Sync Dropping Group Queue
#1
Posted 25 November 2018 - 06:58 AM
#2
Posted 25 November 2018 - 07:23 AM
#3
Posted 25 November 2018 - 11:25 AM
Sync dropping GQ to stack tonnage is heinous though, IMO that is gaming the system.
#4
Posted 25 November 2018 - 11:30 AM
#5
Posted 25 November 2018 - 02:16 PM
lol Maybe its time to balance group q by skill and not by "team size"
#6
Posted 25 November 2018 - 02:21 PM
Monkey Lover, on 25 November 2018 - 02:16 PM, said:
lol Maybe its time to balance group q by skill and not by "team size"
Really want GQ to become a Ghost of a Ghost Town all day long?
#7
Posted 25 November 2018 - 02:39 PM
Tarl Cabot, on 25 November 2018 - 02:21 PM, said:
Its a ghost town because teams stop playing the game. They "balanced" the Q around comps teams hitting the mix group teams just as hard.
Marik used to play 12 man group q teams all the time. I haven't seen a Marik 12 man team in years. These teams used to bring new players in but now if you bring a new player into your group its almost an auto loss.
So now we're at peak time playing only, with sync dropping to get around tonnage limits because of PGI said "teams were a small part of MWO".
Edited by Monkey Lover, 25 November 2018 - 02:46 PM.
#8
Posted 25 November 2018 - 02:44 PM
If four six man teams all hit the launch button, any composition with less that does not make up 6 people is probably going to be left out.
We Solo synced specifically because we had around 10 people, and most of us were working on skilling up heavies. We were doing crabs too, but we get accused of being "cancer" in GQ when we crab rush by people who fail to see the humor in calling a crab rush "cancer."
Edited by Prototelis, 25 November 2018 - 02:44 PM.
#9
Posted 25 November 2018 - 03:31 PM
You name and shame here YOU feel the repercussions not them.
A long running failure.
#10
Posted 25 November 2018 - 04:27 PM
HammerMaster, on 25 November 2018 - 03:31 PM, said:
You name and shame here YOU feel the repercussions not them.
A long running failure.
Well when PGI employees who stream, and MechCon VIP Streamers... are encouraging their viewers to attempt to sync and drop into matches with them (simply as one of the 23 others in the match, not necessarily on THEIR team) then why would PGI do anything to stop regular players who happen to be in units together from doing it.
#11
Posted 25 November 2018 - 04:32 PM
there's no way to stack a sync team. there's equal chance of dropping with or against a sync.
#12
Posted 25 November 2018 - 11:07 PM
this thread has been closed.
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Edited by draiocht, 25 November 2018 - 11:15 PM.
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