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Bonus For Keeping Your Teammates Alive! (Maybe A Penalty For Ending Up Alone?)


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Poll: End-Of-Round Teammate Life Bonuses/Penalties (26 member(s) have cast votes)

Do you want a +5000 [cb](C-Bills) Multiple Bonus for having Each Single Teammate Kept Alive?

  1. Yes, Let's Have This! (15 votes [57.69%])

    Percentage of vote: 57.69%

  2. Maybe (Feedback In Post Below, Please?) (2 votes [7.69%])

    Percentage of vote: 7.69%

  3. Indifferent (1 votes [3.85%])

    Percentage of vote: 3.85%

  4. Nope (Feedback In Post Below, Please?) (8 votes [30.77%])

    Percentage of vote: 30.77%

Do you want an Additional +5000 [cb](C-Bills) Flawless Victory Bonus for having Your Entire Team Still Alive?

  1. Yes, Let's Have This! (13 votes [50.00%])

    Percentage of vote: 50.00%

  2. Maybe (Feedback In Post Below, Please?) (2 votes [7.69%])

    Percentage of vote: 7.69%

  3. Indifferent (1 votes [3.85%])

    Percentage of vote: 3.85%

  4. Nope (Feedback In Post Below, Please?) (10 votes [38.46%])

    Percentage of vote: 38.46%

Do you want a -15000 [cb](C-Bills) Penalty imposed only once a Match for losing all of Your Team to death?

  1. Yes, Let's Have This! (3 votes [11.54%])

    Percentage of vote: 11.54%

  2. Maybe (Feedback In Post Below, Please?) (1 votes [3.85%])

    Percentage of vote: 3.85%

  3. Indifferent (2 votes [7.69%])

    Percentage of vote: 7.69%

  4. Nope (Feedback In Post Below, Please?) (20 votes [76.92%])

    Percentage of vote: 76.92%

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#1 D V Devnull

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Posted 26 February 2019 - 03:07 AM

Hello, Everyone... :)

Here's a simple Idea. At the End-Of-Round Screen, give Pilots an additional (C-Bills) payout based solely on how many Teammates which your Whole Team helped to keep alive on the battlefields to fight on. Or, if you let your Whole Team die, a single Penalty of losing (C-Bills) to remind you in the future to do better at helping Teammates to remain alive on the battlefields. B)

Just to throw some numbers out there...
  • +5000 (C-Bills) for Every Teammate Still Alive, capable of paying up to 55000 (C-Bills) in total for not losing even a single Teammate. This could make for some great payouts!
  • As a possible addition to the above (if not just simply on its' own), if your Whole Team is alive at the end, there will even be an extra "Flawless Victory Bonus" of another +5000 (C-Bills) for keeping them all alive! That could result in a Maximum Bonus Payout of 60000 (C-Bills) into your pocket!
  • -15000 (C-Bills) Penalty (same as a Team Kill, but only docked once at maximum), for letting your Entire Team be killed. You'll also get hit for this if you're dead along with your Entire Team, as well. It would make a good Counter-Balance to the above two items, as well as to prevent the AFK Abuse and/or Suiciding that literally everyone hates, forcing people to actually participate properly in Matches!
...and you're probably wondering, "Why do this Idea at all?"... Well, that's because MechWarrior Online is supposed to be a TEAM Game, and you don't let Teammates get eliminated from the battlefields if you want to do well. There was only a similar kind of Penalty for losing Teammates back in the old "MechWarrior 2 & 3" PC Games, and it did well at teaching people to keep their Team living. I figure if it was used here, alongside a Bonus Capability, that kind of "carrot-and-stick approach" would quickly end any Anti-Team Behaviors that are making people angry. So, what do you all think? Please Vote above, and Post Any Feedback in the Thread below? :huh:


By the way, somebody NOT posting Feedback has triggered an Update to the Poll Text, and a cleanup past my hand-signing. I would really like that any Posted Votes do NOT carry Toxicity with them. Sorry that I didn't make this clear in the first place! :(



~Mr. D. V. "Thinking we need some Bonuses and/or Penalty for Teammate Life Condition" Devnull

Edited by D V Devnull, 26 February 2019 - 03:56 AM.


#2 D V Devnull

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Posted 26 February 2019 - 03:22 AM

So, it hits me... If it becomes that I have to alter the Opening Post in any way, I should keep a Change Log here to reveal what this Thread used to be like...



========== CHANGE LOG ==========

Change #1 -- 2019-02-26 @ ~11:30 UTC (failed to pay attention to exact time, had to fix this after) -- Poll Choice Text has been Updated to Request Feedback from people Voting a "Nope" to this Idea. Also, a Request for Votes to be done in a Non-Toxic Manner has been added to the Opening Post of this Thread.

Change #2 -- 2019-02-26 @ 11:56 UTC -- Didn't type a word properly in the above-mentioned addition to the post... Oops... It's fixed now!



...which should be a sound thought, right? B)

~Mr. D. V. "If things Change on this Bonus Payment Idea, you'll be able to see what it was now." Devnull

Edited by D V Devnull, 26 February 2019 - 04:00 AM.


#3 Rho Treska

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Posted 26 February 2019 - 02:45 PM

I'd appreciate the bonus payout, but the Last-Man-Standing penalty needs refinement.
Not every 'mech is built to stand in the battle line and trade fire, lights in particular are best off straying and looking for exposed backs, which incidentally keeps the away from a lot of the return fire. Even active light pilots would be punished for simply not dying earlier, which just disincentivizes players from playing them - and I think piloting lights is a thing of passion. Punish the players' passion and they'll leave the game.

The penalty could make sense if applied to a 'mech of any class who is last alive and refuses to interact with the enemy or objectives in any way for at least a minute, like someone hiding in a corner and shutting down. Target-Spotting, dealing damage, and touching objectives would reset the timer.

#4 Y E O N N E

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Posted 26 February 2019 - 10:23 PM

Being the last man standing is not inherently a bad thing, nor that player's fault. If that player is KDR farming or suiciding or AFKing, then they are already penalized by way of making jack-all for C-bills, XP, and win-loss performance. Ergo, in light of them alreqdy not caring about these drawbacks to their conduct, they are not going to be responsove to your penalty.

I'm not going to take a 1500 C-bill hit just because, despite fighting alongside all of my team mates, I happened to go down last. To put it as politely as I am willing to, that is absolutely idiotic and gets a hard "nope" from me.

#5 Poseidolon

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Posted 27 February 2019 - 12:15 PM

View PostY E O N N E, on 26 February 2019 - 10:23 PM, said:

Being the last man standing is not inherently a bad thing, nor that player's fault. If that player is KDR farming or suiciding or AFKing, then they are already penalized by way of making jack-all for C-bills, XP, and win-loss performance. Ergo, in light of them alreqdy not caring about these drawbacks to their conduct, they are not going to be responsove to your penalty.

I'm not going to take a 1500 C-bill hit just because, despite fighting alongside all of my team mates, I happened to go down last. To put it as politely as I am willing to, that is absolutely idiotic and gets a hard "nope" from me.

I have nothing to add to this. It sums up my feelings nicely.

#6 KursedVixen

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Posted 02 March 2019 - 06:23 AM

Oh yeah suuurre let's penalize people who do nothing with a minus c-bill penalty this is a great way to add new people to the game who will eventually leave because their the last person standing because they happen to be too scared to get into combat or something., great way to lose more people too. So not only would this piss off new players it'd piss of veterans too, there are many time I end up the last one alive because i was being defensive and trying to make my shots count.... i'd rather be rewarded for making smart decisions instead of being penalized for them.

P.S. we already get reductions in payout with Team damage and suicide anyway.

Edited by KursedVixen, 02 March 2019 - 06:25 AM.


#7 Phoenix 72

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Posted 03 March 2019 - 01:30 PM

I do not see the point of a penalty for being the last guy alive on your team. It has happened to me several times. Usually just lucky, because someone *has* to be the last guy. I do not play sniper and I have less than 20 matches using lurms. I play direct fire mechs, so if I can shoot them, they can shoot me.

I have won the majority of my "last man standing" matches. I usually play mediums and heavies. I do not see the point in receiving a penalty when I did nothing wrong.

Edited by Darakor Stormwind, 03 March 2019 - 01:31 PM.


#8 KursedVixen

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Posted 03 March 2019 - 02:13 PM

how about a 50 c-bill last man standing bonus?

#9 D V Devnull

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Posted 08 March 2019 - 12:13 PM

View PostRho Treska, on 26 February 2019 - 02:45 PM, said:

I'd appreciate the bonus payout, but the Last-Man-Standing penalty needs refinement.
Not every 'mech is built to stand in the battle line and trade fire, lights in particular are best off straying and looking for exposed backs, which incidentally keeps the away from a lot of the return fire. Even active light pilots would be punished for simply not dying earlier, which just disincentivizes players from playing them - and I think piloting lights is a thing of passion. Punish the players' passion and they'll leave the game.

The penalty could make sense if applied to a 'mech of any class who is last alive and refuses to interact with the enemy or objectives in any way for at least a minute, like someone hiding in a corner and shutting down. Target-Spotting, dealing damage, and touching objectives would reset the timer.

View PostY E O N N E, on 26 February 2019 - 10:23 PM, said:

Being the last man standing is not inherently a bad thing, nor that player's fault. If that player is KDR farming or suiciding or AFKing, then they are already penalized by way of making jack-all for C-bills, XP, and win-loss performance. Ergo, in light of them alreqdy not caring about these drawbacks to their conduct, they are not going to be responsove to your penalty.

I'm not going to take a 1500 C-bill hit just because, despite fighting alongside all of my team mates, I happened to go down last. To put it as politely as I am willing to, that is absolutely idiotic and gets a hard "nope" from me.

View PostPoseidolon, on 27 February 2019 - 12:15 PM, said:

I have nothing to add to this. It sums up my feelings nicely.

View PostKursedVixen, on 02 March 2019 - 06:23 AM, said:

Oh yeah suuurre let's penalize people who do nothing with a minus c-bill penalty this is a great way to add new people to the game who will eventually leave because their the last person standing because they happen to be too scared to get into combat or something., great way to lose more people too. So not only would this piss off new players it'd piss of veterans too, there are many time I end up the last one alive because i was being defensive and trying to make my shots count.... i'd rather be rewarded for making smart decisions instead of being penalized for them.

P.S. we already get reductions in payout with Team damage and suicide anyway.

View PostDarakor Stormwind, on 03 March 2019 - 01:30 PM, said:

I do not see the point of a penalty for being the last guy alive on your team. It has happened to me several times. Usually just lucky, because someone *has* to be the last guy. I do not play sniper and I have less than 20 matches using lurms. I play direct fire mechs, so if I can shoot them, they can shoot me.

I have won the majority of my "last man standing" matches. I usually play mediums and heavies. I do not see the point in receiving a penalty when I did nothing wrong.

View PostKursedVixen, on 03 March 2019 - 02:13 PM, said:

how about a 50 c-bill last man standing bonus?

First off, Thank You for your Feedback, everyone! I really do appreciate it. :D

That said, I also must thank you for reminding me to trail back through my own memories of Mech Piloting and the situations which I've encountered. There has actually been at least a couple of times where I was Last Man Standing and carried the Team to Victory, and I'm now understanding a bit more as to how much that would hurt if I had taken the (C-Bills) penalty which I had rather stupidly suggested. You all have my sincerest apologies for having thrown in something like that... I really am sorry. :(

Therefore, I've come to a question (or three?) that I wanted to ask all of you... Do you think I should have this Idea Thread handled by a Moderator, and get it Locked both on the Poll and Posting anything more, as I have accidentally made a 'partial dud' of its' existence? Further, if I do that, should I restart the Idea Thread WITHOUT the part about a Penalty, which would probably make it look a lot better to the Community overall? Also, if I do a New Version, should I perhaps beef up the End-Of-Round Bonuses for Keeping Teammates Alive? I'll be waiting to hear from you! :o

~Mr. D. V. "Maybe it's Restart Time with a Fresh Version of this Idea Thread?" Devnull

#10 KursedVixen

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Posted 17 March 2019 - 10:40 PM

Eh, mistakes happen, despite my possibly mean sounding comments I was just trying to make a point, I wasn't angry...just pointing out examples...

#11 hestor1

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Posted 18 March 2019 - 11:41 PM

it would be wrong to penalize a player because of poor performance of other player. this penalty would open more room for trolls which already enough of a problem with plenty of team kills andtem damage

#12 ImperialKnight

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Posted 20 March 2019 - 01:28 AM

Yes to kept alive bonus. It could encourage armor sharing.

No to the rest. A perfect stomp is more reliant on the enemy being complete potatoes than your team doing well. No point for this.

No to penalty. That's just stupid, given the low population pool and the way matchmaker has to manage it.

#13 Sparky424

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Posted 22 March 2019 - 08:09 AM

The penility No, but yes to the bonus. This isn't a I game it's a team effort. I'd vote for this idea.

#14 Tripzter

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Posted 26 March 2019 - 05:12 PM

Take a look at other games that do this.. world of tanks for example has stuff like this.. complete garbage. Loosing team often ends up losing tons of money, winning team breaks even.

Do you want a +5000 (C-Bills) Multiple Bonus for having Each Single Teammate Kept Alive?
Voted no. This is mechwarrior online.. not world of warcraft where you can be a healer.

Do you want an Additional +5000 (C-Bills) Flawless Victory Bonus for having Your Entire Team Still Alive?
No, these games are usually complete garbage because the teams are often completely different skill levels or mismatched in mech loadouts.. Why give bonuses?

Do you want a -15000 (C-Bills) Penalty imposed only once a Match for losing all of Your Team to death?
Another no from me. Not only will this usually cause bad gameplay but force people to limit their gameplay. I often flank and quite often I come out with 500-700 damage done in a medium. Many times I'm the last one alive. Did I not push my weight because the team is full of potatoes? Why should I get punished that the 4 assaults on my team fired their lasers once and did 30 dmg all game? What about lights that are playing their mechs properly whos team died because they cant hit anything? Why should they get punished?

The only thing I would support is punishment for people that dont have any distance traveled, shots fired, or dmg done..aka afks.

Edited by Tripzter, 26 March 2019 - 05:15 PM.


#15 Will9761

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Posted 30 March 2019 - 10:45 AM

DV, I like some of these proposals you have with exception to one. Here are my answers to each response.

Do you want a +5000 (C-Bills) Multiple Bonus for having Each Single Teammate Kept Alive?:
Yes. In a way, it gives a nice little bonus for trying to help your teammates out. I think that this would be a nice little incentive to motivate teammates to fight hard and stay alive. And it goes with the mottos, "A squad that lives together, wins together" and "There is no I in team".

Do you want an Additional +5000 (C-Bills) Flawless Victory Bonus for having Your Entire Team Still Alive?:
Sure. It makes for a good challenge if the team can perform that well. Just throw in a new achievement title and you have me sold.Posted Image

Do you want a -15000 (C-Bills) Penalty imposed only once a Match for losing all of Your Team to death?:
Absolutely Not. I am against this penalty because sometimes you win some and you lose some. I'm also not fond of the idea of losing c-bills due to bad connection issues, uncooperative players, or moronic teamkillers. Things happen sometimes, so I don't think it is fair to punish a team for events like this. I know that if I lost c-bills because of connection issues or because a teamkiller decided to screw me and my team over, I wouldn't play until that crap gets removed.





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