A Really Old Clan Dude, on 05 February 2019 - 05:00 PM, said:
I run 2 AC10 ultra,2 AC 5 ultra, 2 small pulse and 2 srm 2's.
positives
great burst damage, AC hit blinding the opposition always
arms track most mechs well for a fairly wide angle
fast for an assault, at 64 kph keeps up with and stays with the front line in the nascar
negatives
not many
torso twisting is still slow, but then so are most assaults
big hit boxes make it easy to hit
MAD CAT MK II MCII-B 732 454 277 1.64 812 449 1.81
Acersecomic, on 05 February 2019 - 05:37 PM, said:
MCII-B
Matches Played - 57
Wins - 39
Losses - 17
Ratio - 2.17
Kills - 72
Deaths - 37
Ratio - 1.95
Running U-AC/20 and x2 U-AC/10 with 4t ammo each + Clan Active Probe + 7 Double Heat Sinks. (Ferro, Double, Endo)
Build - A89D40^1|l^|l^|l^|l^|>fp61|l^|l^|RRq61|l^|l<2rl0|gB|SRsl0|fB|fB|RRt31|SR|SRu31|RR|RRv?0|SRw606060
Skills- a050307cc01ce5875baefefffff62101cff7f0000e8670000000000000000
With this build for Heat Gen, UAC Jam Duration, two Magazine nodes, full Survival (no AMS), first top row of Operations and full Speed Tweak with minor torso/anchor nodes.
It deals 80 doubletap alpha every 3.4 seconds (if you wait for U-AC/20 because U-AC/10 has 2.4s cooldown, otherwise it's continuous hail of bullets), it moves at 69.7 hm/h speed and handles like a heavier heavy when it turns torso and anchor.
It's a Mad Cat indeed.
True, I have less than ten times matches played than you so my results are better due to smaller sample, but give it a try

2 CUAC5/ 2 CUAC 10 Mad Cat MkII-B is still the most consistent all around build for the mech. Gives you far more reach, and is consistent across all ranges.
Here are all my Mad Cat Mk II stats:

Edited by Vxheous, 06 February 2019 - 01:25 AM.