Jump to content

New Maps Coming Back? Makes Me Wonder..


26 replies to this topic

#1 JC Daxion

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 5,230 posts

Posted 27 February 2019 - 11:32 PM

When Russ was talking back in the day about bringing back old maps, he stated it was a lot of work and more like an entire map rebuild due to the way maps were made/saved. I really don't understand how that backend aspect works in MWO, but if i just go by the premise that he was being truthful about the way things are and how they would basically have to manually remake the maps. (that is kinda what i got out of his statements) It makes me wonder,.

did they make some new tools that speeds up the process? With the old maps coming back, and a snow covered canyon coming, perhaps that is the case. Maybe they can copy makes, make changes and publish the new maps with minor changes in a much easier way now. Meaning it would take the map makers far less time to make tweaks to existing maps for a different feel.

The prime example is the new Snowy Canyon coming.


So with that in mind, what would you like to see as a second copy of a map that would play different?


The first thing i could think of would be a Forested frozen. AkA melt the ice, and add trees.. sorta a pre-disaster map.

A rainy caustic could be kinda cool, sort of a steamy world of sulfur, maybe water pooling, and rivers/streams popping up in some of the crags.


And seeing they are bringing back the old versions, Please bring back old terra as Conquest/skirmish only! Please no Dom, old terra DOm was a PUG nightmare!

#2 Besh

    Member

  • PipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 1,110 posts
  • LocationGermany

Posted 28 February 2019 - 02:01 AM

I would really love if they brought back 8v8 mode for the old Maps .

#3 Teenage Mutant Ninja Urbie

    Member

  • PipPipPipPipPipPipPipPip
  • The Tip of the Spear
  • The Tip of the Spear
  • 1,678 posts

Posted 28 February 2019 - 02:35 AM

just because it has to be done:
"new maps" and "coming back" to them
..
only Marty McFly and Doc Brown can do that ;)

#4 PhoenixFire55

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 5,725 posts
  • LocationSt.Petersburg / Outreach

Posted 28 February 2019 - 03:16 AM

View PostJC Daxion, on 27 February 2019 - 11:32 PM, said:

did they make some new tools that speeds up the process?


No, it was just Their Position at the TimeTM.

Translates into english: They lied.

#5 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,952 posts
  • LocationOn the farm in central Minnesota

Posted 28 February 2019 - 03:20 AM

View PostJC Daxion, on 27 February 2019 - 11:32 PM, said:

but if i just go by the premise that he was being truthful about the way things are and how they would basically have to manually remake the maps. (that is kinda what i got out of his statements) It makes me wonder,


From CW development, to loot boxes; from various assertions of balance to IK will be returning; from no third person view to MWO development would not be reduced for MW5's; the history of these people making a statement that is immediately or later proved to be utterly false is pretty apparent. Thus, there is zero reason to assume that they were being truthful about something that they once said to be impractical to impossible but is now, in this era of minimal MWO effort, suddenly not so.

#6 Bombast

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 7,709 posts

Posted 28 February 2019 - 04:14 AM

View PostPhoenixFire55, on 28 February 2019 - 03:16 AM, said:

Translates into english: They lied.


No, they never lied. Everything they say is true, from a certain point of view.



#7 Vellron2005

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Blood-Eye
  • The Blood-Eye
  • 5,444 posts
  • LocationIn the mechbay, telling the techs to put extra LRM ammo on.

Posted 28 February 2019 - 04:52 AM

If you ask me, bringing back old original maps is a terribad thing..

Here's why:

1) The maps were removed for a reason - they are too small for 12:vs12, some even for 8vs8 (which doesn't exist in game)

2) Snow canyon is just a re-skin of current canyon, not a new map, as far as i know.. so yaaaay, they replace some textures - huge progress, much new... not.

3) Bringing back old maps instead of making new maps with existing resources (textures, buildings, etc. ) shows a clear development decision - max dev resources for MW5, and only skeleton maintenance crew for MWO, which means we can't expect anything significant and new to happen in this game for a very very long time..

4) Returning old maps is a quick-and-easy way to cater to the vocal minority that enjoyed face-smashing in close quarters. The size of the maps will inevitably affect the meta to switch to instant-action high alpha builds - which will take a significant portion of the fun out of the game. Stomps will become more common, and this will, once again, make players bleed from the game..

What SHOULD be done instead:

1) Make NEW maps with existing resources.

2) Bring back old original maps - for scouting 4vs4 only.

3) Use old maps to make new maps, by stitching compatible maps together (Like frozen city and alpine peaks, Frozen city and Forrest colony cold, River city and Crimson Strait, Crimson strait and Canyon Network, Crimson strait and Forest colony and such)

That would bring a bit more quality and freshness to the game, no?

Edited by Vellron2005, 28 February 2019 - 04:53 AM.


#8 Weeny Machine

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,014 posts
  • LocationAiming for the flat top (B. Murray)

Posted 28 February 2019 - 05:21 AM

View PostPhoenixFire55, on 28 February 2019 - 03:16 AM, said:


No, it was just Their Position at the TimeTM.

Translates into english: They lied.


Nowadays it is called "Fake news" ;)

#9 thievingmagpi

    Member

  • PipPipPipPipPipPipPipPip
  • 1,577 posts

Posted 28 February 2019 - 06:19 AM

It's pretty clear that the lights are on but no one is home.

All this stuff is just bread and circuses by this point- except the bread has a blue fuzz in it and the circus is more like "morning stretching class down at the old folks' home"

#10 Felbombling

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,980 posts
  • LocationVancouver, BC

Posted 28 February 2019 - 06:36 AM

I'd prefer they put that effort into new maps, not old maps. If the amount of work involved is as extensive as Russ says it is, I'd trade one brand new map for the two re-hashed maps they're planning on.

#11 kapusta11

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 3,854 posts

Posted 28 February 2019 - 06:49 AM

Tourmaline with an Emerald Taiga tile set would be pretty cool.

Domination circle being in different spots can also add more replayability to the already existing maps.

#12 K O Z A K

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,322 posts
  • LocationTrue North Strong and Free

Posted 28 February 2019 - 07:16 AM

View PostVellron2005, on 28 February 2019 - 04:52 AM, said:

If you ask me, bringing back old original maps is a terribad thing..

Here's why:

1) The maps were removed for a reason - they are too small for 12:vs12, some even for 8vs8 (which doesn't exist in game)

2) Snow canyon is just a re-skin of current canyon, not a new map, as far as i know.. so yaaaay, they replace some textures - huge progress, much new... not.

3) Bringing back old maps instead of making new maps with existing resources (textures, buildings, etc. ) shows a clear development decision - max dev resources for MW5, and only skeleton maintenance crew for MWO, which means we can't expect anything significant and new to happen in this game for a very very long time..

4) Returning old maps is a quick-and-easy way to cater to the vocal minority that enjoyed face-smashing in close quarters. The size of the maps will inevitably affect the meta to switch to instant-action high alpha builds - which will take a significant portion of the fun out of the game. Stomps will become more common, and this will, once again, make players bleed from the game..

What SHOULD be done instead:

1) Make NEW maps with existing resources.

2) Bring back old original maps - for scouting 4vs4 only.

3) Use old maps to make new maps, by stitching compatible maps together (Like frozen city and alpine peaks, Frozen city and Forrest colony cold, River city and Crimson Strait, Crimson strait and Canyon Network, Crimson strait and Forest colony and such)

That would bring a bit more quality and freshness to the game, no?


Well we can't have all maps catering to the lrm meta :P a brawl map will be nice, besides I seriously doubt anything can physically be done at this point to make stomps more common

Cmon get real, they're not going to make any new maps at this point or anything that will require any serious effort

#13 Grus

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Devil
  • Little Devil
  • 4,155 posts

Posted 28 February 2019 - 08:14 AM

View PostHazeclaw, on 28 February 2019 - 07:16 AM, said:


Well we can't have all maps catering to the lrm meta :P a brawl map will be nice, besides I seriously doubt anything can physically be done at this point to make stomps more common

Cmon get real, they're not going to make any new maps at this point or anything that will require any serious effort


Kinda like their most recent mech release...

#14 Novakaine

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 5,731 posts
  • LocationThe Republic of Texas

Posted 28 February 2019 - 09:02 AM

Lurm meta ya killin me HazePosted Image

#15 K O Z A K

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,322 posts
  • LocationTrue North Strong and Free

Posted 28 February 2019 - 09:14 AM

View PostNovakaine, on 28 February 2019 - 09:02 AM, said:

Lurm meta ya killin me HazePosted Image


hey man, I'm not a fan of it, I don't enjoy using them, but meta is meta :P

#16 Angel of Annihilation

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 8,881 posts

Posted 28 February 2019 - 03:16 PM

Honestly I never felt there was anything wrong with any of the old maps even with 12 vs 12 and I had alot of fun playing on most of those maps so I am looking forward to them but it doesn't matter if they bring them back if they aren't also going to remove the map voting because people will still vote HPG every time it pops up.

Also the reality is that bringing back the old maps is just a bandaid because what we need are new maps and not these overtunned, over designed maps that channel everyone to the same place or place a big object in the center everyone has to run around. I mean I would love just a plain jane, square grid city map or just a forest map with rock formations, large trees and some small ridges and hills scatter about here and there, basically maps without dominating terrain features, choke points or funnels where people can range and fight all over the map.

#17 A Really Old Clan Dude

    Member

  • PipPipPipPipPipPip
  • The Jaws
  • The Jaws
  • 302 posts

Posted 28 February 2019 - 03:28 PM

give me a map where narcar right is not the standard action.

#18 Vellron2005

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Blood-Eye
  • The Blood-Eye
  • 5,444 posts
  • LocationIn the mechbay, telling the techs to put extra LRM ammo on.

Posted 01 March 2019 - 12:19 AM

View PostHazeclaw, on 28 February 2019 - 07:16 AM, said:

Well we can't have all maps catering to the lrm meta Posted Image a brawl map will be nice, besides I seriously doubt anything can physically be done at this point to make stomps more common

Cmon get real, they're not going to make any new maps at this point or anything that will require any serious effort



LRM meta?

Sorry, but there are only 2 maps in the game where this is even remotely a thing.. The rest, a LRM boat has to "manage", and on 4-5 maps, LRM user has to be top-notch to get more than 500 damage..

So yeah.. sorry, but no..

I do agree that it is doubtful that new maps will happen any time soon.. it should, but I don't think it will knowing PGI's track record..

It makes me sad..

#19 Prototelis

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 4,789 posts

Posted 01 March 2019 - 12:54 AM

View PostVellron2005, on 01 March 2019 - 12:19 AM, said:


Sorry, but there are only 2 maps in the game where this is even remotely a thing.. The rest, a LRM boat has to "manage", and on 4-5 maps, LRM user has to be top-notch to get more than 500 damage..



This is ********. Most of the maps in this game are auto-aim friendly.

#20 thievingmagpi

    Member

  • PipPipPipPipPipPipPipPip
  • 1,577 posts

Posted 01 March 2019 - 06:35 AM

View PostVellron2005, on 01 March 2019 - 12:19 AM, said:



LRM meta?

Sorry, but there are only 2 maps in the game where this is even remotely a thing.. The rest, a LRM boat has to "manage", and on 4-5 maps, LRM user has to be top-notch to get more than 500 damage..

So yeah.. sorry, but no..

I do agree that it is doubtful that new maps will happen any time soon.. it should, but I don't think it will knowing PGI's track record..

It makes me sad..


Getting 500 damage in a lrmboat on maps that aren't polar doesn't require being anywhere near "top notch" lul





3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users