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Ohm's Quick Reference Sheets For All Mech Hardpoints, Weapons, Engines, & Pilot Lab - Images, Pdfs, Excel Inside


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#61 Ohmwrecker

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Posted 31 July 2012 - 10:46 AM

Well they say imitation is the greatest form of flattery. Now we've got someone presenting my format as theirs, lovely.

#62 Tekkiller

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Posted 31 July 2012 - 12:46 PM

View PostNeowulf, on 31 July 2012 - 11:03 AM, said:

MIght want to read what I've posted about who owns what before saying anything about someone presenting stuff as their own.... you clearly don't read what has been written.



Semantics. It is obvious who did the work. Anyone here can download the xcel file, copy a pretty Mech picture and upload a pdf within minutes.

#63 Blacktoad

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Posted 31 July 2012 - 12:50 PM

Excellent info, thanks Ohm. I especially appreciate the accuracy of information on *your* sheets. I will forgo pretty pictures of mech's for accurate info any day.

Much appreciated,

Blacktoad

#64 Ohmwrecker

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Posted 31 July 2012 - 02:46 PM

Thanks for the support guys, it's appreciated!

#65 Youngblood

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Posted 31 July 2012 - 03:48 PM

The chart's now missing a Commando variant: COM-1D. It's got 2 missile hardpoints Center Torso, 2 energy hardpoints RIght Arm, and AMS hardpoint in Right Torso.

#66 Ohmwrecker

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Posted 31 July 2012 - 04:10 PM

View PostYoungblood, on 31 July 2012 - 03:48 PM, said:

The chart's now missing a Commando variant: COM-1D. It's got 2 missile hardpoints Center Torso, 2 energy hardpoints RIght Arm, and AMS hardpoint in Right Torso.


Updated the image, excel doc, and PDF with that new Commando variant. Thanks!

#67 Ohmwrecker

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Posted 31 July 2012 - 09:34 PM

I forgot to mention the Excel doc has the weapons data in it too, for those interested in both.

#68 Tekkiller

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Posted 01 August 2012 - 05:58 AM

View Postohmwrecker, on 31 July 2012 - 09:34 PM, said:

I forgot to mention the Excel doc has the weapons data in it too, for those interested in both.


Great!

#69 Kristakis

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Posted 01 August 2012 - 07:16 AM

I found the info on a few extra weapons and mechs not on your list. Updated my spreadsheet and added an engine speed table too. I like your layout a lot better though.

-kris

#70 Isotropic

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Posted 01 August 2012 - 07:27 AM

Can you add a note indicating which mechs have jump jets?

#71 Ohmwrecker

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Posted 01 August 2012 - 10:51 AM

Excel doc, image, and PDF updated with upcoming mech variants (Jenner JR7-K, Centurion CN9-D, Awesome AWS-9M), and tag for jumpjets. :)

Edited by ohmwrecker, 01 August 2012 - 10:54 AM.


#72 Ohmwrecker

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Posted 01 August 2012 - 11:09 AM

I wasn't aware that we had the rights to edit thread titles. Now knowing that, I've merged all of my weapons data with this thread. Let's use this for talk about both now.

With that said, not only were mech variants updated, but also the weapons data to reflect the big ballistic changes in the 7/31 patch.

#73 zudukai

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Posted 01 August 2012 - 01:22 PM

well thats pretty sweet, bumping for win.

#74 Ohmwrecker

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Posted 01 August 2012 - 11:22 PM

Fixed an issue with the gauss potential DPS on the weapons sheet, whoops.

#75 Dr Leech

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Posted 02 August 2012 - 03:46 AM

Thanks for u r work in this sheets, very helpful ;-)

#76 DLFReporter

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Posted 02 August 2012 - 03:52 AM

Great work!

#77 Artemisalpha

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Posted 02 August 2012 - 03:56 AM

This is incredibly useful. Thanks for taking the time to keep this compilation up to date.

#78 Plutarch

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Posted 02 August 2012 - 04:42 AM

Awsome Job, Thank you !!!

But i wonder why these informations are not avaliable in the MechLab

#79 Rakash

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Posted 02 August 2012 - 04:44 AM

Ah, correct entries. I like it. One note, you might consider shifting the Ballistic slots to another color, maybe blue-ish. The neutral tone it is now tends to visually blend a bit into the green of the energy weapons and make it less visually distinct.

#80 Tekkiller

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Posted 02 August 2012 - 06:28 AM

View PostRakash, on 02 August 2012 - 04:44 AM, said:

Ah, correct entries. I like it. One note, you might consider shifting the Ballistic slots to another color, maybe blue-ish. The neutral tone it is now tends to visually blend a bit into the green of the energy weapons and make it less visually distinct.



He's got a point, though either works well.





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