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So...we Have Fafnir Mech....where Is The Templar Mech


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#1 Ascheriit Davion

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Posted 19 February 2019 - 08:00 AM

I've been searching the forum for this topic, but I the latest one I found is called Sunder vs Tempar.


Anyway back to the question.....Fafnir mech of the house of Steiner mech is out for a while. When will Templar mech of the house of Davion will come out.

Lore wise they're produced with only 1 year difference (form sarna website).

So, hopefully MWO will produce Templar mech sometimes in 2019 maybe? Posted Image

#2 Bombast

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Posted 19 February 2019 - 08:05 AM

So far, PGI has refused to entertain the idea of Inner Sphere omnimechs, which the Templar is.

Also, Sunder > Templar.

#3 Grus

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Posted 19 February 2019 - 08:10 AM

Yeah PGI isnt going to put them in game.. just like my Stone Rhino.

#4 Ascheriit Davion

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Posted 19 February 2019 - 08:13 AM

Sure Sunder > Templar,

I just wanna have Templar mech....sigh it was one of the iconic mech in mechwarrior 4 and in the civil war lore.....I hope PGI will create templar mech. I mean...it weill generate income and good for the business :D

View PostGrus, on 19 February 2019 - 08:10 AM, said:

Yeah PGI isnt going to put them in game.. just like my Stone Rhino.


I wish Deimos mech is in the game too.....sigh.....

#5 Grus

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Posted 19 February 2019 - 08:14 AM

Templar is pretty, but that XL will be its Achilles heel, and I will not entertain it surviving ST loss...

#6 PhilTKaswahl

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Posted 19 February 2019 - 08:16 AM

All I care about is the Urbanmech IIC, because of imagining the potential MWAHAHAHA of lighter, lower-slot space Clan weapons on the damage rolling for days chassis of an Urbie.

Any other "it'd be cool if" 'Mech suggestions are secondary concerns to me compared to that (un)holy grail.

#7 Ascheriit Davion

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Posted 19 February 2019 - 08:16 AM

View PostGrus, on 19 February 2019 - 08:14 AM, said:

Templar is pretty, but that XL will be its Achilles heel, and I will not entertain it surviving ST loss...


Welp templar does seem to have large hitbox torso. But I hope the arm can be used as shield like Atlas. Its beefy mech after all....LOL

#8 R Valentine

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Posted 19 February 2019 - 08:17 AM

There's a zillion and one problems with trying to implement IS omnis so PGI isn't going to touch them.

View PostGrus, on 19 February 2019 - 08:14 AM, said:

Templar is pretty, but that XL will be its Achilles heel, and I will not entertain it surviving ST loss...


This attitude is what gave us ST heat spike.

#9 Oberst Wilhelm Klink

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Posted 19 February 2019 - 08:21 AM

View PostAscheriit Davion, on 19 February 2019 - 08:00 AM, said:

where Is The Templar Mech

MWO don't need another Mech. It needs content.

#10 Grus

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Posted 19 February 2019 - 08:24 AM

View PostKiran Yagami, on 19 February 2019 - 08:17 AM, said:

This attitude is what gave us ST heat spike.


No IS crybabies did that.

#11 Xeno Phalcon

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Posted 19 February 2019 - 08:29 AM

Pretty sure the Templar is the nightmare flash that pops into the head of anyone at PGI when we ask about IS omnimechs, its basically a superwide assault with a permanently attached IS XL engine - A walking suicide mech in the pin point front load build rich environment of MWO.

And the idea that PGI would come up with a new innovative way to make them work (short of , simply allowing is omnis to change engines, or treat IS omni bound XLs like light engines) is side splitting.

#12 Angel of Annihilation

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Posted 19 February 2019 - 08:56 AM

The sad reality is that using the ruleset PGI established for Omnimechs, IS Omnimechs are going to be among the worse if not the worse mechs in the game. I mean think about it, locked engines, locked engine heat sinks, locked JJs, locked other types of equipment at random like DHS, BAPS, Locked structure and armor crits....but with IS sized equipment. Good luck with your builds because your going to need it.

Also PGI I think it focused on generating more assets for MW5 which likely means IS mechs will come from the 2750 and 3025 TROs especially since there are alot of good mechs from those era's still not in game. So while I to wish PGI would concentrate on some of the Fedcom Civil War ear IS mechs, I think it might be a bit before we see them.

#13 FLG 01

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Posted 19 February 2019 - 09:07 AM

View PostAngel of Annihilation, on 19 February 2019 - 08:56 AM, said:

The sad reality is that using the ruleset PGI established for Omnimechs, IS Omnimechs are going to be among the worse if not the worse mechs in the game. I mean think about it, locked engines, locked engine heat sinks, locked JJs, locked other types of equipment at random like DHS, BAPS, Locked structure and armor crits....but with IS sized equipment. Good luck with your builds because your going to need it.

Depends on the Mech. There is nothing wrong with some IS OmniMechs like the Men Shen or the Raptor.

PGI just needs to avoid the really bad units like the Avatar. No need to bend the rules, no need for special exceptions, just choose and pick the right Mechs. ...although I have to admit this is not exactly PGI's forte (Uziel, Cougar, Thanatos, Hellspawn, Black Lanner...).

#14 Battlemaster56

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Posted 19 February 2019 - 09:37 AM

Man it like we can make the ST last longer with some stat boosters that the dev's give, to make them a bit better to play.

#15 PhilTKaswahl

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Posted 19 February 2019 - 09:48 AM

View PostBattlemaster56, on 19 February 2019 - 09:37 AM, said:

Man it like we can make the ST last longer with some stat boosters that the dev's give, to make them a bit better to play.

Templar Omnipod Bonus: + 0.5 point of structure for every point of armor lost to damage for each omnipod.

#16 FupDup

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Posted 19 February 2019 - 09:52 AM

Quirks can save literally any mech, the only issue is that PGI often refuses to give proper quirkage to gundams in need. Somebody who isn't lazy could actually make the Templar OMG OP effortlessly.

Besides quirks, I'm going to one again shamelessly plug the idea for IS XL engines to boost side torso structure and armor to equal that of the CT. The Templar would thus gain +18 structure and +36 armor just by having that XL engine equipped (this would not be a chassis-specific quirk and would thus be nerf-proof).

#17 MechaBattler

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Posted 19 February 2019 - 10:56 AM

They could always design the mech's model from the ground up to be more XL friendly. Shorten the width of the side torsos. Give it more torso twist than it's weight bracket rates. Add in structure and armor to side torsos. And you have a passable mech.

Hell a lot of mechs could have been saved if they tweaked the model to compensate for shortcomings.

Edited by MechaBattler, 19 February 2019 - 10:56 AM.


#18 Bombast

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Posted 19 February 2019 - 11:11 AM

View PostFupDup, on 19 February 2019 - 09:52 AM, said:

Besides quirks, I'm going to one again shamelessly plug the idea for IS XL engines to boost side torso structure and armor to equal that of the CT. The Templar would thus gain +18 structure and +36 armor just by having that XL engine equipped (this would not be a chassis-specific quirk and would thus be nerf-proof).


I'm a big fan of throwing durability on IS XL Omnimechs. Hell, they could restrict it to mega structure quirks if people are concerned with IS Omnimechs having invincible torso weapons or something.

#19 R Valentine

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Posted 19 February 2019 - 12:04 PM

View PostGrus, on 19 February 2019 - 08:24 AM, said:

No IS crybabies did that.


This is the attitude that gave us ST heat spike.

#20 Valdarion Silarius

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Posted 19 February 2019 - 12:28 PM

As much as I want the Templar, I think the unseen redesigned classics like the Crusader, Longbow, Stinger and Wasp should come first. Then PGI should hint at IS omnimechs and do a public poll on how they should be handled in MW:O.

Edited by Arnold The Governator, 19 February 2019 - 12:29 PM.






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