Mech Release: Hellfire For C-Bills And The Vulcan For Mc
#1
Posted 08 January 2019 - 04:04 PM
#2
Posted 08 January 2019 - 04:27 PM
Well, I'm glad to hear another Mech became available to all for (C-Bills)...
But, I'm as equally sorry to see our friendly Matt Newman has been overworked again, seeing as there's no matching image of the Mechs in proper colors linked to this update...
~D. V. "now having to go check something new out, in order to better understand it" Devnull
#3
Posted 09 January 2019 - 01:13 AM
#4
Posted 09 January 2019 - 01:28 AM
it's a bit on the light side. Doesn't seem to be that popular of a mech. The 60-ton-Mech-disease, i guess.
#5
Posted 09 January 2019 - 02:05 AM
#6
Posted 09 January 2019 - 02:38 AM
#7
Posted 09 January 2019 - 08:54 AM
Stitchedup, on 09 January 2019 - 01:13 AM, said:
I've got quite a few I like. I can't rememvber which are just endo and which are ferro/endo, but:
Void- dual UAC10, 4xheavy med, SRM6. Had to dock the engine slightly but made up in mobility skills.
HLF-1- triple heavy med, quad heavy small, ATM12, ATM9, ATM6. Max engine.
Next I plan to do a HLF-A, quad SRM6, UAC20, quad ER MED. Max engine, ferro/endo.
#8
Posted 09 January 2019 - 10:32 AM
Stitchedup, on 09 January 2019 - 01:13 AM, said:
There is very little the hellfire does well, save being a very easy kill. You can run quad ATM-9s ok. 4 heavy large lasers (2+2) can work it just blows on a lot of maps due to the HLF having gorilla arms on a short squat mech.
#9
Posted 09 January 2019 - 01:39 PM
key really with picking up a new mech is how similar it's set up to a mech you've previously piloted. for instance, I've logged a lot of hours in the Centurion, so it was pretty easy to adapt to piloting an Enforcer and Victor and perform decently as their hardpoints, hitboxes and handling are very similar.
#10
Posted 09 January 2019 - 01:43 PM
#11
Posted 09 January 2019 - 02:55 PM
Edited by Stink Bug, 09 January 2019 - 03:01 PM.
#12
Posted 10 January 2019 - 08:16 AM
#13
Posted 14 January 2019 - 03:49 PM
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