as they move to another project.

as for game dev costs. those go down when you put gameplay ahead of graphics. indie game devs have shown time and time again that less is more. a tight nit dev team will always do better than a corporate hive mind.

View Postthievingmagpi, on 15 November 2018 - 10:34 PM, said:



There are more great games out now and in the last few years than ever.

sitting in front of a 386 playing LHX Attack Chopper or Quake 1 for hours on end felt so fresh and exciting because it was novel and that's all we had. There are umpteen number of fantastic games out that surpass just about any of those golden oldies- and this is coming from someone who solo runs through the entirety of Baldur's Gate 1 and 2 every year, and has at any given time, a half dozen different games of Alpha Centauri running.


Here are some amazing games that came out in 2010-2015:

Red Dead Redemption
Fallout New Vegas
Super Meat Boy
Dishonored
Xcom
Combat Mission Red Thunder
FTL
Spelunky
Terraria
Mount and Blade Warband
Papers Please
The ****** Witcher 3
Bastion


Holy heck man


i havent played any of those. probibly has something to do with the price of games going up (the price of games isnt so fixed when you consider the myriad of subsctiption and f2p titles out there where the actual cost of the game can vary wildly). modern game dev is broken and needs to go back to the basics.

ok the sun is coming up and i need sleep.

Edited by LordNothing, 16 November 2018 - 08:40 AM.


#93 IronWatch

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Posted 16 November 2018 - 08:47 AM

View PostAcersecomic, on 16 November 2018 - 08:29 AM, said:


Problem there lies in the falsehood of OPs... OP... Superior game?
If he asked for people to for the moment ignore all the bad and instead tell of things they find enjoyable and good, then people would have good things to say and would for the majority agree with the OPs idea.
However he starts with claims of it being a superior game? To what, a 4/10 rated game? Because that is not really a good game then.
We cannot live in lies, pretending for things to be sunshines and rainbows on grassy unicorn fields. Asking for positivity is good. Throwing falsehoods and fantasies around and then asking for it to be affirmed is not gonna go over quietly.
This is why complaining doesnt really impress me online. Create a forum and they'll whine, create a thread about the opposite and they'll whine even louder about how its their duty to complain

#94 Inatu Elimor

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Posted 16 November 2018 - 09:03 AM

View PostAcersecomic, on 16 November 2018 - 08:29 AM, said:

Problem there lies in the falsehood of OPs... OP... Superior game?
If he asked for people to for the moment ignore all the bad and instead tell of things they find enjoyable and good, then people would have good things to say and would for the majority agree with the OPs idea.
However he starts with claims of it being a superior game? To what, a 4/10 rated game? Because that is not really a good game then.
We cannot live in lies, pretending for things to be sunshines and rainbows on grassy unicorn fields. Asking for positivity is good. Throwing falsehoods and fantasies around and then asking for it to be affirmed is not gonna go over quietly.


It is the perspective that gives meaning to a statement. I recall my statement in the original post:

"I have not experienced a game sofar that carves out more your very "warrior" individuality" .

I abide by this statement and realize it' s only a personel view with maybe some truth in it.

I also like to confess that IMHO there are some very bad readers around here.

Edited by Inatu Elimor, 16 November 2018 - 09:05 AM.


#95 JediPanther

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Posted 16 November 2018 - 09:40 AM

I find the thread title to be comic gold. After read a few pages I can't really find any thing really positive about mwo given my experiences with it since what made them so good in the past got change by pgi over time but here's a few examples:

1. CW/FP finally got put into game as a bare bones thing after years of 'soon' and 'in 90 days' blanket statments when pressed for an exact release date. This caused me to join a Unit and for TWO years at 3-4 nights a week I ran it with an awesome group of guys and sometimes girls. Then pgi put in things like the Clans,Dropships always coring out mechs,Lon Tom Disaster. The Unit I was in? Disbanded as people left the game. Now reform with only 12 active members including myself.

2. Light Mechs Pre Rescale. They were the game's hard mode. You either were good with them or weren't. They've always had the cry of light mech ____ OP since the second light mech was put into the game.

3. JESUS BOX. You have no idea how messed up and truly game breaking the Raven 3L with ECM was. Just google when it first came out. 90m ecm cover? lol it was 180m.

4. Catapult VCR Ears. Again one to google how much of a screw up it was. The ONLY topic on the fourm's history to last over two and a half YEARS and over 85 pages long if you don't count all those mech or weapon nerf-buff threads. Nov 5 2013-june 22, 2016

#96 Tarl Cabot

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Posted 16 November 2018 - 04:25 PM

View PostJediPanther, on 16 November 2018 - 09:40 AM, said:

I find the thread title to be comic gold. After read a few pages I can't really find any thing really positive about mwo given my experiences with it since what made them so good in the past got change by pgi over time but here's a few examples:

1. CW/FP finally got put into game as a bare bones thing after years of 'soon' and 'in 90 days' blanket statments when pressed for an exact release date. This caused me to join a Unit and for TWO years at 3-4 nights a week I ran it with an awesome group of guys and sometimes girls. Then pgi put in things like the Clans,Dropships always coring out mechs,Lon Tom Disaster. The Unit I was in? Disbanded as people left the game. Now reform with only 12 active members including myself.

snip
  • Jun 2014 - Clans went live. No cXL penalty with 1 ST destroyed - isXL still died w/1 ST gone.
  • Oct 2014 - cXL 20% engine heat dissipation penalty - isXL still died to loss 1 ST
  • Dec 2014 - Community Warfare released
  • Feb 2015 - Initial in-game VOIP Release
  • Dec 2015 - cXL 20% movement/agility penalty w/loss 1 ST - isXL still died to loss 1 ST
Were you primarily Liao, Davion or Marik and was only involved in the IS vs IS fronts prior to Dec 2016?
  • April 2016 - CW - FP Long Tom Siege begins!!!
  • Dec 2016 - CW - FP 4.1 One Bucket w/ Tug of War -- Clan and IS only with Clan vs Clan and IS vs IS events. - Long Tom Removed
  • Jan 2017 - cXL engine heat dissipation penalty increased from 20% to 40% w/one ST loss. Most posts at the time did not expect this, they were expecting something to have been done to isXL ROFL.. PGI got us good... isXL still died to loss 1 ST
And hai, I noted the isXL still died to loss 1 ST every time, because playing with that specific disadvantage vs a side that did not have that lethal disadvantage. With tech balance equivalence isXL would be surviving one ST, and likely with greater non-lethal penalties as it is a 25% loss of shielding vs cXL 20% loss of shielding.

Edited by Tarl Cabot, 16 November 2018 - 04:57 PM.


#97 Anjian

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Posted 16 November 2018 - 07:35 PM

View Postthievingmagpi, on 16 November 2018 - 07:15 AM, said:



1) The Witcher 3, Baldur's gate 1-2, Tyranny, Icewind Dale 1 +2, Fallout New Vegasm KOTOR,

2) MOO2 is at least on par. But 4x games these days are pretty uninspired.

3) IL2, Rise of Flight, DCS




Tens of millions of people also play Farmville.



For the last, that used to be the case --- many years ago. Looking over the rest of the titles, from what time era are you from?

#98 JediPanther

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Posted 17 November 2018 - 09:49 AM

View PostTarl Cabot, on 16 November 2018 - 04:25 PM, said:

  • Jun 2014 - Clans went live. No cXL penalty with 1 ST destroyed - isXL still died w/1 ST gone.
  • Oct 2014 - cXL 20% engine heat dissipation penalty - isXL still died to loss 1 ST
  • Dec 2014 - Community Warfare released
  • Feb 2015 - Initial in-game VOIP Release
  • Dec 2015 - cXL 20% movement/agility penalty w/loss 1 ST - isXL still died to loss 1 ST
Were you primarily Liao, Davion or Marik and was only involved in the IS vs IS fronts prior to Dec 2016?
  • April 2016 - CW - FP Long Tom Siege begins!!!
  • Dec 2016 - CW - FP 4.1 One Bucket w/ Tug of War -- Clan and IS only with Clan vs Clan and IS vs IS events. - Long Tom Removed
  • Jan 2017 - cXL engine heat dissipation penalty increased from 20% to 40% w/one ST loss. Most posts at the time did not expect this, they were expecting something to have been done to isXL ROFL.. PGI got us good... isXL still died to loss 1 ST
And hai, I noted the isXL still died to loss 1 ST every time, because playing with that specific disadvantage vs a side that did not have that lethal disadvantage. With tech balance equivalence isXL would be surviving one ST, and likely with greater non-lethal penalties as it is a 25% loss of shielding vs cXL 20% loss of shielding.


View PostTarl Cabot, on 16 November 2018 - 04:25 PM, said:

  • Jun 2014 - Clans went live. No cXL penalty with 1 ST destroyed - isXL still died w/1 ST gone.
  • Oct 2014 - cXL 20% engine heat dissipation penalty - isXL still died to loss 1 ST
  • Dec 2014 - Community Warfare released
  • Feb 2015 - Initial in-game VOIP Release
  • Dec 2015 - cXL 20% movement/agility penalty w/loss 1 ST - isXL still died to loss 1 ST
Were you primarily Liao, Davion or Marik and was only involved in the IS vs IS fronts prior to Dec 2016?
  • April 2016 - CW - FP Long Tom Siege begins!!!
  • Dec 2016 - CW - FP 4.1 One Bucket w/ Tug of War -- Clan and IS only with Clan vs Clan and IS vs IS events. - Long Tom Removed
  • Jan 2017 - cXL engine heat dissipation penalty increased from 20% to 40% w/one ST loss. Most posts at the time did not expect this, they were expecting something to have been done to isXL ROFL.. PGI got us good... isXL still died to loss 1 ST
And hai, I noted the isXL still died to loss 1 ST every time, because playing with that specific disadvantage vs a side that did not have that lethal disadvantage. With tech balance equivalence isXL would be surviving one ST, and likely with greater non-lethal penalties as it is a 25% loss of shielding vs cXL 20% loss of shielding.


I was primarily mairk. And I did CW when it was mostly IS vs IS. The unit is a merc unit as we can switch to fractions when we want. On a unrelated tangent to clans' first release of the mad cat one of my best uses of it while it was still new was to dual kill beef at the end of a group drop.

#99 FRAGTAST1C

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Posted 17 November 2018 - 11:04 AM

View PostLordNothing, on 16 November 2018 - 08:37 AM, said:

i havent played any of those. probibly has something to do with the price of games going up (the price of games isnt so fixed when you consider the myriad of subsctiption and f2p titles out there where the actual cost of the game can vary wildly). modern game dev is broken and needs to go back to the basics.

ok the sun is coming up and i need sleep.


What are you talking about? The amount of money you spend on the "Free-to-Play" games is more than the cost of owning any of those games outright.

#100 Kill Dozer

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Posted 17 November 2018 - 03:44 PM

I just logged into the game client and got two random floating "assign weapons groups" windows that wouldn't go away so I had to close it out.

Figured I'd check the forums since its been a year or so, unsurprisingly the same long term complaints are still being made about the game, evidently with no attention from the devs.

Not much has changed I see.





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