Suggest
1. removing the lock-on mechanic (can simply instantly LRM anything that's target-able)
2. double all current missiles spreads (i.e. 5m > 10m)
3. give missile spread reduction based on: direct line of sight: -25%, artemis: -25%, narc: -15%, tag -15%
i.e. if using someone else's lock only, your spread is 10m, if they are NARCed and Tagged, -30% is still 7m with indirect fire, but if you have direct line of sight + Artemis, -50% to spread is 5m (remember no lock-on time) and you can further stack with narc and tag if available.
Lastly, change the weight of Artemis to Xtons/5 launchers for it to make more sense. Like 0.25 tons or 0.5 tons.
Why these changes?
Removing the lock-on mechanic is critical if you want the LRM carrying mech to obtain LOS on targets. This allows the person to fire as soon as a target is target-able when exposing. Currently, no matter now you buff direct fire LRMs, having the lock-on time + LOS ensures eating damage without being able to roll. Removing the lock-on mechanic is a huge buff though, so the default spread needs to be majorly nerfed. To encourage LoS, give spread reduction for LoS, and also for Artemis (which requires LoS). To balance all of this out, indirect fire is still possible with regular targeting, NARC and TAG but effectiveness is reduced.
Spread does need to be live. If you fire while in LoS but hide while missiles are mid-way, they should lose the LoS spread bonus.
Edited by Nightbird, 31 January 2019 - 09:57 PM.