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Rise Up And Support


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#1 VulcanXIV

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Posted 21 February 2019 - 05:51 PM

There is a lot of tonnage in frustration going on in the forums (as in any forums, honestly). We're all adults here, it's 2019 and we've learned a thing or two about what games need or want in order to become successful.

This game has problems and so does the company. There's been history back and forth for change and all that can be seen is threads for immediate results and no passion for community revitalization. Many have obviously reached peak hopelessness and are even theory crafting for MWO:2 and are reveling in the dream of PGI becoming the industry's biggest saint in deciding to produce it.

Let's be realists, we need a more positive movement. Support to form connections between the community and company, with strong highlights in discussing how we as the community thoroughly intend to support this game in exchange for stronger communication and development from the company.

There is constant threads about problems with this game. Mistakes, errors and flaws. The reality though is that while we wish we could hold them up to the regard as someone like Digital Extremes over at Warframe, it's simply not going to happen. At this point, you either let this fade into obscurity or we redouble this game's vitality ourselves. The game needs results and if the company doesn't want to make the first step, then why doesn't anyone want to take the first step for them?

Start discussing how to get this game changing from the ground up if you really care as much

From what I understand Russ already has one foot out the door and people are simply resorting to throwing salt over their shoulders.

*EDIT* Pretty solid responses so far that I feel validate a lot of the widespread concern for where this game stands. One thing is for sure though, they don't represent numbers for results on the greater scale that PGI would like. Should we do a large scale poll effort for what we want? Merely start small and go with a high-profile poll of several social media and platforms in order to find out what the majority of the current community want right now?

Edited by VulcanXIV, 21 February 2019 - 06:21 PM.


#2 Monkey Lover

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Posted 21 February 2019 - 05:58 PM

I have my wallet open, give me wmo2 with my mechs i own now.

#3 thievingmagpi

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Posted 21 February 2019 - 06:06 PM

an entire large document, written up, synergized and agreed with by dozens- if not hundreds of community members outlining easy balance changes.

the light's on at pgi but no one is home.

View PostMonkey Lover, on 21 February 2019 - 05:58 PM, said:

I have my wallet open, give me wmo2 with my mechs i own now.



absolutely delusional

Edited by thievingmagpi, 21 February 2019 - 06:07 PM.


#4 VulcanXIV

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Posted 21 February 2019 - 06:09 PM

View PostMonkey Lover, on 21 February 2019 - 05:58 PM, said:

I have my wallet open, give me wmo2 with my mechs i own now.


Good point. Not realistic though. Too much work for too little proof of profit. It's all statistics and even without some math it's easy to see that the company is minimalist. Best results would be to prove support in numbers now when it's rough and not after they put out, which they won't.

View Postthievingmagpi, on 21 February 2019 - 06:06 PM, said:

an entire large document, written up, synergized and agreed with by dozens- if not hundreds of community members outlining easy balance changes.

the light's on at pgi but no one is home.

Great point. Is that really the case though? My post is borderline alarmist but at it's core what it wants to prove is that we don't know for sure. There's only one thing that's obvious to PGI and that's profit. Without cold hard proof that we're ready to organize support outside of forum raves, we're just not going to get much out of the mouths of PGI who sound like they'd rather do nothing more than put out some work and dive back into their bunkers before they get their ankles chewed off in demand for more.

#5 Darian DelFord

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Posted 21 February 2019 - 06:10 PM

View PostVulcanXIV, on 21 February 2019 - 05:51 PM, said:


Start discussing how to get this game changing from the ground up if you really care as much



Been there done that got the T-Shirt, Got the Refund, and bought some pop corn.

The problem, is PGI has NEVER really listened to its playerbase. They continue to make stupid after stupid changes that befuddles even the most devout white knight (Jenner Armor Change Anyone).

They don't care. Balance is so far out of whack, and power creep has NOT been kept in check, more importantly NOT DISTRIBUTED evenly amongst mechs.

Fact of the matter, is they have been clueless about how to develop MWO since its inception from 90 days till FW..... to the train wreck of CW now.... to the utter disaster that Solaris is.

They simply do not listen.

View PostVulcanXIV, on 21 February 2019 - 06:09 PM, said:


......Great point. Is that really the case though? .....


Yes it is actually

#6 VulcanXIV

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Posted 21 February 2019 - 06:12 PM

View PostDarian DelFord, on 21 February 2019 - 06:10 PM, said:


Been there done that got the T-Shirt, Got the Refund, and bought some pop corn.

The problem, is PGI has NEVER really listened to its playerbase. They continue to make stupid after stupid changes that befuddles even the most devout white knight (Jenner Armor Change Anyone).

They don't care. Balance is so far out of whack, and power creep has NOT been kept in check, more importantly NOT DISTRIBUTED evenly amongst mechs.

Fact of the matter, is they have been clueless about how to develop MWO since its inception from 90 days till FW..... to the train wreck of CW now.... to the utter disaster that Solaris is.

They simply do not listen.



Yes it is actually

Sturdy observation. It's not enough though. This company wants something and there is a disconnect. Honestly if it's a short-profit agenda than we're screwed but what more can be said about a small population that is satisfied with being upset and letting the candle burn out? There's no transparency and that's a more tangible goal to figure out first i'd say

#7 thievingmagpi

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Posted 21 February 2019 - 06:13 PM

View PostVulcanXIV, on 21 February 2019 - 06:09 PM, said:


Good point. Not realistic though. Too much work for too little proof of profit. It's all statistics and even without some math it's easy to see that the company is minimalist. Best results would be to prove support in numbers now when it's rough and not after they put out, which they won't.


Great point. Is that really the case though? My post is borderline alarmist but at it's core what it wants to prove is that we don't know for sure. There's only one thing that's obvious to PGI and that's profit. Without cold hard proof that we're ready to organize support outside of forum raves, we're just not going to get much out of the mouths of PGI who sound like they'd rather do nothing more than put out some work and dive back into their bunkers before they get their ankles chewed off in demand for more.


I don't want to add to another "pgi doesn't care about community or state of the game", because there are more than enough of those.

but yes.

they wouldn't even send the "Official Play-by-play commentators" for their "Official World Championship" a $10 green screen to help add the tiniest bit of professionalism to an "official" stream event.

The reason why there was no "MWO as E-sport" is entirely because of PGI. The reason why the top MWO streamers barely crack 100 viewers, and rarely, if ever at the same time anymore is because of PGI.

Edited by thievingmagpi, 21 February 2019 - 06:15 PM.


#8 VulcanXIV

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Posted 21 February 2019 - 06:15 PM

View Postthievingmagpi, on 21 February 2019 - 06:13 PM, said:


I don't want to add to another "pgi doesn't care about community or state of the game", because there are more than enough of those.

but yes.

they wouldn't even send the "Official Play-by-play commentators" for their "Official World Championship" a $10 green screen to help add the tiniest bit of professionalism to an "official" stream event.

Gross. Kind of highlights the concern that they're (PGI) more of a freak accident that somehow got this far off of luck and talent more than anything. It really brings to light the need for a compromise more than anything. That itself is good progress (on paper at least).

Edited by VulcanXIV, 21 February 2019 - 06:16 PM.


#9 Monkey Lover

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Posted 21 February 2019 - 07:07 PM

View PostVulcanXIV, on 21 February 2019 - 06:09 PM, said:


Good point. Not realistic though. Too much work for too little proof of profit. It's all statistics and even without some math it's easy to see that the company is minimalist. Best results would be to prove support in numbers now when it's rough and not after they put out, which they won't.


.


MWO is dead there is no saving it. Only a new game with a updated engine can start the cycle over again. There is a reason we hqve no road map and all cw changes will be very basic. Russ basic told us at mechcon the game done. Im guessi g the plan is to milk mwo, make mw5 then make a few dlcs for mw5. After this mwo2 or whole new game.

#10 Ilfi

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Posted 21 February 2019 - 07:27 PM

Positivity doesn't always lead to a better game. The constant grind of monthly Mechs that don't add meaningfully to the gameplay loop is taxing, to say the least. I'd really like a fundamental overhaul to Solo Queue, not because single-Mech Last Man Standing is bad, but because modes like Drop Deck Conquest have been completely unexplored (primarily because no one plays Solaris or Faction Play).

#11 Johnathan Tanner

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Posted 21 February 2019 - 07:44 PM

View PostIlfi, on 21 February 2019 - 07:27 PM, said:

but because modes like Drop Deck Conquest have been completely unexplored (primarily because no one plays Solaris or Faction Play).

This is why we can't have nice things....

#12 slide

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Posted 21 February 2019 - 09:28 PM

Anyone with any positivity is still playing the game and maybe even spending money.

Anyone truly negative about the game left long ago.

A few exist between those 2 extremes and even visit the forums, offering suggestions or trying to tear the place down.

If it seems like there are more people complaining then that is for 2 reasons.

1. Human nature, it is far easier to complain than compliment
2. Frustration that PGI don't listen.

FWIW I think PGI do actually listen. But that's as far as it gets. Application and implementation of any suggestions almost certainly get lost in translation or are completely beyond their technical or fiscal capabilities.

People are becoming increasingly done with the way MWO is, either the design of it or out of sheer repetitious boredom. It either needs a massive revamp to reinvigorate lost players or it needs to find a massive amount of new ones which it has really been able to attract to date. Something has to change and it's not the players who can do that.

#13 Mumuharra

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Posted 21 February 2019 - 10:19 PM

Nice topic but only one more of many.
I am on of the „between“ players.
Spent money on the game over last 5 years.
Still playing once and then.
Not buying anymore because of end-of-game-life and uninteresting „new“ content (mechs).

But we had good years and no developer will listen to a forum.
So I don’t expect anything and enjoy what I get in the near future.
Not fatalistic but just realism.

#14 GeminiWolf

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Posted 21 February 2019 - 11:17 PM

Let me think about this, I think this game would be much better if I got everything for free and my Mech's could not be destroyed. Yes this would improve the game vastly for me.

#15 FireStoat

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Posted 21 February 2019 - 11:39 PM

My emotional attachment has waned and I've just come to accept the game for what it is. It lets me sit down in an actual Marauder and other classic mechs and blow people up on some pretty okay maps. The game is limited, some strange design choices were made, and Solaris development is what it is. I just shrug and play when I feel like playing. I am very grateful to PGI that the game is around at all and the efforts they've put into it. The servers are remarkably stable, and the aged game code runs pretty darned well on even mediocre strength PC's.

In my heart, I think the future of Mechwarrior is going to be found in Mechwarrior 5. I think PGI knows it too. They can get away from the free to play model and all the stress that might come with it and focus on a product that is sold in purchased 'chunks' of content (original launch, DLC, expansions, etc) that will be on Unreal, have 4 player multiplay netcode as a part of the launch, and have mod support. This will make the game purchase extremely attractive to buyers that like Battletech when one considers what was done with Skyrim's modding enthusiasts. I like MWO, I'd like to see it continue, but I also get that the company's gotta do what they wanna do for profit and success.

#16 PhoenixFire55

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Posted 22 February 2019 - 12:04 AM

View Postslide, on 21 February 2019 - 09:28 PM, said:

Anyone with any positivity is still playing the game and maybe even spending money.

Anyone truly negative about the game left long ago.


And I take it you know everyone to make these kind of dumb statements?

#17 Syanis

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Posted 22 February 2019 - 12:46 AM

OP is delusional thinking there is any chance. The community has offered in large a number of great idea's over the last 2 years when I started playing and things just get worse as PGI like most MMO companies ignores its real playerbase. Population has dwindled to being a joke only playable on NA primetime but unable to queue with friends in a group. Game is fun to a degree but every game its the same thing which is meet / circle around the center and try and kill the enemy team ignoring the objectives as much as possible if not fully. Plenty of newer players have wanted to try and play faction play especially to earn those sweet rewards but its dead and most players now are only quickplay w/o units and without a faction.... no benefit to having one really. Instead of focusing on things to fix things they put out Solaris 1v1 and 2v2 matches which is an utter joke. The game should be having a new map come out every 2 months and maps could change due to various events during gameplay randomly. They could even have things like blackout cavern maps as well with a bit of a maze where you need to use nightvision or heat vision.

Plenty of great idea's very doable have been offered over the last 2 years but no ones home at PGI. They obviously don't care about engaging the community or trying to bring back old players who quit along with new ones. They are just living off of the next mechpack the mechwarrior franchise fans will buy until the game ends up not turning a profit at all.

#18 Burning2nd

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Posted 22 February 2019 - 02:02 AM

MAKE Mechwarrior Online great again

reset it back to 2012

honestly,

Old maps

loose the map vote,

bring back some of the old math,

you can keep your weapons, you can keep your new chassis's

ditch solaris, Ditch faction play or faction warfare, what ever the hell its called..

free up those resources put them in to some new maps, and some new modes for Quick play,

try to recover group drops, and team play..

#19 Sjorpha

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Posted 22 February 2019 - 03:10 AM

I'm not sure what "support" means in this case but I'll buy products that I want and think are worth the money, to the extent that PGI releases content meeting that criteria I will buy it, same as with any other product on the market.

I mean that's how a consumer-producer relationship works right?

New mechs don't really fit the bill anymore for me as I already bought enough mechs, colours and decals, I simply don't need more, so in order for me to make a MWO purchase it would need to be something new like non-mech vehicles or Faction Play base building or whatever, but if that happens I'm absolutely interested in putting in some money again.

#20 Bud Crue

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Posted 22 February 2019 - 03:18 AM

View PostVulcanXIV, on 21 February 2019 - 05:51 PM, said:


Let's be realists, we need a more positive movement. Support to form connections between the community and company, with strong highlights in discussing how we as the community thoroughly intend to support this game in exchange for stronger communication and development from the company.


You want a positive movement:
Look no further than the community rebalance efforts of a year ago (https://mwomercs.com...balance-update/). Literally 1000’s of individual members of the community making suggestions and providing review, pro and con; constructively criticized and up-dated over several months, presented to PGI and the community at large for additional comment and final revision.

PGI’s response: “this is a big change and we don’t make big changes” (1 month after that statement they proposed the single largest nerf to energy weapons in the history of the game...and that came after 9 months of monthly nerfs). They also said, and this is the kicker: that the community balance proposal “lacked overwhelming support”, and implied the absurd standard that only something with near universal acceptance by the entire player base could ever be considered as something worthy of inclusion or real discussion.

Not enough to illustrate PGI’s total unwillingness to, as you say engage in “stronger communication and development”? Here is another: Last August Ash and some others started a discussion about revising FP (https://mwomercs.com...i-taking-input/). Shockingly the devs jumped on board and appeared to make the effort official and hinted that big changes would be announced at mechcon. Then Paul was “too tired”, and an announcement of these promised revisions have yet to be made (supposedly we will hear about this in March see the official thread for what details there are https://mwomercs.com...t-mechcon-2018/ ). Now we are 6 month out from the original proposals for a revision that even Paul has recognized will not fundamentally change the mode and the devs have gone effectively silent.

PGI has shown an unwillingness to meet their half of the bargain you propose, and we know this because the community has already met their end. Repeatedly. What we get from PGI in return is that anything we propose, however constructive, “lacks overwhelming support” or they are “too tired” to even discuss with us, or must meet their unknown and unspoken requirements that they refuse to communicate with us. This is the status quo; I wish you the best of luck in changing it. (Yes I recognize the irony here).

Edited by Bud Crue, 22 February 2019 - 03:19 AM.






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