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Glowing Eyes Are Back Feb 19Th!


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#181 mad kat

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Posted 15 February 2019 - 11:45 AM

'Wont be free' Just bloody expensive. Nothing new there then.

#182 Nesutizale

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Posted 15 February 2019 - 11:52 AM

I don't see anything wrong with beeing a pay item. Priceing could be another thing as they are, unlike colors, just for one mechtype. I think put them at the price of the other bold ons that are around 250-500.

#183 Nightbird

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Posted 15 February 2019 - 11:58 AM

I think it's fine. Win them in Solaris guys, or buy them at a sale. If you WANT them, then the devs deserve a little something for their hard work yeh?

Edited by Nightbird, 15 February 2019 - 11:58 AM.


#184 Kalimaster

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Posted 15 February 2019 - 12:14 PM

You know, I do believe this is the first patch I am looking forward to in the last few months.

#185 Solias

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Posted 15 February 2019 - 12:27 PM

I suppose this is out of the question... Light up flood light :)
Posted Image

#186 Kell Aset

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Posted 15 February 2019 - 12:36 PM

I personally don't need anything like this and I don't want to see any TRON like stuff in this game, It is already annoying enough to see someone (luckly only on rare occasion) with wings and other weird garbage on their mech. Anyway, I could totally use few NEW MAPS tho. New maps will make me want to play some more, boltons won't. If u don't wan't to make maps then give the community some map maker tools.

#187 Akillius

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Posted 15 February 2019 - 12:38 PM

View PostSolias, on 15 February 2019 - 12:27 PM, said:

I suppose this is out of the question... Light up flood light Posted Image
Posted Image


*cough* I saw nothing ....

#188 MISBEHAVING 2112

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Posted 15 February 2019 - 12:39 PM

I'd like to suggest you make all head hit boxes glow, especially when you require us to do headshot challenges.

Just Misbehaving

#189 Akillius

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Posted 15 February 2019 - 12:51 PM

In those old posts Matt linked to theres some interesting stuff about toggling eye lights on/off

Sephlock, on 27 September 2013, said:
"Then you'll have people trying to give enemies seizures by setting a macro to flicker them on and off."

So... would toggling the glowing eyes as weapons be an exploitable problem?
I assume someone will find a way to macro these to their advantage

Sephlock also wrote about communicating via morse code with the eye lights...

https://mwomercs.com...ost__p__2791043

#190 Cyrilis

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Posted 15 February 2019 - 12:59 PM

Hey Matt,

what do you think of "1 free pair of glowing eyes" as a welcome back bonus? You could even let us choose for what Mech we want it...
Just thinking... mentioning... pretty please?

#191 SleepyKraken

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Posted 15 February 2019 - 01:26 PM

How about the king crab!!??
Posted Image

#192 Hydrocarbon

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Posted 15 February 2019 - 01:30 PM

I've love to see GOLD glowing eyes on the gold mechs, please.


Posted Image

#193 POOTYTANGASAUR

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Posted 15 February 2019 - 01:36 PM

My suggestion is the ability to lightup 3-4 ppcs at a time without ghost heat. That would be good for game balance, only downside I don't think players would like it if you charged MC for something which used to be free.

#194 DisasterTheory

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Posted 15 February 2019 - 01:38 PM

The Atlas should have growing eyes by default... like it did in closed beta.

#195 iMBoSSS

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Posted 15 February 2019 - 01:39 PM

my suggestion

https://i.imgur.com/ZPsd6zm.jpg

Edited by iMBoSSS, 15 February 2019 - 02:08 PM.


#196 Hydrocarbon

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Posted 15 February 2019 - 01:40 PM

Pooty, that would cost 50MC/shot or just a flat 1000MC per mech. A bit steep.


View PostAkillius, on 15 February 2019 - 12:51 PM, said:

Sephlock, on 27 September 2013, said:
"Then you'll have people trying to give enemies seizures by setting a macro to flicker them on and off."


I am quite certain the server will not replicate this, as it would use the same code as Rotary Auto Cannons. lol

#197 mad kat

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Posted 15 February 2019 - 02:06 PM

View PostNightbird, on 15 February 2019 - 11:58 AM, said:

I think it's fine. Win them in Solaris guys, or buy them at a sale. If you WANT them, then the devs deserve a little something for their hard work yeh?


Genuinely not sure if that was sarcasm.

#198 Mighty Spike

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Posted 15 February 2019 - 02:18 PM

View PostMatt Newman, on 15 February 2019 - 11:38 AM, said:


The Glowing Eyes were loved by some and hated by some.



I loved them even when it meant "damn i am dead now"
You knew exactly on the old Forest Colony map, when you moved in the Cave and you saw this moving in your direction like on the Screeny below. " Damn, I ám in BIG Trouble now" Posted Image The atlas should have them. It belongs to the Atlas same Way as his Skull like Head.Heres theScreenshot of the good ol´times.I managed to kill the first and get away but it was damn closePosted Image
Edit: please guys do not exaggerate it now, with the glowing eyes and effects. I think it should stay something Atlas specific that makes it unique


Posted Image

Edited by Mighty Spike, 16 February 2019 - 12:40 PM.


#199 ENOVA

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Posted 15 February 2019 - 03:42 PM

ENOVA glowing effect for Supernova
Posted Image

Edited by ENOVA, 15 February 2019 - 03:43 PM.


#200 Panzer Puppy

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Posted 15 February 2019 - 03:43 PM

I am a huge fan of the Phenix Hawk. It would look amazing with the KITT car red cycling light bar on its visor.

No idea how to implant a GIF. I have now spent an hour of my life on it and want to throw my laptop so time to call it a day.

Edit: because I am a moron.

Edited by Panzer Puppy, 15 February 2019 - 03:56 PM.






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