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Marauder Ii Pre-Order Is Here!


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#1 InnerSphereNews

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Posted 18 January 2019 - 11:54 AM




The Marauder II Preorder is here!


Please note The extended Early Adopters Deadline of Feb. 28th 11:59:59 PST
We have extended the Deadline to accommodate the pack launching mid January.
This will also give MW5 Purchasers extra time to purchase and
Redeem their Marauder II pre-order codes and qualify for the early adopter rewards.


YOU CAN GET THE MARAUDER II PACK BY PREORDERING MW5!!!!




The Marauder II Preorder is included in

Standard Community Edition
Preorder The Mw5 Standard Community Edition (49.99 Usd)
And Get A Redeem Code For The Standard Marauder Preorder (20.00 Usd)

Collectors Community Edition
Preorder The Mw5 Collectors Community Edition (79.99 Usd)
And Get A Redeem Code For The Standard Marauder Preorder (40.00 Usd)

Ultimate Community Edition
Preorder The Mw5 Ultimate Community Edition (119.99 Usd)
And Get A Redeem Code For The Standard Marauder Preorder (70.00 Usd)

See The Mechwarrior 5 Mercenaries Preorder Page For All The Details


MAD II EARLY ADOPTERS NOTE:
In order to Qualify for the Marauder II Early Adopters Content
You must redeem your Gift Code or MW5 Preorder Marauder Redeem codes before the Early adopter Deadline.
DEADLINE = Feb. 28th 11:59:59 PST (Mar. 1st 7:59:59 UTC)



#2 Akillius

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Posted 18 January 2019 - 12:06 PM

Hmmm I'll be the first to guess the MW5M preorder will end on, or before, Feb 28th.


Edit: Also there is no link for announcement's text below. Its not clickable and that seems odd to me?
"CHECK OUT THE PREORDER PAGE >>>"

Edited by Akillius, 24 January 2019 - 08:24 AM.


#3 Matt Newman

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Posted 18 January 2019 - 12:16 PM

View PostAkillius, on 18 January 2019 - 12:06 PM, said:

Hmmm I'll be the first to guess the MW5M preorder will end on or just before Feb 28th.


Edit: Also there is no link for announcement's text below. Its not clickable and that seems odd to me?
"CHECK OUT THE PREORDER PAGE >>>"


Link Fixed... Thanks!

#4 SpitVEVO

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Posted 18 January 2019 - 12:51 PM

But what is the Marauder hero called

#5 D V Devnull

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Posted 18 January 2019 - 01:03 PM

View PostMatt Newman, on 18 January 2019 - 12:16 PM, said:

Link Fixed... Thanks!

Matt, pardon me, but something doesn't seem quite right about a section of the text. In particular...

View PostInnerSphereNews, on 18 January 2019 - 11:54 AM, said:

Collectors Community Edition

Preorder The Mw5 Collectors Community Edition (79.99 Usd)
And Get A Redeem Code For The Standard Marauder Preorder (40.00 Usd)


Ultimate Community Edition
Preorder The Mw5 Ultimate Community Edition (119.99 Usd)
And Get A Redeem Code For The Standard Marauder Preorder (70.00 Usd)

...this part seemed to have something amiss. Would it be more appropriate if the Collectors Community Edition had a reference to the Collectors Marauder II Preorder, and the Ultimate Community Edition had a reference to the Ultimate Marauder II Preorder in the information? :blink:

~D. V. "These items about 'MW5 + Marauder II' don't read properly to me?" Devnull

#6 wandering wallflower

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Posted 18 January 2019 - 01:04 PM

View PostCheshire Jester, on 18 January 2019 - 12:51 PM, said:

But what is the Marauder hero called


Alpha

#7 Snegtag

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Posted 18 January 2019 - 01:12 PM

So I did the MW5 and already did the redeem--the MC credited to my account-but the Marauder II pack doesn't show up under my preorder section of the profile ?

#8 Black Lanner

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Posted 18 January 2019 - 01:20 PM

View PostSnegtag, on 18 January 2019 - 01:12 PM, said:

So I did the MW5 and already did the redeem--the MC credited to my account-but the Marauder II pack doesn't show up under my preorder section of the profile ?


there is a different code for the Mara. check the MW:M5 page again for it.

#9 Akillius

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Posted 18 January 2019 - 01:43 PM

View Postwandering wallflower, on 18 January 2019 - 01:04 PM, said:

Alpha

I think I see why he asked its name, the hero on marauder preorder page just says:
MAD-AL

Yup it says... "Mad Al" LMAO!!!



Posted Image

Edited by Akillius, 18 January 2019 - 01:56 PM.


#10 WiNNiep00h

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Posted 18 January 2019 - 02:17 PM

View PostD V Devnull, on 18 January 2019 - 01:03 PM, said:

Matt, pardon me, but something doesn't seem quite right about a section of the text. In particular...


...this part seemed to have something amiss. Would it be more appropriate if the Collectors Community Edition had a reference to the Collectors Marauder II Preorder, and the Ultimate Community Edition had a reference to the Ultimate Marauder II Preorder in the information? Posted Image

~D. V. "These items about 'MW5 + Marauder II' don't read properly to me?" Devnull


exactly the first thing that caught my attention. for one second i got shocked that i saw it wrong in the MW5 preoder page^^

#11 Reno Blade

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Posted 18 January 2019 - 03:09 PM

I really want some JJet quirks on that baby.
Hell, give it 500% more fuel and trust :)

#12 Wanderer of the Mists

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Posted 18 January 2019 - 03:30 PM

View PostD V Devnull, on 18 January 2019 - 01:03 PM, said:

Matt, pardon me, but something doesn't seem quite right about a section of the text. In particular...


...this part seemed to have something amiss. Would it be more appropriate if the Collectors Community Edition had a reference to the Collectors Marauder II Preorder, and the Ultimate Community Edition had a reference to the Ultimate Marauder II Preorder in the information? Posted Image

~D. V. "These items about 'MW5 + Marauder II' don't read properly to me?" Devnull

my thoughts exactly

#13 Black Lanner

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Posted 18 January 2019 - 04:31 PM

@Reno Blade... 500% more trust!?!

Lololololz

#14 Koniving

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Posted 18 January 2019 - 05:11 PM

View PostMatt Newman, on 18 January 2019 - 12:16 PM, said:


Link Fixed... Thanks!

So if we have already bought the MW5:Mercs preorder ultimate edition, we should probably see the Marauder II code there by now, yes?

And the answer would be yes. Just redeemed it. I now own the Marauder II ultimate pack.

#15 Koniving

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Posted 18 January 2019 - 05:19 PM

Posted Image
I'll have to take new shots and expand the size to accommodate the upcoming additions to my collection.

Side note, can we have an option to toggle between "Perspective" (what we have now) and "Ortho" views (what we used to have)?

#16 Audacious Aubergine

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Posted 18 January 2019 - 07:10 PM

That collector's camo looks a bit like the Origins camo from the first IIC mechs

#17 Reno Blade

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Posted 19 January 2019 - 01:03 PM

View PostBlack Lanner, on 18 January 2019 - 04:31 PM, said:

@Reno Blade... 500% more trust!?!

Lololololz

Yes 500% of "nearly no trust" (barely 1 mech high) will be barely enough to get about 4-mechs high max :)
Anything below isnt really noticable on assaults...
Having "wings" could/should provide JJ quirks. Maybe even something crazy as 100-500% bonus, but hey, ....

#18 Koniving

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Posted 19 January 2019 - 02:29 PM

View PostReno Blade, on 19 January 2019 - 01:03 PM, said:

Yes 500% of "nearly no trust" (barely 1 mech high) will be barely enough to get about 4-mechs high max Posted Image
Anything below isnt really noticable on assaults...
Having "wings" could/should provide JJ quirks. Maybe even something crazy as 100-500% bonus, but hey, ....


They could simply solve the "issue", by removing the fact that we have nearly 3x gravity.
The instant you cut off the thrusters, you start dropping SIGNIFICANTLY faster than you should, and there's no residual upward momentum before the downward momentum literally yanks you out of the sky (rather than letting gravity do something).

Once they remove that issue, they could have "gravity" be a functional part of map tweaking and balance, too.

9.8 m/s/s would be 1G.

In MWO, you can achieve almost 24 MS falling speed in 1 second.

In 2 seconds at normal gravity rate, you should achieve 29.4 in 2 seconds, WITHOUT any upward momentum accounted for.
But by then you're aleady falling at 60+ ms after having done a full speed thrust with 7 jumpjets on a Griffin... and no residual upward momentum its lost instantaneously.

#19 Akillius

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Posted 19 January 2019 - 08:05 PM

View PostKoniving, on 18 January 2019 - 05:19 PM, said:

Posted Image
I'll have to take new shots and expand the size to accommodate the upcoming additions to my collection.

Side note, can we have an option to toggle between "Perspective" (what we have now) and "Ortho" views (what we used to have)?


I also liked the old thumbnail view better in mechbays.

PS. some nice piantjobs there.

Edited by Akillius, 19 January 2019 - 08:05 PM.


#20 Koniving

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Posted 19 January 2019 - 08:21 PM

View PostAkillius, on 19 January 2019 - 08:05 PM, said:


I also liked the old thumbnail view better in mechbays.

PS. some nice piantjobs there.

Thank you.
They're all using the default pattern. :)





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