razenWing, on 25 November 2018 - 10:31 AM, said:
So... when you have 20 min que time in solo drop, it's not that there aren't 24 tier 1-3 players, it's that there are literally not 24 players...
(sigh, now I am sad thinking about it...)
That's why I've been pushing for consolidating the queues as much as possible and also giving the match maker flexibility in terms of team sizes.
It doesn't help that the population is split over so many areas, but it also doesn't help that the game doesn't allow smaller teams to duke it out before it starts to look outside of the tiers.
Same thing for Quick Play Group Queue.
Faction Play doesn't have the tier/psr division but it also doesn't have the number of players available in the mode to reliably get matches.
And all modes suffer from lack of variety in the opponents due to lack of numbers.
The system needs flexibility and to me the best thing to do is allow 4v4, 8v8 or 12v12 based on what it can match first.
I don't care if it's a small match if I can get them one after another with next to no waiting.
I'll say it again:
If you can't play the game, you won't play it at all.
The opposite is also true:
If we can play the game, we will play it more.