2x Gauss Rifles (NOT Heavy) and 2+ ERLL.
I've been running a VTR-9A1 with this setup, but it requires XL, which makes it very squishy. Another annoying part about the Victor is that its weapons are pretty low-mounted, which makes hill-peaking interesting. I'm not interested in a brawler; I have a Misery for that, so no Heavy Gauss Rifles, please. I want this 'Mech to be very effective at 900 meters and lethal at 600.
Must Have:
-Inner Sphere Assault Mech
-2 Gauss Rifles
-2 or more ERLL (I could get behind a large number of ERML as a replacement)
-At least 5 tons of ammo
-Faster than 50 kph
-95 tons or less
-No XL engine
-High-mounted hardpoints
Like to Have:
-Good Ballistic quirks (principally cooldown, range is good too)
-Good torso mobility
-Additional lasers
-Good armor
-Smallish side-torso hitboxes
-Asymmetrical loadout. Dual Gauss generally implies that you're using 2 arms or 2 side torsos in a symmetrical layout, but being able to stack all/most of the lasers to one side would be nice
-Good convergence. Really wide arms on 'Mechs are a nuisance.
Nice to Haves
-Good Energy/Laser quirks (principally heat/range)
-Jump Jets. Honestly, I only really use these to clear small ridges on my Victor. They are not as good as they used to be.
-Fairly cool-running. Dual Gauss should make this easy to hit.
Hero 'Mechs are okay. I have a decent amount of MC saved up and buying a little extra is not a problem. I've looked at both the Sleipnir and the MAL-2P; not sure between the two or if there is a better option.
Thanks!
Edited by Harrison Kelly, 29 January 2019 - 09:45 AM.