Start Your Engines Event!
#21
Posted 13 January 2019 - 02:54 AM
Getting a win at one point was extremely hard !
#22
Posted 13 January 2019 - 09:32 AM
#23
Posted 13 January 2019 - 12:56 PM
#24
Posted 13 January 2019 - 07:49 PM
#25
Posted 14 January 2019 - 01:04 PM
What am I supposed to do to get that one? shoot and not take damage for a some amount of time?
#26
Posted 14 January 2019 - 04:04 PM
Curccu, on 14 January 2019 - 01:04 PM, said:
What am I supposed to do to get that one? shoot and not take damage for a some amount of time?
Hi there... I think I can break it into some simple steps...
- See Enemy
- Shoot Enemy, but explicitly NOT Kill them.
- Take no more than ~10 points of Damage from Enemy (but you don't actually have to take any)
- Break your Line Of Sight to the Enemy, and not engage again for at least 10 seconds
Right now, I'm getting totally screwed over on this Event, even though I'm trying to do everything right. I won't even get to complete any of it without at least another 2 Days of extra time beyond the current end point. But, the odds of getting that are a snowball's chance in hell. Right now, I'm sitting at 0/4 Challenges Done, some portions complete, and it thoroughly sucks to be me.
~D. V. "hope my knowledge on 'Hit-and-Run' can help someone else" Devnull
[Edit by Post Author for missing a critical part of a thought.]
Edited by D V Devnull, 14 January 2019 - 04:06 PM.
#27
Posted 14 January 2019 - 07:51 PM
I'll wait till the few "whinnners" leave after this event to play MWO again, please note let events run 7 days because they bore those type of players and midway its not bad and since i work for a living I can't play 24/7 unlike the jobless unemployed few, and so just saying in my timezone 3 days of midway playing vs 3-5 days of QP NA phuqq playing that shitte against k/d ratio worriers and those few event-only one shotting "try hards" is worse then 7 days or longer.
And Next time please graduate the quantities because I prefer lights and I won't use piranhas until somethings fixed on them unlike some K/D ratio worriers and the one shotting "try hards", so thats a wrap.
#28
Posted 14 January 2019 - 10:06 PM
D V Devnull, on 14 January 2019 - 04:04 PM, said:
- See Enemy
- Shoot Enemy, but explicitly NOT Kill them.
- Take no more than ~10 points of Damage from Enemy (but you don't actually have to take any)
- Break your Line Of Sight to the Enemy, and not engage again for at least 10 seconds
That is exactly how I thought it SHOULD work but it does not.
Watch from 1:10 forward that should check every item on that list, even the running part.
edit: and where did that video disappear that I posted...
Edited by Curccu, 14 January 2019 - 10:08 PM.
#29
Posted 14 January 2019 - 10:32 PM
#30
Posted 14 January 2019 - 10:48 PM
I am glad the Devs listened. Thanks for the event, but all the mechs I have currently do not need new engines, so it is a little ironic.
#31
Posted 15 January 2019 - 01:01 AM
I bought lots of engines for my "invalid" mechs; no more engine-swapping for me.
#32
Posted 15 January 2019 - 02:21 AM
Nightnova, on 14 January 2019 - 10:32 PM, said:
It's just broken mechanism that works sometimes, I was trying to get my last one and only missing part of the event Yesterday played ~5 games with mechs that should be good at that but no could not get that **** triggered.
Check my video in the post above your post, had multiple situations like that.
#33
Posted 15 January 2019 - 03:02 AM
#34
Posted 15 January 2019 - 04:28 AM
Aidan Crenshaw, on 15 January 2019 - 03:02 AM, said:
Dunno received flanking so I would presume that it registered me as engaged.
But anyways would like a dev to tell specific requirements for this... maybe Chris Lowrey would like to open this mystery.
#35
Posted 15 January 2019 - 08:54 AM
Curccu, on 14 January 2019 - 10:06 PM, said:
Watch from 1:10 forward that should check every item on that list, even the running part.
edit: and where did that video disappear that I posted...
Nightnova, on 14 January 2019 - 10:32 PM, said:
Curccu, on 15 January 2019 - 02:21 AM, said:
Check my video in the post above your post, had multiple situations like that.
Aidan Crenshaw, on 15 January 2019 - 03:02 AM, said:
Curccu, on 15 January 2019 - 04:28 AM, said:
But anyways would like a dev to tell specific requirements for this... maybe Chris Lowrey would like to open this mystery.
Hello, everyone. I took a look at Curccu's video, and noticed something. If they have Radar Deprivation as part of their skills, it never got to triggering (or the sound of it was never recorded in the video) at all. Thus, it's at all possible that there was an Enemy Mech that was sighting Curccu the whole time. Such would prevent the "Hit-and-Run" from registering, because you have to break sight with literally ALL the Enemy Mechs on the field for at least 10 seconds or so. I guess it's partially on me for not being more specific there. But, I still do wish you better luck on getting whatever more of those that you do need.
~D. V. "needs to be more careful to not be vague in any way" Devnull
#36
Posted 15 January 2019 - 09:10 AM
D V Devnull, on 15 January 2019 - 08:54 AM, said:
~D. V. "needs to be more careful to not be vague in any way" Devnull
So you are implying that it requires for enemy to actually target me and then I can shoot and hide to lose targeting after that... well that is stupid but hey PGI.
I had multiple situations like that without that piranha hitting me ~30second later
#37
Posted 15 January 2019 - 10:55 AM
#38
Posted 15 January 2019 - 11:25 AM
Curccu, on 15 January 2019 - 09:10 AM, said:
I had multiple situations like that without that piranha hitting me ~30second later
I don't believe the Enemy explicitly has to target you, only that it requires you lose Line-Of-Sight to ALL Enemy Mechs on the battlefield.
~D. V. "thinking only that their sensors must be unable to detect you" Devnull
#39
Posted 15 January 2019 - 01:36 PM
D V Devnull, on 14 January 2019 - 04:04 PM, said:
- Break your Line Of Sight to the Enemy, and not engage again for at least 10 seconds
aah, thats what i did wrong, was wondering, had enough engagments and didnt get enemy fire but didnt break Los. okay thx
Edited by Mighty Spike, 15 January 2019 - 01:36 PM.
#40
Posted 15 January 2019 - 02:13 PM
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