Zerokei, on 02 January 2012 - 02:11 PM, said:
Wow, this thread has so much fail in it, it's kinda rediculous, never seen so many people cry in one place before. Unfair and fair tactics? It's freakin war, since when has anything in war been fair? Yeah, the clans have their code of conduct and so do the IS, clans had more advanced weapons, IS had ****, did the clans downgrade their stuff to fit in with their IS rivals? No. Did they strip down their mechs of their technology? No. See where I'm going with this?
To add to it, I don't know how many people are in the military here, but I am, I'm also in a line unit. We have a saying, "If you ain't cheating, you ain't trying." Can you guess what that means for us?
It means you drop a nuke on him every time the enemy dares to stick out his head?

Oh, wait, nah, we don't do that. Wonder why... Considering the tech base even in the IS (They happen to have working fusion technology, you know?) it is quite obvious they do limit themselves in the era for MWO (not talking about WoB nutcases in a later era). Does that exclude jumpsniping? Of course it doesn't. Does it make the single most used and OP tactic on IS battlefields in CBT? No, it doesn't do either.
It's not so much about tactics, it's about
basic game balance. The mere ability of efficient use of poptarting is the game breaker here. Sure, allow for the option of jumpsniping, but... make it an exception to actually work out. If it were that easy and somewhat effortless like it was made in MW4, hey, the whole BT universe would rely on it, and you won't see any Mechs without jumpjets. Stunningly though, there are a lot of Mech designs without JJs, and they are probably employed in greater numbers than those with. Why would that be, hm?
Probably because MW4 was a
very mediocre piece of game design, and the balancing with regards to jumpsniping capabilities was so way off, it was laughable. It's
not the fault of the players who just adapted for the most part and became poptards, it's the game designer's fault who screwed up bigtime there.
Mind me, I'm not a proponent of Battletech being a reiteration of "Knights in shiny armor", the paladin isn't really a MechWarrior character class

, But there has to remain a certain modicum of realism. To run with your analogy there, in your "line unit" in real life you don't call in a massive air strike for every single enemy sniper spotted, do you? Even if you possibly could in theory. Accordingly jumpsniping shouldn't be and become the "fits all situations" tactics employed in game. It should remain
one of a whole lot, and highly situational employed. Unless you
want MWO to become a mere circle-*
expletive moderated* of poptards?
kargush, on 02 January 2012 - 05:47 PM, said:
[...]
But seriously, if *one* single tactic is made possible in the game, people refuse to play it? I can't even wrap my head around that.
And not a single argument against is anything but "I don't like" when you remove all the "back in my day" and posturing about skill and "honour."
You coincidentally omit the fact where historically (MW4) jumpsniping/poptarting became totally OP and EzMode, leading to unbalancing the whole game. I did read the part KarnEvil wrote about including "shaking like a seizure victim", did you? That is how it should be.

Making any weapons fire during jump a very chancy endeavour. Sadly, that hasn't been the case in the past, see MW4. It doesn't come down so much to "honour" or something for many of us, it comes down to basic game balance and versatility. It's not about "possible", kargush, it's about "stupidly OP and easy to pull off".
If proper balance is not provided, by making poptarting easy as was and thus make it become FOTM again, many of us won't play much if at all. And people can froth at the mouth about that or bite their carpet at home, that won't change anything. A basically unbalanced and sloppily designed (balancing-wise) game like MW4 or any reiteration of it won't be worth the personal playtime of many of us. And poptarting
was a major balancing issue right there.
Why do you all think this thread is that long and the Mad Poptarting Disease is the most complained about feature of the past? Because it was a non-issue? Stop kidding yourselves, get a clue! If it was nothing to worry about, we wouldn't have that many posts in this thread, people would complain about something else like Mechs having big hineys etc.
TL;DR: No problem with jumpsniping as long as it is made
really hard to pull off. Meaning a failure rate of 50+% for most pilots. No EzMode poptarting like in MW4, had enough of that stupidity which became game-breaking.
Edit: Right, KarnEvil wrote the part about the seizures, fixed that.
Edited by Dlardrageth, 02 January 2012 - 08:12 PM.