

#41
Posted 31 December 2018 - 06:52 AM
#42
Posted 31 December 2018 - 07:15 AM
#43
Posted 31 December 2018 - 07:20 AM
Darian DelFord, on 31 December 2018 - 07:15 AM, said:
Right, and that's another point. There's a lot of stuff which good lights do which doesn't translate to match score whatsoever. Effectively getting half the enemy team to "chase the rabbit" while the rest of your dudes crush the other half, for example. XD But even if we can't reward stuff like that it would be good to figure out what *could* be better rewarded etc. I don't want to make it too big of an ask in terms of programming new stuff for the game, but tweaking some of the existing numbers seems reasonable to do.
#44
Posted 31 December 2018 - 07:27 AM
#45
Posted 31 December 2018 - 07:40 AM
OmniFail, on 31 December 2018 - 06:46 AM, said:
Smurfy link?
I actually use LRM but have used less due to the garbage lock angle Nerf. Etc.
Really upset at the backpedal maneuver when they "tested" in los buff direct fire out of Los classic high arc debacle.
#46
Posted 31 December 2018 - 07:44 AM
Don't get rewarded and really really should. IT'S THEIR ***** FLIPPING their job!
NOT 1000pt dmg games!
#47
Posted 31 December 2018 - 07:46 AM
Edited by Nightbird, 31 December 2018 - 07:46 AM.
#48
Posted 31 December 2018 - 07:54 AM
Nightbird, on 31 December 2018 - 07:46 AM, said:
So a newbie should get what? A Dire Wolf?
Please.
Elitist.
Lights are the de facto starting mech.
Your opinion is an MWO aberration.
They are the cheapest to field and support.
Because of the mwo aberration of no economy.
Your opinion is skewed.
ALSO rather than just slap out the newb trash statement?
Maybe give solid advice rather than epeen stupidity.
Edited by HammerMaster, 31 December 2018 - 07:59 AM.
#49
Posted 31 December 2018 - 07:59 AM
HammerMaster, on 31 December 2018 - 07:54 AM, said:
So a newbie should get what? A Dire Wolf?
Please.
Elitist.
Lights are the de facto starting mech.
Your opinion is an MWO aberration.
They are the cheapest to field and support.
Because of the mwo aberration of no economy.
Your opinion is skewed.
ALSO rather than just slap out the newb trash statement?
Maybe give solid advice rather than epeen stupidity.
Newbies do play assaults and whine about nascaring. Have you not played QP?
#52
Posted 31 December 2018 - 08:11 AM
Nightbird, on 31 December 2018 - 08:05 AM, said:
Newbies shouldn't play lights and do tend to play asaults badly.
If people listen to a 0.67 KDR pilot, they'll get what they deserve

Stat shaming.
Poor form.
Still elitist drek.
Zero advice.
Strike 3.
You're out.
New guy gets no light. Can't cope in an assault either according to you.
Leaves mediums. (Actually a good idea but I see no advice)
And heavies. (Not recommended but doable. ZERO advice! Pattern?)
Edited by HammerMaster, 31 December 2018 - 08:12 AM.
#53
Posted 31 December 2018 - 08:14 AM
HammerMaster, on 31 December 2018 - 08:11 AM, said:
Stat shaming.
Poor form.
Still elitist drek.
Zero advice.
Strike 3.
You're out.
New guy gets no light. Can't cope in an assault either according to you.
Leaves mediums. (Actually a good idea but I see no advice)
And heavies. (Not recommended but doable. ZERO advice! Pattern?)
Ding ding ding, newbies should play heavies. Fast enough to follow the team, not too fast to wander into the front by mistake, enough armor to survive a few hits.
The only reason you feel embarrassed is that you don't intend to learn and achieve better scores.
#54
Posted 31 December 2018 - 08:19 AM
Nightbird, on 31 December 2018 - 08:14 AM, said:
Ding ding ding, newbies should play heavies. Fast enough to follow the team, not too fast to wander into the front by mistake, enough armor to survive a few hits.
The only reason you feel embarrassed is that you don't intend to learn and achieve better scores.
I don't know where you felt embarrassment entered the discussion.
Sometimes I dgaf. Sometimes I do.
I like shooting robots.
I love battletech.
This verbal sparring match serves no further purpose.
#55
Posted 31 December 2018 - 08:22 AM
They are the most difficult class to play. There are no two ways about it. They are easily killed and are equipped to do the least amount of damage. Now once mastered they are potent in the right hands. However they are still super fragile.
#56
Posted 31 December 2018 - 08:58 AM
Darian DelFord, on 31 December 2018 - 08:22 AM, said:
They are the most difficult class to play. There are no two ways about it. They are easily killed and are equipped to do the least amount of damage. Now once mastered they are potent in the right hands. However they are still super fragile.
And why is this?
I'll tell you.
NO ECONOMY.
Every stat-warrior , min maxer, every day guy piloting unsustainable meta builds and ac heavy rigs make it hard for a match that more than likely in a more sim style engagement would have 4 lights 4 meds 3 heavy and 1 highly unlikely assault.
That's the 1st issue.
Because money. It's not immersive. Because it's NOT A FACTOR.
Everyone and their bro running builds that would not normally be fielded and supported.
Edited by HammerMaster, 31 December 2018 - 08:59 AM.
#57
Posted 31 December 2018 - 09:37 AM
LordNothing, on 29 December 2018 - 03:18 PM, said:
I think this is a point that most people don't want to think about or acknowledge, rather they just want to point to the lower population and say there is a problem. The reality is, light mechs take more skill to play effectively but when they are played effectively, they are monsters. I can honestly say 9 times out of 10, I would rather face off against an Annihilator, KDK-3 or other massive, firepower heavy Assault than a lone Piranha piloted by someone who has even above average skills in a light.
So this being the case, it isn't really an issue with the score system, rather it is with the players, most of whom don't have a clue how to pilot a light mech effectively and it is this and this alone that drags the match scores down for lights in general. It also the reason the light mech que is so much smaller as well.
#58
Posted 31 December 2018 - 09:45 AM
HammerMaster, on 31 December 2018 - 08:58 AM, said:
And why is this?
I'll tell you.
NO ECONOMY.
Every stat-warrior , min maxer, every day guy piloting unsustainable meta builds and ac heavy rigs make it hard for a match that more than likely in a more sim style engagement would have 4 lights 4 meds 3 heavy and 1 highly unlikely assault.
That's the 1st issue.
Because money. It's not immersive. Because it's NOT A FACTOR.
Everyone and their bro running builds that would not normally be fielded and supported.
With an economy like that, players who play well enough to sustain bringing the strongest 'Mechs just stunt players who are not quite at the same level into staying in their less powerful 'Mechs. This is not ok, especially when you want to sell all the 'Mechs to all the players.
#59
Posted 31 December 2018 - 09:47 AM
Yeonne Greene, on 31 December 2018 - 09:45 AM, said:
With an economy like that, players who play well enough to sustain bringing the strongest 'Mechs just stunt players who are not quite at the same level into staying in their less powerful 'Mechs. This is not ok, especially when you want to sell all the 'Mechs to all the players.
You can still sell all the mechs and still rework 4/4/4 to 4/4/3/1
Point being.
You want matches. Play light and medium.
You want your snowflake special heavy or assault. You're gonna wait.
Edited by HammerMaster, 31 December 2018 - 09:52 AM.
#60
Posted 31 December 2018 - 09:56 AM
HammerMaster, on 31 December 2018 - 09:47 AM, said:
You can still sell all the mechs and still rework 4/4/4 to 4/4/3/1
Point being.
You want matches. Play light and medium.
You want your snowflake special heavy or assault. You're gonna wait.
Then people who simply don't like the play-style required for lighter 'Mechs are not going to play because the wait times will be too long.
Darian DelFord, on 31 December 2018 - 07:15 AM, said:
6 kills, and the only reason it wasn't 7 is because I ran out of ammo for the SRM launchers.

The next match was a similar performance, only that time we had victory.

Edited by Yeonne Greene, 31 December 2018 - 09:59 AM.
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