Jump to content

Its Embarrassing How Most People Wont Touch Clans In Fp


65 replies to this topic

#21 theplayerx4734

    Member

  • PipPip
  • Ace Of Spades
  • Ace Of Spades
  • 31 posts

Posted 22 December 2018 - 08:57 PM

More like Clan meta is varied and fun. Its all just A:LRMs B:Dakka MCII-Bs C:Lasvom

People take IS because before recently a lot of units were Clan, then they switched.
People also like more variety.

#22 Abner Osis

    Member

  • PipPip
  • 30 posts

Posted 22 December 2018 - 11:44 PM

Last FW event I lost sleep I was so angry about how underpowered Davion was to get completely steamrolled by Kurita in the first hour. I tweeted Russ to buff Davion or I would boycott Solaris. Fortunately it worked, and the very next day Davion controlled 100% of the slider. This convinced me that PGI cares about FW.

#23 K O Z A K

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,322 posts
  • LocationTrue North Strong and Free

Posted 23 December 2018 - 09:54 AM

Can everyone who thinks clam op pls go clam so I can farm some mk2b arms? Thx

Clan laservomit, lol stawp it

#24 50 50

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,145 posts
  • LocationTo Nova or not to Nova. That is the question.

Posted 23 December 2018 - 01:36 PM

452 Inner Sphere players to 11 Clan players.
Posted Image
... and yet, we have a restricted system that prevents those IS players from fighting under their individual factions against each other.

#25 K O Z A K

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,322 posts
  • LocationTrue North Strong and Free

Posted 23 December 2018 - 01:59 PM

View Post50 50, on 23 December 2018 - 01:36 PM, said:

452 Inner Sphere players to 11 Clan players.
Posted Image
... and yet, we have a restricted system that prevents those IS players from fighting under their individual factions against each other.


there isn't 452 IS players, ****'s broke

#26 justcallme A S H

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • CS 2020 Referee
  • CS 2020 Referee
  • 8,987 posts
  • LocationMelbourne, AU

Posted 23 December 2018 - 02:38 PM

View Post50 50, on 23 December 2018 - 01:36 PM, said:

452 Inner Sphere players to 11 Clan players.
Posted Image
... and yet, we have a restricted system that prevents those IS players from fighting under their individual factions against each other.


The counter is broken.

Eveyone needs to stop talking about it and how it is showing how 'broken' things are when the counter itself is broken.

Suppose there is some irony in there somewhere.

#27 50 50

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,145 posts
  • LocationTo Nova or not to Nova. That is the question.

Posted 23 December 2018 - 05:05 PM

View Postjustcallme A S H, on 23 December 2018 - 02:38 PM, said:


The counter is broken.

Eveyone needs to stop talking about it and how it is showing how 'broken' things are when the counter itself is broken.

Suppose there is some irony in there somewhere.


Regardless.
If there was 12 IS players and only 11 Clan we would have one side getting ghost drops and the other not playing at all.
If there were 36 IS players and 0 Clan, it is ridiculous that those players cannot fight each other without having to swap to the other side, which as we know, some players simply will not do.

The irony of the situation to me is that we have players who would like to play the mode but cannot.

#28 justcallme A S H

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • CS 2020 Referee
  • CS 2020 Referee
  • 8,987 posts
  • LocationMelbourne, AU

Posted 24 December 2018 - 09:13 AM

Overall you know what would be - TRULY - embarrasinng?

Running a Streak Arctic Wolf and NOT had Clan Active Probe. And then be unable to lock a nearby ECM mech.


Now..

I wonder...

Who would run such a build. Surely not the OP, right? Posted Image

#29 Bowelhacker

    Member

  • PipPipPipPipPipPipPip
  • Hero of Marik
  • Hero of Marik
  • 922 posts
  • LocationKooken's Pleasure Pit

Posted 25 December 2018 - 12:25 AM

Hey everyone! Guy who isn't very good, apparently, isn't allowed to have opinions. ASH HAS SPOKEN!!!

#30 Monkey Lover

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 7,918 posts
  • LocationWazan

Posted 25 December 2018 - 12:49 AM

View Post50 50, on 23 December 2018 - 05:05 PM, said:


Regardless.
If there was 12 IS players and only 11 Clan we would have one side getting ghost drops and the other not playing at all.
If there were 36 IS players and 0 Clan, it is ridiculous that those players cannot fight each other without having to swap to the other side, which as we know, some players simply will not do.

The irony of the situation to me is that we have players who would like to play the mode but cannot.



You might be too young to remember back a long time ago Papa Russ smashed all the buckets. We can't have these times anymore. Most of the old photos were burned but i was able to save this one.


Posted Image





Over all. its always been like this. PGI gave us reasons or didn't let us play over and over.
I still find it funny they setup a system to win planet then designed it so not defending your planet was a better option. Half the nights we played group q because we didn't have time to win a planet on top of this.

Edited by Monkey Lover, 25 December 2018 - 01:09 AM.


#31 Palfatreos

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • 398 posts

Posted 25 December 2018 - 03:42 PM

I blame clan wolf isn't that our usual scapegoat?

#32 Hierarch

    Member

  • PipPipPip
  • The Cub
  • The Cub
  • 68 posts

Posted 25 December 2018 - 07:36 PM

I think the issue is simple being only okay at clan play style will lose you games. IS is the easier group to play and the Mid tier units out there aren't taking advantages of what clan mechs can do or playing to their play styles. Not to put any of my old units on blast love you guys.

Additionally still looking for a unit to join promise not to talk **** about you in a forum post -Fingers crossed-

Edited by Hierarch, 25 December 2018 - 07:37 PM.


#33 50 50

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,145 posts
  • LocationTo Nova or not to Nova. That is the question.

Posted 25 December 2018 - 08:00 PM

View PostMonkey Lover, on 25 December 2018 - 12:49 AM, said:

You might be too young to remember back a long time ago Papa Russ smashed all the buckets. We can't have these times anymore. Most of the old photos were burned but i was able to save this one.

Over all. its always been like this. PGI gave us reasons or didn't let us play over and over.
I still find it funny they setup a system to win planet then designed it so not defending your planet was a better option. Half the nights we played group q because we didn't have time to win a planet on top of this.

:D

#34 Bishop Six

    Member

  • PipPipPipPipPipPipPip
  • The Pharaoh
  • The Pharaoh
  • 806 posts
  • LocationGermany

Posted 27 December 2018 - 03:13 AM

View PostKursedVixen, on 22 December 2018 - 11:43 AM, said:

I thought i was the only one. IS=Easy mode. I sold almost all of my Is mechs for this exact reason.... I hate IS mechs because they get all the buffs...so i sold all of mine...


That comment is funny.

If i see Clanner:
  • Lurm Assaults in Sulfurous Attack
  • Lurm-Arctic Wolf
  • ATM-Vapor Eagles in Attack Emerald Taiga
or the good players:
  • hiding on Hellbore Attack with ERLL
  • hiding on Polar with ERLL
  • hiding on emerald taiga DEFENSE in spawn with ERLL
Sorry but the reason why clans loose because clanner suck. I rarely see intentions of good Clan players to use a tactic except hiding and poking.

I just see selfish Clanner "Pros" using pugs as meatshields, hiding on corners to farm damage and then being salty for being stomped.

There are just few Clanners who are willed to make a battle plan and who try to fulfill this plan. -LAS for example are always trying, always fighting and planning and i really like to fight them!

But always if i see one of these "pros" they are hiding, not caring for their team and running away when we come.

In my conclusion Clan sucks atm because the players are selfish and not coordinated which is nice, because its lore.

I see the worst builds ever imaginable on Clan side, i see the lack of communication and i see elite players hiding and running away all the time.

P.S. When i play my Clan account i organize the pugs and we stomp IS teams easily. I even make more damage on average with my UNSKILLED Clan mechs thanb with my 1st account fully skilled IS mechs.

Clan Pugs:
Just the **** STOP BRINGING LURMS EVERYWHERE!!!

Clan Elite:
Stop hiding like you are all fainthearted canisterheads...oh wait...! You ARE Canisterheads but still you can organize your ******* pugs!

Edited by Bishop Six, 27 December 2018 - 03:14 AM.


#35 K O Z A K

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,322 posts
  • LocationTrue North Strong and Free

Posted 27 December 2018 - 06:33 AM

View PostBishop Six, on 27 December 2018 - 03:13 AM, said:


That comment is funny.

If i see Clanner:
  • Lurm Assaults in Sulfurous Attack
  • Lurm-Arctic Wolf
  • ATM-Vapor Eagles in Attack Emerald Taiga
or the good players:
  • hiding on Hellbore Attack with ERLL
  • hiding on Polar with ERLL
  • hiding on emerald taiga DEFENSE in spawn with ERLL
Sorry but the reason why clans loose because clanner suck. I rarely see intentions of good Clan players to use a tactic except hiding and poking.

I just see selfish Clanner "Pros" using pugs as meatshields, hiding on corners to farm damage and then being salty for being stomped.

There are just few Clanners who are willed to make a battle plan and who try to fulfill this plan. -LAS for example are always trying, always fighting and planning and i really like to fight them!

But always if i see one of these "pros" they are hiding, not caring for their team and running away when we come.

In my conclusion Clan sucks atm because the players are selfish and not coordinated which is nice, because its lore.

I see the worst builds ever imaginable on Clan side, i see the lack of communication and i see elite players hiding and running away all the time.

P.S. When i play my Clan account i organize the pugs and we stomp IS teams easily. I even make more damage on average with my UNSKILLED Clan mechs thanb with my 1st account fully skilled IS mechs.

Clan Pugs:
Just the **** STOP BRINGING LURMS EVERYWHERE!!!

Clan Elite:
Stop hiding like you are all faidnthearted canisterheads...oh wait...! You ARE Canisterheads but still you can organize your ******* pugs!


I see a lot of the same when playing as clan against IS: lrm noobs, "IS elite" guys in the back, etc. You see clan mechs retreat (kite) more often and you do more damage as clan against IS because of the differences in clan and IS mechs. If you have a 12 man IS push into your clan team you won't win in a pitched fight, unless you're ridiculously more skilled

#36 Bishop Six

    Member

  • PipPipPipPipPipPipPip
  • The Pharaoh
  • The Pharaoh
  • 806 posts
  • LocationGermany

Posted 27 December 2018 - 08:17 AM

View PostHazeclaw, on 27 December 2018 - 06:33 AM, said:

I see a lot of the same when playing as clan against IS: lrm noobs, "IS elite" guys in the back, etc. You see clan mechs retreat (kite) more often and you do more damage as clan against IS because of the differences in clan and IS mechs. If you have a 12 man IS push into your clan team you won't win in a pitched fight, unless you're ridiculously more skilled


Then, if we have the same observation of these things, we have to consider that there is a problem in player behaviour and not in balance.

#37 K O Z A K

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,322 posts
  • LocationTrue North Strong and Free

Posted 27 December 2018 - 08:56 AM

View PostBishop Six, on 27 December 2018 - 08:17 AM, said:


Then, if we have the same observation of thesev things, we have to consider that there is a problem in player behaviour and not in balance.


100%

#38 dervishx5

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Workhorse
  • The Workhorse
  • 3,473 posts

Posted 27 December 2018 - 10:08 AM

The more things change...

#39 Nightbird

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The God of Death
  • The God of Death
  • 7,518 posts

Posted 27 December 2018 - 10:47 AM

View PostBishop Six, on 27 December 2018 - 08:17 AM, said:


Then, if we have the same observation of these things, we have to consider that there is a problem in player behaviour and not in balance.



Not really, player behavior is guided/dictated by game design. People are smart, they WILL take the path of least resistance to winning.

#40 Extra Guac

    Member

  • PipPipPipPipPipPip
  • Trinary Star Captain
  • Trinary Star Captain
  • 202 posts

Posted 27 December 2018 - 11:30 AM

There have always been more players on the IS side. People used to speculate that it was simply because IS mechs are cheaper, therefore IS gets more noobs, and that's why the clans always won. IS side has always gotten more ghost drops than the clan side.

These days there are still more IS players, but IS wins a little more often than they used to.





3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users